Wake-Up Caller: Difference between revisions

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{{Template:Endless game infobox
{{RhythmGame
|Previous = Mr. Upbeat
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Game Wii E-1.gif|270px]]{{TabEnd}}
|Previous1 = Mr. Upbeat
|number=[[File:Game Wii B-3.png|24px|link=]] 1 ({{JP}})<br>[[File:Game Wii B-3.png|24px|link=]] 2 ({{US}}, {{EU}}, {{KR}})
|Next = Munchy Monk (Wii)
|medals={{Console|Wii}} 3 ({{JP}})<br>{{Console|Wii}} 11 ({{US}}, {{EU}}, {{KR}})
|Next1 = Munchy Monk (Wii)
|version={{ver|Endless}}
|Image = [[File:Wake-Up-Caller_Wii.png|250px]]
|hiscore={{Console|Wii}} 0
|Name = Wake-Up Caller
|stage={{Stage|Wiiendless}}}}
|Debut = Rhythm Heaven Fever
{{Nihongo|Wake-Up Caller|めざましがかり|Mezamashi Gakari}} is the 1st [[Endless Game]] in ''[[Minna no Rhythm Tengoku]]'', unlocked with 3 [[Medal]]s, and the 2nd in international releases of ''[[Rhythm Heaven Fever]]'', unlocked with 11 [[Medal]]s.
|Number = 1 (Japanese version); 2 (NA and Eu versions}}'''Wake-Up Caller (めざましがかり mezamashigakari "alarm duty') '''is an endless game in ''Rhythm Heaven Fever, ''unlocked after receiving 3 medals in the Japanese version and 11 medals in the American / European versions. The player plays as an alarm clock, who is attempting to wake up the mechanical bird inside a cuckoo clock at the right time.
==Gameplay==
==Description==
[[File:Screenshot Wii Wake-Up Caller.png|thumb]]
Before each round, the bird will tell the player what time it would like to wake up. A beat will be counted off, and the clock will start ticking. After roughly four beats, the clock will disappear, so the player must keep counting. When the clock reaches the specified time, the player must press A to stop it. On occasion, the bird will ask to be woken up off the hour, which requires the player to pause in between the two hour marks.
The player plays as an alarm clock who must wake up the mechanical pidgeon in an old man's cuckoo clock at the right time. Each night, the pidgeon requests a specific time for the player to wake up. A beat is then counted off, and the clock starts ticking from 1 o'clock. After roughly four beats, the screen fades out, requiring the player to count on their own. When the needed time is reached, the player must stop the clock. The pidgeon then wakes up and checks the time.
 
This gets mixed up in various ways as the game progresses: sometimes the pidgeon requests a time off the hour, and later on the music may cut out entirely. Sometimes, the music is played in swing rhythm, as well.
==Controls==
==Controls==
*A: Stop clock
{{Controls|A=Stop clock}}
==Hit or miss==
==[[Timing Display]]==
*Hit: The bird will pop out of the cuckoo clock and toss a seed into a flower pot. The seed will grow into a petaled flower.
{{Timing
*Barely: If the player is off by roughly 15 minutes, the clock will blush and turn forward or back to the proper time. The bird will pop out and toss a seed like normal, but the resulting flower will not have petals. '''A barely counts as a hit.'''
|just=The time shown is the exact time the pidgeon requested. The pidgeon then pops out of the cuckoo clock and toss a bean into a flower pot, which blooms into a petaled flower, and a point is counted. The old man smiles, and the game continues to the next night. Occassionally, the beans are rainbow colored, which bloom into flowers with rainbow petals. Sometimes, the flowers bloom into [[Hair Vegetables]] instead, shocking the old man.
*Miss: The bird will jump out of bed in shock while the clock goes flying. '''One miss ends the game.'''
|miss=The time shown is slightly off, causing the clock to adjust to the exact time, with an embarassed expression. The pidgeon pops out and tosses a bean like normal, but the resulting flower has no petals, though a point is still counted. The old man looks unamused, and the game continues to the next night.
|through=The time shown is completely off. The pidgeon is shocked from waking up too early or oversleeping. If the player does nothing, time flies and eventually night falls, with the pidgeon missing a day. Either way, the game is over.}}
==Appearances==
<gallery>
Screenshot Wii Wake-Up Caller.png|[[Wake-Up Caller]]
</gallery>
==Video==
{{#ev:youtube|xqzujDl9V04||inline}}
==Trivia==
==Trivia==
*Once the player reaches 5 points (and every so often after that), the seeds will become rainbow colored over the next few levels, display a series of letters, and then go back to normal. The letters that pop up spell BOUTS, which can be inserted into the [http://rhythmheaven.wikia.com/wiki/Police_Call Police Call] [http://rhythmheaven.wikia.com/wiki/Rhythm_Toys Rhythm Toy].
*Inputting the code word {{Nihongo|CLOCKWORK}} in [[Police Call]] gives the player a tip about there being a code word in this game (the word is {{Nihongo|BOUTS}}: every so often the flowers bloom with a letter on them, spelling it out). The code word can be put into [[Police Call]] for an easter egg.
*[[Rhythm Tengoku]] characters like Cat from [[Stealth Rat]], Bacteria from [[Doctor Bacteria]] and [[Small Alien ]]from [[Air Batter]] make cameos during the level 10 when you see the window left to a cuckoo clock.
*A few characters from ''[[Rhythm Tengoku]]'' make occasional cameos during the nightfall scene, these being:
 
**[[Space Umpire]] from [[Spaceball]] in the sky.
{{Endless_Game_Navigation}}
**[[Ms. Whiskers]] from [[Rat Race]] holding onto the windowsill.
[[Category:Endless Games]]
**A [[Mahō Tsukai and Ojō-chan|monster]] from [[Mahō Tsukai]]<ref>"alarm_03_magic_moon" ~ Animation filename for the face on the moon in [[Wake-Up Caller]], ''[[Rhythm Heaven Fever]]''</ref> taking place of the moon, though it can be easily mistaken to be the face of a [[Virus]] from [[Sick Beats]] instead.
[[Category:Rhythm Heaven Fever Games]]
*While none of the characters are named in-game, internal comments refer to the pidgeon as {{Nihongo|Hato-kun|ハト君|Pidgeon-kun}}<ref>"ハト君がーん" (Hato-kun shocked) ~ Comment found in internal files for [[Wake-Up Caller]], ''[[Rhythm Heaven Fever]]''</ref>, the clock as {{Nihongo|Mezamashi-kun|めざまし君|Alarm Clock-kun}}<ref>"めざまし君がーん" (Mezamashi-kun shocked) ~ Comment found in internal files for [[Wake-Up Caller]], ''[[Rhythm Heaven Fever]]''</ref>, and the beans as {{Nihongo|Omame-chan|おまめちゃん|Bean-chan}}<ref>"おまめちゃん" (Omame-chan) ~ Comment found in internal files for [[Wake-Up Caller]], ''[[Rhythm Heaven Fever]]''</ref>.
==Development History==
*{{Main|Wake-Up Caller/Development}}
==In Other Languages==
{{Lang
|jp=めざましがかり
|rojp=Mezamashi Gakari
|mnjp=Alarm Clock on Duty
|us=Wake-Up Caller
|fr=Réveil matin
|mnfr=Alarm Clock
|es=Despertador a ciegas
|mnes=Blind Alarm Clock
|de=Weckservice
|mnde=Wake-Up Service
|it=Sveglia mattutina
|mnit=Morning Wake-Up
|kr=자명종 담당
|rokr=Jamyeongjong Damdang
|mnkr=Alarm Clock on Duty}}
==References==
<references/>
{{Endless Game Navigation}}

Latest revision as of 20:02, 22 August 2024

Wake-Up Caller
Image
ConsoleWii Icon.png
Game Wii E-1.gif
Number
Game Wii B-3.png 1 (Flag of Japan.svg)
Game Wii B-3.png 2 (Flag of the United States.svg, Flag of Europe.svg, Flag of South Korea.svg)
Medeals Needed
ConsoleWii Icon.png 3 (Flag of Japan.svg)
ConsoleWii Icon.png 11 (Flag of the United States.svg, Flag of Europe.svg, Flag of South Korea.svg)
Version?
Endless
High Score
ConsoleWii Icon.png 0

Wake-Up Caller (めざましがかり?, Mezamashi Gakari) is the 1st Endless Game in Minna no Rhythm Tengoku, unlocked with 3 Medals, and the 2nd in international releases of Rhythm Heaven Fever, unlocked with 11 Medals.

Gameplay

Screenshot Wii Wake-Up Caller.png

The player plays as an alarm clock who must wake up the mechanical pidgeon in an old man's cuckoo clock at the right time. Each night, the pidgeon requests a specific time for the player to wake up. A beat is then counted off, and the clock starts ticking from 1 o'clock. After roughly four beats, the screen fades out, requiring the player to count on their own. When the needed time is reached, the player must stop the clock. The pidgeon then wakes up and checks the time.

This gets mixed up in various ways as the game progresses: sometimes the pidgeon requests a time off the hour, and later on the music may cut out entirely. Sometimes, the music is played in swing rhythm, as well.

Controls

  • Ⓐ: Stop clock

Timing Display

  • Perfect!/Ace!?: The time shown is the exact time the pidgeon requested. The pidgeon then pops out of the cuckoo clock and toss a bean into a flower pot, which blooms into a petaled flower, and a point is counted. The old man smiles, and the game continues to the next night. Occassionally, the beans are rainbow colored, which bloom into flowers with rainbow petals. Sometimes, the flowers bloom into Hair Vegetables instead, shocking the old man.
  • Early!/Late!?: The time shown is slightly off, causing the clock to adjust to the exact time, with an embarassed expression. The pidgeon pops out and tosses a bean like normal, but the resulting flower has no petals, though a point is still counted. The old man looks unamused, and the game continues to the next night.
  • Miss...?: The time shown is completely off. The pidgeon is shocked from waking up too early or oversleeping. If the player does nothing, time flies and eventually night falls, with the pidgeon missing a day. Either way, the game is over.

Appearances

Video

Trivia

  • Inputting the code word CLOCKWORK in Police Call gives the player a tip about there being a code word in this game (the word is BOUTS: every so often the flowers bloom with a letter on them, spelling it out). The code word can be put into Police Call for an easter egg.
  • A few characters from Rhythm Tengoku make occasional cameos during the nightfall scene, these being:
  • While none of the characters are named in-game, internal comments refer to the pidgeon as Hato-kun (ハト君?, Pidgeon-kun)[2], the clock as Mezamashi-kun (めざまし君?, Alarm Clock-kun)[3], and the beans as Omame-chan (おまめちゃん?, Bean-chan)[4].

Development History

Main article: Wake-Up Caller/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese めざましがかり Alarm Clock on Duty
Flag of the United States.svg EnglishNOA Wake-Up Caller
Flag of the United Kingdom (3-5).svg EnglishNOE Wake-Up Caller
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Réveil matin Alarm Clock
Flag of Spain.svg Spanish Despertador a ciegas Blind Alarm Clock
Flag of Germany.svg German Weckservice Wake-Up Service
Flag of Italy.svg Italian Sveglia mattutina Morning Wake-Up
Flag of South Korea.svg Korean 자명종 담당 Alarm Clock on Duty

References

  1. "alarm_03_magic_moon" ~ Animation filename for the face on the moon in Wake-Up Caller, Rhythm Heaven Fever
  2. "ハト君がーん" (Hato-kun shocked) ~ Comment found in internal files for Wake-Up Caller, Rhythm Heaven Fever
  3. "めざまし君がーん" (Mezamashi-kun shocked) ~ Comment found in internal files for Wake-Up Caller, Rhythm Heaven Fever
  4. "おまめちゃん" (Omame-chan) ~ Comment found in internal files for Wake-Up Caller, Rhythm Heaven Fever
Logo GBA Rhythm Tengoku.svg Ura Otoko Game GBA E-2.png Game GBA E-3.png Game GBA E-4.png
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One Player
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Two Player
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