Tunnel: Difference between revisions

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{{RhythmGame
{{RhythmGame
|image=<tabber>DS=[[File:Game DS E-3.gif]]</tabber>
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Game DS E-3.gif|80px]]{{TabEnd}}
|bpm=102
|number=[[File:Game DS B-Medal.png|24px|link=]] 3
|number=[[File:Game DS B-Medal.png|20px]] 3
|version={{ver|Endless}}
|version={{ver|Endless}}
|medals=[[File:ConsoleDS Icon.png|20px]] 12
|medals={{Console|DS}} 12
|hiscore=[[File:ConsoleDS Icon.png|20px]] 100.0
|hiscore={{Console|DS}} 100.0
|stage={{Stage|DSendless}}}}
|stage={{Stage|DSendless}}}}
{{Nihongo|Tunnel|トンネル|Tonneru}} is the 3rd [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 12 [[Medal]]s.
{{Nihongo|Tunnel|トンネル|Tonneru}} is the 3rd [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 12 [[Medal]]s.
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*Two of the backgrounds feature the [[Stomp Farmer]] and [[Moai Kids]], respectively.
*Two of the backgrounds feature the [[Stomp Farmer]] and [[Moai Kids]], respectively.
*Once the player has driven far enough, billboards with the number {{Nihongo|(555) PECK-YES|2♪21♪98}} appear in the background. This number can be entered into the [[Phone]].
*Once the player has driven far enough, billboards with the number {{Nihongo|(555) PECK-YES|2♪21♪98}} appear in the background. This number can be entered into the [[Phone]].
==Devlopment History==
{{Main|Tunnel/Development}}
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang

Latest revision as of 23:12, 31 August 2024

Tunnel
Image
ConsoleDS Icon.png
Game DS E-3.gif
Number
Game DS B-Medal.png 3
Medeals Needed
ConsoleDS Icon.png 12
Version?
Endless
High Score
ConsoleDS Icon.png 100.0

Tunnel (トンネル?, Tonneru) is the 3rd Endless Game in Rhythm Heaven, unlocked with 12 Medals.

Gameplay

Screenshot DS Tunnel.png

In this game, the player must hit the cowbell with the stick in time to the beat of the music, and keep it consistent for as long as they can. The game begins with a count as help (1, 2, 1, 2, 1, 2, 1, 2). The driver occasionally drives through tunnels which muffle or completely silence the music to throw the player off the beat.

As the player progresses, the woman drives through more areas with unique sceneries. The frequency of tunnels also increases.

Controls

  • Tap: Hit Cowbell

Timing Display

  • Perfect!/Ace!?: The player hits the cowbell on the beat.
  • Early!/Late!?: The player hits the cowbell slightly off the beat, causing the woman to make a worried look.
  • Miss...?: The player hits the cowbell completely off the beat, or misses a beat, causing the woman to stop the car immediately. She looks angrily at the player, and the game is over.

Appearances

Video

Trivia

  • Two of the backgrounds feature the Stomp Farmer and Moai Kids, respectively.
  • Once the player has driven far enough, billboards with the number (555) PECK-YES (2♪21♪98?) appear in the background. This number can be entered into the Phone.

Devlopment History

Main article: Tunnel/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese トンネル Tunnel
Flag of the United States.svg EnglishNOA Tunnel
Flag of the United Kingdom (3-5).svg EnglishNOE Tunnel
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Conduite mesurée Measured driving
Flag of Spain.svg Spanish Túnel Tunnel
Flag of Germany.svg German Tunnelfahrt Tunnel ride
Flag of Italy.svg Italian Galleria Tunnel
Flag of South Korea.svg Korean 터널 Tunnel
Logo GBA Rhythm Tengoku.svg Ura Otoko Game GBA E-2.png Game GBA E-3.png Game GBA E-4.png
Logo DS Rhythm Heaven.svg Game DS E-1.gif Shoot-'Em-Up Game DS E-3.gif Samurai Slice Game DS E-5.gif Game DS E-6.gif
Logo Wii Rhythm Heaven Fever.svg
One Player
Game Wii E-4.gif Game Wii E-1.gif Munchy Monk Game Wii E-3.gif Game Wii E-4 JP.gif Game Wii E-5.gif
Logo Wii Rhythm Heaven Fever.svg
Two Player
Game Wii PE-1.gif Game Wii PE-2.gif Game Wii PE-3.gif Game Wii PE-4.gif Bossa Nova
Logo 3DS Rhythm Heaven Megamix.svg Artwork 3DS Coin Toss Alt.png Sick Beats Artwork 3DS Charging Chicken.png Artwork 3DS Clap Trap Alt.png