Rhythm Tengoku/Arcade: Difference between revisions
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Revision as of 16:18, 18 November 2020
JP Room
CERO: | - All ages |
Rhythm Tengoku
Rhythm Heaven
Rhythm Tengoku (リズム天国?, Rhythm Tengoku) is an arcade port of the video game of the same name. It was developed by Nintendo and published by SEGA. It was released on September 20, 2007 in Japan.
History
SEGA approached the development team with an offer for an arcade version as the game was popular with SEGA staff. Osawa and Ko Takeuchi were impressed because they never thought Rhythm Tengoku was able to gain a following.[1]
Gameplay
Players start the game with two hearts. Each heart is lost when starting a Rhythm Game. Getting a Superb or Perfect gives you an extra heart, as well as close the game for the rest of the Stage. If the player runs out of hearts, they will need to spend a credit to continue. The player needs to clear all five games per stage with at least an OK in order to play the Remix.
List of Rhythm Games
All of the Rhythm Games from Rhythm Tengoku are available from the start. The arcade version has an Extra stage of games as well.
List of Rhythm Games
Additionally, this version has a 2 Player Mode.
Differences
- Rhythm-kan Sokutei, Rhythm Shiryo Shitsu, Studio, Café, Rhythm Toys, Endless Games, Drum Lessons, Staff Credits, and Live are all absent from this version. Most of the music unique from them has been repurposed for new features in this version.
- Neko Machine and Kokuhaku Machine can be seen in the attract mode instead. The latter can also be interacted with.
- The Drum Girls make a cameo on the Player Mode menu.
- If the player enters the game's Service Mode, they can change several settings, including the number of hearts they start off with, how many coins need to be inserted for a credit (Freeplay is also available) and if the Remix is open from the start or not.
- The games Spaceball, Iai Giri, Sick Beats, Bunny Hop, Night Walk and Polyrhythm now have tutorials unlike the original. Bouncy Road also has a tutorial in addition to it's practice. All 2P games have tutorials as well.
- The player doesn't receive a Try Again for getting a question wrong in the practice of Quiz Show. The game simply moves on to the next question instead.
- Ninja Bodyguard uses Left and Right on the D-pad, instead of D-pad and A. The arrows above the ninja are changed accordingly.
- If the player has played perfectly for the first half of a Rhythm Game, the "Go for a Perfect!" notice will appear on the bottom of the screen. Obtaining it does the same as getting a Superb however.
- The game has a leaderboard feature, tallying up the score based on the player's flow at the end of a stage.
- The graphics are the same as the original version. However, the resolution is larger, and the game applies a filter to smooth the visuals. Some prologue images are replaced with higher quality versions, as well.
Gallery
Regardless of whether or not the player gets a high score, they will always see this screen, with the Girl telling them to try the next stage.
Trivia
- This is one of the very few games developed by Nintendo and SEGA.
- This was playable in Hyper Japan 2016 in London.
- This is the first game in the series to have a Two Player mode.
- Although, the first multiplayer game in the main series would be Rhythm Heaven Fever.
External Links
References
Rhythm Tengoku (GBA/Arcade) | ||
---|---|---|
Rhythm Games | Omake Corner | |
STAGE 1 | ||
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Revival | ||
Technician | ||
Last Technician | ||
Arcade Only (1P) | Extra | |
Arcade Only (2P) | STAGE 1 | |
STAGE 2 | ||
STAGE 3 | ||
STAGE 4 | ||
STAGE 5 | ||
Extra | ||
Rhythm Omocha | ||
Endless Games | ||
Miscellaneous |
Rhythm Heaven Series | |||
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2006, GBA • 2007, Arcade | 2008-2009, DS | 2011-2012, Wii • 2016, Wii U | 2015-2016, 3DS |