Police Call: Difference between revisions
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'''Police Call''' is the 2nd [[Rhythm Toy]] in ''[[Rhythm Heaven Fever]].'' It is unlocked with 7 [[Medal]]s. | '''Police Call''' is the 2nd [[Rhythm Toy]] in ''[[Rhythm Heaven Fever]].'' It is unlocked with 7 [[Medal]]s. | ||
==Gameplay== | ==Gameplay== | ||
This toy first opens on a randomized conversation with a <span style="font-weight:normal;">brown-haired man in a suit, before transitioning to the toy.</span> | |||
Similar to the [[Phone]] from ''[[Rhythm Heaven]]'', this toy is a cellular phone to that plays touch-tone sounds when the numbered buttons are pressed. 7 of the buttons contain three letters in alphabetical order, which are displayed on the phone's screen when pressed and can be cycled through. There is also a backspace button, a green "send" button, and an orange back button. | |||
Throughout the game, the player can found secret, small messages (normally five to eight letters) in the single player and multiplayer [[Endless Games]] after reaching a high score. These codes can be typed into the phone, which will "call" the number. These phone calls are usually nothing more than easter eggs, reusing the sound effects from other [[Rhythm Games]]. Below is a list of the codes, where to find them, and what happens when you call them. | |||
'''BIRDS''' is found in [[Munchy Monk (Wii)]] when you reach 100 points. It plays [[Tambourine]] and [[Flock Step]] sound effects, the former copying the latter. | |||
'''SEESAW''' is found in [[Kung Fu Ball]]. It plays [[See-Saw]] sound effects. [[See and Saw]] get faster and faster, before exploding at the end with an actual explosion sound effect. | |||
'''MATCH''' is found in [[Mr. Upbeat]] once you get 130 points. It plays some sound effects from [[Ringside]] and [[Flipper-Flop 2|Flipper-Flop]]: the [[wrestler|wrestler poses]] and flexes as [[Captain Tuck]] compliments him by saying "Nice!", "Well done!", "Good!" and "Yes!". He finishes it off with "That's it!". In the Japanese version, it features a rendition of [[Manzai]]. | |||
'''BOUTS''' is found in [[Wake-Up Caller]] when the player gets 5 points. It plays [[Rhythm Fighter]] music and some sound effects from [[Shrimp Shuffle]], [[Karate Man]], [[Air Rally]], [[Built to Scale (Wii)|Built to Scale]], [[Monkey Watch]], and [[Working Dough]]. | |||
'''GOLFHERO''' is found in [[Pirate Crew]]. The game shows a quarter of the word to the 1st voyage to the 4th voyage. It plays [[Hole in One]], [[Wake-Up Caller]], and [[Samurai Slice (Wii)|Samurai Slice]] sound effects. | |||
'''STAFF''' cannot be found within the game itself, but in the launch trailer for [[Rhythm Heaven Fever|''Rhythm Heaven Fever'']]<ref>Rhythm Heaven Fever Launch Trailer -https://youtu.be/Y7g3TvjZj3g</ref>. At the end of the trailer, the Police Call toy is shown with the letter "S" already typed. In the sentence below, certain letters are capitalized and in red, as well as revealing the number of medals needed to access the toy itself. Unlike other codes, this one takes the player to a unique screen with unique music. This screen shows the staff of the game drawn in the game's art style. | |||
==Controls== | |||
{{Controls|A=Press button}} | |||
* Move Wii Remote: Move hand | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
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== Trivia == | == Trivia == | ||
* [[Built to Scale (Wii)|Built to Scale]]'s perfect reward [[Reading Material (Rhythm Heaven Fever)#Assembly Slogans|Assembly Slogans]] gives you more codewords to enter to solve the puzzle. These codewords tell you which game the actual codeword is in. Each codeword references the respective game it's in. | *[[Note]] makes a cameo appearance on the phone between the send and "next" buttons. | ||
*[[Built to Scale (Wii)|Built to Scale]]'s perfect reward [[Reading Material (Rhythm Heaven Fever)#Assembly Slogans|Assembly Slogans]] gives you more codewords to enter to solve the puzzle. These codewords tell you which game the actual codeword is in. Each codeword references the respective game it's in. | |||
**In Kung-Fu Ball, you '''SPIKE''' the ball. | **In Kung-Fu Ball, you '''SPIKE''' the ball. | ||
**In Wake-Up Caller, the bird's '''CLOCKWORK''' alarm is what allows them to wake up. | **In Wake-Up Caller, the bird's '''CLOCKWORK''' alarm is what allows them to wake up. | ||
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|it = Chiamata poliziesca | |it = Chiamata poliziesca | ||
|fr = Appel à la police|mnfr = Police Call|mnes=Police Call}} | |fr = Appel à la police|mnfr = Police Call|mnes=Police Call}} | ||
{{Template:Rhythm Toy Navigation}} | |||
== References == | |||
<references />{{Template:Rhythm Toy Navigation}} | |||
[[Category:Rhythm Toys]] | [[Category:Rhythm Toys]] | ||
[[Category:Medal Content]] | [[Category:Medal Content]] | ||
[[Category:Rhythm Heaven Fever]] | [[Category:Rhythm Heaven Fever]] |
Revision as of 19:56, 15 July 2021
This page is about Police Call found in Rhythm Heaven Fever. "I suppose" you may be looking for Phone found in Rhythm Heaven?
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This "toy" is actually an investigation tool. |
Police Call is the 2nd Rhythm Toy in Rhythm Heaven Fever. It is unlocked with 7 Medals.
Gameplay
This toy first opens on a randomized conversation with a brown-haired man in a suit, before transitioning to the toy.
Similar to the Phone from Rhythm Heaven, this toy is a cellular phone to that plays touch-tone sounds when the numbered buttons are pressed. 7 of the buttons contain three letters in alphabetical order, which are displayed on the phone's screen when pressed and can be cycled through. There is also a backspace button, a green "send" button, and an orange back button.
Throughout the game, the player can found secret, small messages (normally five to eight letters) in the single player and multiplayer Endless Games after reaching a high score. These codes can be typed into the phone, which will "call" the number. These phone calls are usually nothing more than easter eggs, reusing the sound effects from other Rhythm Games. Below is a list of the codes, where to find them, and what happens when you call them.
BIRDS is found in Munchy Monk (Wii) when you reach 100 points. It plays Tambourine and Flock Step sound effects, the former copying the latter.
SEESAW is found in Kung Fu Ball. It plays See-Saw sound effects. See and Saw get faster and faster, before exploding at the end with an actual explosion sound effect.
MATCH is found in Mr. Upbeat once you get 130 points. It plays some sound effects from Ringside and Flipper-Flop: the wrestler poses and flexes as Captain Tuck compliments him by saying "Nice!", "Well done!", "Good!" and "Yes!". He finishes it off with "That's it!". In the Japanese version, it features a rendition of Manzai.
BOUTS is found in Wake-Up Caller when the player gets 5 points. It plays Rhythm Fighter music and some sound effects from Shrimp Shuffle, Karate Man, Air Rally, Built to Scale, Monkey Watch, and Working Dough.
GOLFHERO is found in Pirate Crew. The game shows a quarter of the word to the 1st voyage to the 4th voyage. It plays Hole in One, Wake-Up Caller, and Samurai Slice sound effects.
STAFF cannot be found within the game itself, but in the launch trailer for Rhythm Heaven Fever[1]. At the end of the trailer, the Police Call toy is shown with the letter "S" already typed. In the sentence below, certain letters are capitalized and in red, as well as revealing the number of medals needed to access the toy itself. Unlike other codes, this one takes the player to a unique screen with unique music. This screen shows the staff of the game drawn in the game's art style.
Controls
- Ⓐ: Press button
- Move Wii Remote: Move hand
Gallery
- PoliceCallIntro.PNG
- PoliceCall2.PNG
- PoliceCallAfterCall.PNG
- PoliceCallCalling.PNG
- PoliceCallCalled.PNG
- PoliceCallStaff.PNG
Typing STAFF into the phone shows this image
Trivia
- Note makes a cameo appearance on the phone between the send and "next" buttons.
- Built to Scale's perfect reward Assembly Slogans gives you more codewords to enter to solve the puzzle. These codewords tell you which game the actual codeword is in. Each codeword references the respective game it's in.
- In Kung-Fu Ball, you SPIKE the ball.
- In Wake-Up Caller, the bird's CLOCKWORK alarm is what allows them to wake up.
- POSITIVE is another word for Upbeat.
- In Pirate Crew, the boat is AFLOAT.
- In Munchy Monk, you FEED the Chorus Kid.
- There are sound effects that play if the player holds a letter button. While holding, the player can change how it plays. Left and right on the screen changes the speed, up and down on the screen changes the volume, and the rotation of the Wii Remote changes the pitch.
- The ABC button plays the screwing sound from Screwbot Factory. Upon release, it will stop screwing and "Let's go!" or "Oh yeah!" will play, alternating between the two. The finishing quotes sound different from the normal robots.
- The DEF button plays the Executive spinning sounds from Board Meeting. Upon release, they will stop together like in Plan B.
- The GHI button plays the "Oookii!" from the pink monkey from Monkey Watch on a loop. Upon release, it will finish the cue sound.
- The JKL button plays the first two "Go"s from the announcer from Figure Fighter on a loop. Upon release, he will say the final "Go".
- The MNO button plays the "Pose for the fans!" from Ringside. Upon release, the wrestler will pose.
- The PQRS button plays the whirlwind slice sound from Samurai Slice. Upon release, the samurai will finish the slice.
- The TUV button plays the Pausegill or Threefish sounds from Catch of the Day, alternating between the two. Upon release, the fish will finish its cue sound.
- The WXYZ button plays the squawks of the Huebird from Flock Step. Upon release, the Huebird will finish squawking.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | 刑事メール | Police Message |
French | Appel à la police | Police Call |
Spanish | Llamada Policial | Police Call |
Italian | Chiamata poliziesca |
References
- ↑ Rhythm Heaven Fever Launch Trailer -https://youtu.be/Y7g3TvjZj3g
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