Karate Joe: Difference between revisions

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m (→‎Artwork & Other: Unofficial art shouldn't be here)
(Like the Sneaky Spirits character page, I let the Dutch, Portuguese and Russian names like this because they're not in the template.)
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|caption = Artwork from ''Rhythm Heaven Megamix''
|caption = Artwork from ''Rhythm Heaven Megamix''
|gender = Male
|gender = Male
|appearance = [[Rhythm Tengoku]], <br />[[Rhythm Heaven]],<br /> [[Rhythm Heaven Fever]], <br />[[Rhythm Heaven Megamix]]}}
|appearance = [[Rhythm Tengoku]],<br>[[Rhythm Heaven]],<br>[[Rhythm Heaven Fever]],<br>[[Rhythm Heaven Megamix]]}}
 
'''Karate Joe''' is the third character to appear in the ''[[Rhythm Heaven franchise|Rhythm Heaven ]]''[[Rhythm Heaven franchise|series]] (the first and second being [[Samurai Drummer]] and the [[Barista]]), the first to appear in a rhythm game, and one of the only characters to appear in every game since [[Rhythm Tengoku]]. He is successing his [[Karate Joe's father|father]] in Karate.
 
== Physical Appearance ==
Karate Joe is characterized by his pale white skin, big nose, and balding head. He wears a black belt karate suit that matches the color of his skin. He wears no shoes. One of the [[The Dazzles (characters)|Dazzles]] (the one with glasses) appears to find him attractive, as seen in the OK and Superb rating screens of [[Karate Man 2 (DS)]].
 
== ''Rhythm Tengoku'' ==
Karate Joe first appeared in ''[[Rhythm Tengoku]]'' as its first rhythm game, [[Karate Man Returns!|Karate Man]]. He very soon later appears in the [[Remix 1 (GBA)|first remix]] alongside the four other games in Set 1. Much later, he reappears along with every other game in [[Remix 6]]. He appears in [[Karate Man 2 (GBA)|Karate Man 2]] right after that. He makes his final appearances in the final two remixes, [[Remix 7 (GBA)|Remix 7]] and [[Remix 8 (GBA)|Remix 8]].
 
== ''Rhythm Heaven'' ==
Karate Joe appears in many games in ''[[Rhythm Heaven]]''. He first appears in [[Karate Man Kicks!|Karate Man]], notably being the last non-sequel/remix game in the game. Right after that, he reappears in set 6's remix, [[Remix 6 (DS)|Remix 6]]. Many games later, he appears in [[Karate Man 2 (DS)|Karate Man 2]], Karate Man's sequel. He also has parts in the final three remixes, [[Remix 8 (DS)|Remix 8]], [[Remix 9 (DS)|Remix 9]], and [[Remix 10 (DS)|Remix 10]].
 
== ''Rhythm Heaven Fever'' ==
In ''[[Rhythm Heaven Fever]]'', the karate fighter appears in many different games as a cameo, however they are usually Easter-eggs. He first appears, as with the other games in the ''Rhythm Heaven'' series, in [[Karate Man (Wii)|Karate Man]]. This rhythm game takes place right before the [[Remix 7 (Wii)|seventh remix]], where he appears again. He gets parts in [[Remix 9 (Wii)|Remix 9]] and gets a sequel minigame in [[Karate Man 2 (Wii)|Karate Man 2]], which is right before the [[Remix 10 (Wii)|final remix]], where he makes his last appearance. This makes it evident that he is the most recurring character in the ''Rhythm Heaven series.''
 
== ''Rhythm Heaven Megamix'' ==
In ''[[Rhythm Heaven Megamix]]'', Karate Joe appears in [[Karate Man (Megamix)|Karate Man]], [[Karate Man Returns!]], [[Karate Man Kicks!]] and [[Karate Man Combos!]], all of which as a playable character. He also Appears in [[Honeybee Remix]] wearing a bee hat, and [[Right-Hand Remix]]. Both appearances are based on Karate Man Returns!. In [[Karate Man Senior]], he makes a cameo in the try again screen.


{{Nihongo|'''Karate Joe'''|カラテ家|Karateka}} is the first character to appear in the [[Rhythm Heaven franchise]] in a [[Rhythm Games|Rhythm Game]], and one of the only characters to appear in every game since [[Rhythm Tengoku]]. He is successing his [[Karate Joe's father|father]] in karate.
==Characteristics==
Karate Joe is characterized by his pale white skin, big nose, and balding head. He wears a black belt karate suit that matches the color of his skin. He wears no shoes. He is described as very expressive and fearless. He is often shown eating a lot of food between training sessions (usually in the OK epilogue). Occasionally, his father would cook dinner, and Karate Joe would lie that he likes it. One of [[The Dazzles (characters)|The Dazzles]] (the one with glasses) appears to find him attractive, as seen in the epilogue of [[Karate Man 2 (DS)|Karate Man 2]].
==Backstory==
As a child, Karate Joe dreamed of being a soccer player, but his father wouldn't allow it, instead forcing him to master karate before leaving the house. Karate Joe still lives in the basement. At some point in his training, he started practicing a kicking move involving a bomb within a barrel (supposedly the bombs are used to help face his fears). Later, when he was nearing the height of his mastery, he began training a combo move involving punching a mess of pots and uppercutting a barrel.
==''Rhythm Tengoku''==
Karate Joe first appeared in ''[[Rhythm Tengoku]]'' in the first rhythm game, [[Karate Man Returns!|Karate Man]]. Here he must punch the incoming objects in rhythm. Notably, this game involves the Flow Meter, which determines if he can punch hard objects such as rocks and bombs, which depends on how well the player is doing in the game. in [[Remix 8 (GBA)|Remix 8]], this meter disappears, and Karate Joe is enveloped in shadow. He can now punch rocks without needing to fill the meter. At the end, he returns to normal, making a peculiar face.
==''Rhythm Tengoku (Arcade)''==
Karate Joe reappears in the arcade version of the game, with the same appearences, in addition to [[Karate Man Tempo Up!]], which is a modified version of the original minigame. Here, he is wearing boxing gloves and shorts, and is training for a boxing match.
==''Rhythm Heaven''==
Karate Joe appears in many games in ''[[Rhythm Heaven]]'', first appearing in [[Karate Man Kicks!|Karate Man]], notably being the last Rhythm Game before the credits. The Flow Meter is now gone, and Karate Joe's training includes punching barrels and kicking the bomb within. in [[Remix 6 (DS)|Remix 6]], he can be seen with hair and kicking soccer balls in place of bombs. He later makes a cameo in [[Blue Birds 2]], where he is seen in one of the memories, training while the birds spy on him from a bush.
==''Rhythm Heaven Fever''==
In ''[[Rhythm Heaven Fever]]'', he first appears, as with the other games, in [[Karate Man (Wii)|Karate Man]], again being the last Rhythm Game before the credits. This time, the kicks are gone, and Karate Joe instead has to do a Combo move. In [[Remix 9 (Wii)|Remix 9]] he is acompanied by a [[Karate Joe's Cat|cat]].
==''Rhythm Heaven Megamix''==
In ''[[Rhythm Heaven Megamix]]'', Karate Joe appears in [[Karate Man]], [[Karate Man Returns!]], [[Karate Man Kicks!]] and [[Karate Man Combos!]], all of which have the same story as their original appearances (with the exception of the Flow Meter not being included). In [[Karate Man Senior]], he makes a cameo in the epilogue.
== Appearances ==
== Appearances ==
* [[File:Karate Man_icon.png|30px]] [[Karate Man Returns!|Karate Man (GBA)]]
* [[File:Karate Man Story icon.png|32px]] [[Karate Man]]
* [[File:1st Remix icon.png|30px]] [[Remix 1 (GBA)]]
* [[File:Karate Man 3DS icon.png|32px]] [[Karate Man Returns!]]
* [[File:6th Remix icon.png|30px]] [[Remix 6 (GBA)]]
* [[File:Karate Man 2 icon.png|32px]] [[Karate Man 2 (GBA)|Karate Man 2]]
* [[File:Karate Man 2 icon.png|30px]] [[Karate Man 2 (GBA)]]
* [[File:Karate Man Tempo icon.png|32px]] [[Karate Man Tempo Up!]]
* [[File:7th Remix icon.png|30px]] [[Remix 7 (GBA)]]
* [[File:Karate Man Kick icon.png|32px]] [[Karate Man Kicks!]]
* [[File:8th Remix icon.png|30px]] [[Remix 8 (GBA)]]
* [[File:Karate Man 2 DS icon.png|32px]] [[Karate Man 2 (DS)|Karate Man 2]]
* [[File:Karate Man Tempo icon.png|30px]] [[Karate Man Tempo Up!]]
* [[File:Karate Man Combo icon.png|32px]] [[Karate Man Combos!]]
* [[File:1st Remix Tempo icon.png|30px]] [[Remix 1 Tempo Up!]]
* [[File:Karate Man 2 Wii icon.png|32px]] [[Karate Man 2 (Wii)|Karate Man 2]]
* [[File:Karate Man DS icon.png|30px]] [[Karate Man Kicks!|Karate Man (DS)]]
* [[File:Karate Man's Father icon.png|32px]] [[Karate Man Senior]] (cameo)
* [[File:Remix 6 DS icon.png|30px]] [[Remix 6 (DS)]]
* [[File:1st_Remix_icon.png|24px]] [[Remix 1 (GBA)|Remix 1]]
* [[File:Blue Birds 2 icon.png|30px]] [[Blue Birds 2]] (cameo)
* [[File:6th Remix icon.png|24px]] [[Remix 6 (GBA)|Remix 6]]
* [[File:Remix 8 DS icon.png|30px]][[Remix 8 (DS)]]
* [[File:7th Remix icon.png|24px]] [[Remix 7 (GBA)|Remix 7]]
* [[File:Karate Man 2 DS icon.png|30px]] [[Karate Man 2 (DS)]]
* [[File:8th Remix icon.png|24px]] [[Remix 8 (GBA)|Remix 8]]
* [[File:Remix 9 DS icon.png|30px]] [[Remix 9 (DS)]]
* [[File:1st Remix Tempo icon.png|24px]] [[Remix 1 Tempo Up!]]
* [[File:Remix 10 DS icon.png|30px]] [[Remix 10 (DS)]]
* [[File:Remix 6 DS icon.png|32px]] [[Remix 6 (DS)|Remix 6]]
* [[File:Rockers icon.png|30px]] [[Battle of the Bands]] (cameo)
* [[File:Remix 8 DS icon.png|32px]] [[Remix 8 (DS)|Remix 8]]
* [[File:Karate Man Wii icon.png|30px]] [[Karate Man (Wii)]]
* [[File:Remix 9 DS icon.png|32px]] [[Remix 9 (DS)|Remix 9]]
* [[File:Remix 7 Wii icon.png|30px]] [[Remix 7 (Wii)]]
* [[File:Remix 10 DS icon.png|32px]] [[Remix 10 (DS)|Remix 10]]
* [[File:Remix 9 Wii icon.png|30px]] [[Remix 9 (Wii)]]
* [[File:Remix 7 Wii icon.png|32px]] [[Remix 7 (Wii)|Remix 7]]
* [[File:Karate Man 2 Wii icon.png|30px]] [[Karate Man 2 (Wii)]]
* [[File:Remix 9 Wii icon.png|32px]] [[Remix 9 (Wii)|Remix 9]]
* [[File:Remix 10 wii icon.png|30px]] [[Remix 10 (Wii)]]
* [[File:Remix 10 wii icon.png|32px]] [[Remix 10 (Wii)|Remix 10]]
* [[File:Karate Man Story icon.png|30px]] [[Karate Man (Megamix)]]
* [[File:Bee Remix icon.png|32px]] [[Honeybee Remix]]
* [[File:Karate Man 3DS icon.png|30px]] [[Karate Man Returns!]]
* [[File:Right Remix icon.png|32px]] [[Right-Hand Remix]]
* [[File:Bee Remix icon.png|30px]] [[Honeybee Remix]]
* [[File:Blue Birds 2 icon.png|32px]] [[Blue Birds 2]] (cameo)
* [[File:Right Remix icon.png|30px]] [[Right-Hand Remix]]
* [[File:Rockers icon.png|32px]] [[Battle of the Bands]] (cameo)
* [[File:Karate Man's Father icon.png|30px]] [[Karate Man Senior]] (cameo)
* [[File:Karate Man Kick icon.png|30px]] [[Karate Man Kicks!]]
* [[File:Karate Man Combo icon.png|30px]] [[Karate Man Combos!]]
 
== Trivia ==
* The GBA Karate Man makes a cameo appearance in Remix 7 of ''[[Rhythm Heaven Fever]]''. After the last time you use him in that remix, you see him in between games. You see him sitting on his side on the floor in a nearly empty room watching a small television that displays an image of [[Karate Man Returns!|Karate Man]].
* Karate Joe has appeared as a playable character in 23 different games through the series.
* Karate Joe makes a cameo in the ''[[Rhythm Heaven]]'' game [[Blue Birds 2]]. He can be in one of the memories of the birds, in the middle of training as the birds spy on him from a bush.
* Karate Joe is one of the few characters to appear in every game in the series.
* Karate Joe makes a minor appearance as a trophy in [[Super Smash Bros.|''Super Smash Bros.'']]'' for Nintendo 3DS'' and a spirit in'' Super Smash Bros. Ultimate''.
* Karate Joe makes a cameo during a Young Cricket and Master Mantis preview for ''WarioWare Gold''.
== Gallery ==
== Gallery ==
 
=== Gameplay ===
=== Appearances ===
<gallery>
<gallery>
Karate Man Arcade.png| [[Karate Man Returns!|Karate Man (GBA)]]<br>[[Remix 1 (GBA)]]<br>[[Remix 6 (GBA)]]<br>[[Remix 7 (GBA)]]<br>[[Remix 8 (GBA)]]
Karate Man Arcade.png|[[Karate Man Returns!|Karate Man]]<br>[[Remix 1 (GBA)|Remix 1]]<br>[[Remix 6 (GBA)|Remix 6]]<br>[[Remix 7 (GBA)|Remix 7]]<br>[[Remix 8 (GBA)|Remix 8]]
Karate Joe 2 (GBA).png| [[Karate Man 2 (GBA)]]
Karate Joe 2 (GBA).png|[[Karate Man 2 (GBA)|Karate Man 2]]
Karate Man Arcade Remix 8.png|[[Remix 8 (GBA)]]
Karate Man Arcade Remix 8.png|[[Remix 8 (GBA)|Remix 8]]
Karate Man Tempo Up gameplay.png|[[Karate Man Tempo Up!]]<br>[[Remix 1 Tempo Up!]]
Karate Man Tempo Up gameplay.png|[[Karate Man Tempo Up!]]<br>[[Remix 1 Tempo Up!]]
Karate Man Remix 8.png|[[Karate Man Kicks!|Karate Man (DS)]]<br>[[Remix 8 (DS)]]<br>[[Remix 10 (DS)]]
Karate Man Remix 8.png|[[Karate Man Kicks!|Karate Man]]<br>[[Remix 8 (DS)|Remix 8]]<br>[[Remix 10 (DS)|Remix 10]]
Karate Man Remix 6.png|[[Remix 6 (DS)]]
Karate Man Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Karatebirds.jpeg|[[Blue Birds 2]]
Karate Man Remix 9.png|[[Karate Man 2 (DS)|Karate Man 2]]<br>[[Remix 9 (DS)|Remix 9]]
Karate Man Remix 9.png|[[Karate Man 2 (DS)]]<br>[[Remix 9 (DS)]]
Karate_Man_Wii_gameplay.png|[[Karate Man Combos!|Karate Man]]<br>[[Remix 10 (Wii)|Remix 10]]
RH Battle Of The Bands Screenshot.png|[[Battle of the Bands]]
Karate Man Remix 7.png|[[Remix 7 (Wii)|Remix 7]]
Karate_Man_Wii_gameplay.png|[[Karate Man Combos!|Karate Man (Wii)]]<br>[[Remix 10 (Wii)]]
Karate Man Remix 9-3.png|[[Remix 9 (Wii)|Remix 9]]
Karate Man Remix 7.png|[[Remix 7 (Wii)]]
Karate Man 2 Wii.png|[[Karate Man 2 (Wii)|Karate Man 2]]
Karate Man Remix 9-3.png|[[Remix 9 (Wii)]]
Karate Man Story gameplay.png|[[Karate Man]]
Karate Man 2 Wii.png|[[Karate Man 2 (Wii)]]
Karate Man Story gameplay.png|[[Karate Man|Karate Man (3DS)]]
Hey_baby_gameplay.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Hey_baby_gameplay.png|[[Karate Man Returns!]]<br>[[Right-Hand Remix]]
Karate Man Returns! Honeybee.png|[[Honeybee Remix]]
Karate Man Returns! Honeybee.png|[[Honeybee Remix]]
Karate Man's Father Try Again.PNG![[Karate Man Senior]]
Karate_Man_Kick_gameplay.PNG|[[Karate Man Kicks!]]
Karate_Man_Kick_gameplay.PNG|[[Karate Man Kicks!]]
Karate_Man_Combo_Gameplay.PNG|[[Karate Man Combos!]]
Karate_Man_Combo_Gameplay.PNG|[[Karate Man Combos!]]
</gallery>
</gallery>
=== Artwork & Other ===
=== Artwork & Other ===
<gallery>
<gallery>
Karate Joe GBA artwork.png
Karate Joe GBA artwork.png|Artwork from ''[[Rhythm Tengoku]]''
Karate Joe M 2.png
Karate Joe.png|Sprite from ''[[Rhythm Heaven]]''
Karate Joe 3DS 3.png
Karate Joe M 2.png|Artwork for [[Karate Man Returns!]] from ''[[Rhythm Heaven Megamix]]''
Karate Joe 3DS 4.png
Karate Joe 3DS 3.png|Artwork for [[Karate Man Kicks!]] from ''[[Rhythm Heaven Megamix]]''
Karate Joe.png
Karate Joe 3DS 4.png|Artwork for [[Karate Man Combos!]] from ''[[Rhythm Heaven Megamix]]''
Karatebirds.jpeg|[[Blue Birds 2]] cameo
RH Battle Of The Bands Screenshot.png|[[Battle of the Bands]] cameo
KarateJoeTrophy3DS.png|''Super Smash Bros. for Nintendo 3DS'' trophy
KarateJoeTrophy3DS.png|''Super Smash Bros. for Nintendo 3DS'' trophy
Screenshot (194).png|''WarioWare Gold'' preview
Screenshot (194).png|''WarioWare Gold'' cameo
</gallery>
</gallery>
 
== Trivia ==
* Karate Joe has appeared as a playable character in every game in the series.
* Karate Joe makes a cameo in the ''[[Rhythm Heaven]]'' game [[Blue Birds 2]]. He can be in one of the memories of the birds, in the middle of training as the birds spy on him from a bush.
* In the last section with Karate Joe in [[Remix 7 (Wii)|Remix 7]] of ''[[Rhythm Heaven Fever]]'', he is seen sitting on his side on the floor watching a small television that displays an image of [[Karate Man Returns!|Karate Man]] from ''[[Rhythm Tengoku]]''.
* Some details in the [[Rhythm Item]] for [[Karate Man Returns!]] are ommited in some regions, namely the detail about Karate Joe still living in the basement is ommited in the Japanese and Korean versions, while the French version adds the detail that he is 55 years old and still living in the basement.
* The location of Karate Joe's training in not clear. Usually it is depicted as a featureless monochrome void during gameplay, while certain epilogues show specific locations, such as:
** A cliff overlooking the sea and a dojo ([[Karate Man Returns!|Karate Man]], [[Karate Man 2 (GBA)|Karate Man 2]])
** A boxing ring ([[Karate Man Tempo Up!]])
** A cliff with a snowy mountain range visible in the distance ([[Karate Man Returns!]])
** A field ([[Karate Man 2 (DS)|Karate Man 2]])
* Karate Joe makes a minor appearance as a trophy in ''[[Super Smash Bros.]] for Nintendo 3DS'' and a spirit in ''Super Smash Bros. Ultimate''.
* Karate Joe makes a cameo during a Young Cricket and Master Mantis preview for ''WarioWare Gold''.
==In Other Languages==
==In Other Languages==
 
{{Lang
{{Lang|jp = カラテ家 Karateka|fr = Le karatéka|es = Kárate Killo|du = Karate Kurt|it = Karate Ka|kr = 격투가 The Fighter}}
|jp = カラテ家 Karateka
|fr = Le karatéka
|es = Kárate Killo
|du = Karate Kurt
|it = Karate Ka
|kr = 격투가 The Fighter}}
''Super Smash Bros. for Nintendo 3DS'' also provides three more names: Karate Joe (Dutch), Karate Joe (Portuguese) and Каратист (Russian).
[[Category:Rhythm Heaven Characters]]
[[Category:Rhythm Heaven Characters]]
[[Category:Rhythm Heaven Fever Characters]]
[[Category:Rhythm Heaven Fever Characters]]

Revision as of 18:57, 13 July 2019

Karate Joe
Image
[[File:File:Karate Joe 3DS.png|frameless|400x270px]]
Artwork from Rhythm Heaven Megamix
Appears in


Karate Joe (カラテ家?, Karateka) is the first character to appear in the Rhythm Heaven franchise in a Rhythm Game, and one of the only characters to appear in every game since Rhythm Tengoku. He is successing his father in karate.

Characteristics

Karate Joe is characterized by his pale white skin, big nose, and balding head. He wears a black belt karate suit that matches the color of his skin. He wears no shoes. He is described as very expressive and fearless. He is often shown eating a lot of food between training sessions (usually in the OK epilogue). Occasionally, his father would cook dinner, and Karate Joe would lie that he likes it. One of The Dazzles (the one with glasses) appears to find him attractive, as seen in the epilogue of Karate Man 2.

Backstory

As a child, Karate Joe dreamed of being a soccer player, but his father wouldn't allow it, instead forcing him to master karate before leaving the house. Karate Joe still lives in the basement. At some point in his training, he started practicing a kicking move involving a bomb within a barrel (supposedly the bombs are used to help face his fears). Later, when he was nearing the height of his mastery, he began training a combo move involving punching a mess of pots and uppercutting a barrel.

Rhythm Tengoku

Karate Joe first appeared in Rhythm Tengoku in the first rhythm game, Karate Man. Here he must punch the incoming objects in rhythm. Notably, this game involves the Flow Meter, which determines if he can punch hard objects such as rocks and bombs, which depends on how well the player is doing in the game. in Remix 8, this meter disappears, and Karate Joe is enveloped in shadow. He can now punch rocks without needing to fill the meter. At the end, he returns to normal, making a peculiar face.

Rhythm Tengoku (Arcade)

Karate Joe reappears in the arcade version of the game, with the same appearences, in addition to Karate Man Tempo Up!, which is a modified version of the original minigame. Here, he is wearing boxing gloves and shorts, and is training for a boxing match.

Rhythm Heaven

Karate Joe appears in many games in Rhythm Heaven, first appearing in Karate Man, notably being the last Rhythm Game before the credits. The Flow Meter is now gone, and Karate Joe's training includes punching barrels and kicking the bomb within. in Remix 6, he can be seen with hair and kicking soccer balls in place of bombs. He later makes a cameo in Blue Birds 2, where he is seen in one of the memories, training while the birds spy on him from a bush.

Rhythm Heaven Fever

In Rhythm Heaven Fever, he first appears, as with the other games, in Karate Man, again being the last Rhythm Game before the credits. This time, the kicks are gone, and Karate Joe instead has to do a Combo move. In Remix 9 he is acompanied by a cat.

Rhythm Heaven Megamix

In Rhythm Heaven Megamix, Karate Joe appears in Karate Man, Karate Man Returns!, Karate Man Kicks! and Karate Man Combos!, all of which have the same story as their original appearances (with the exception of the Flow Meter not being included). In Karate Man Senior, he makes a cameo in the epilogue.

Appearances

Gallery

Gameplay

Artwork & Other

Trivia

  • Karate Joe has appeared as a playable character in every game in the series.
  • Karate Joe makes a cameo in the Rhythm Heaven game Blue Birds 2. He can be in one of the memories of the birds, in the middle of training as the birds spy on him from a bush.
  • In the last section with Karate Joe in Remix 7 of Rhythm Heaven Fever, he is seen sitting on his side on the floor watching a small television that displays an image of Karate Man from Rhythm Tengoku.
  • Some details in the Rhythm Item for Karate Man Returns! are ommited in some regions, namely the detail about Karate Joe still living in the basement is ommited in the Japanese and Korean versions, while the French version adds the detail that he is 55 years old and still living in the basement.
  • The location of Karate Joe's training in not clear. Usually it is depicted as a featureless monochrome void during gameplay, while certain epilogues show specific locations, such as:
  • Karate Joe makes a minor appearance as a trophy in Super Smash Bros. for Nintendo 3DS and a spirit in Super Smash Bros. Ultimate.
  • Karate Joe makes a cameo during a Young Cricket and Master Mantis preview for WarioWare Gold.

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese カラテ家 Karateka
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Le karatéka
Flag of Spain.svg Spanish Kárate Killo
Flag of Italy.svg Italian Karate Ka
Flag of South Korea.svg Korean 격투가 The Fighter

Super Smash Bros. for Nintendo 3DS also provides three more names: Karate Joe (Dutch), Karate Joe (Portuguese) and Каратист (Russian).