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{{RhythmGame
{{RhythmGame
|image=<tabber>Wii=[[File:EndlessGameManzaiIcon.gif]]</tabber>
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Game Wii E-4 JP.gif|270px]]{{TabEnd}}
|bpm=98 (base, speeds up)
|number=[[File:Game Wii B-3.png|24px|link=]] 4 ({{JP}})
|number=[[File:EndlessGamesWiiIcon.png|20px]] 4 ({{JP}})
|medals={{Console|Wii}} 32 ({{JP}})
|medals=[[File:ConsoleWii Icon.png|20px]] 32 ({{JP}})
|version={{ver|Endless}}
|hiscore=[[File:ConsoleWii Icon.png|20px]] 0
|hiscore={{Console|Wii}} 0
|stage={{Stage|Wiiendless}}}}
|stage={{Stage|Wiiendless}}}}
{{Nihongo|'''Manzai'''|まんざい|Manzai}} is the 4th [[Endless Game]] in ''[[Minna no Rhythm Tengoku]]'', unlocked with 32 [[Medal]]s.
{{Nihongo|Manzai<ref name="us">[https://iwataasks.nintendo.com/interviews/wii/rhythmheavenfever/0/3/ Iwata Asks - Rhythm Heaven Fever - Page 4]</ref>|まんざい|Manzai}} is the 4th [[Endless Game]] in ''[[Minna no Rhythm Tengoku]]'', unlocked with 32 [[Medal]]s.
==Gameplay==
==Gameplay==
[[File:Manzai Birds Wii.png|thumb]]
[[File:Screenshot Wii Manzai.png|thumb]]
The game revolves around two comedian birds<ref name="us">[https://iwataasks.nintendo.com/interviews/#/wii/rhythmheavenfever/0/3 Iwata Asks - Rhythm Heaven Fever, 4. Music Spinning in Your Head]</ref> who form the group {{Nihongo|'''Ottorizu'''|おっとりーず|Ottorizu}}.
The game revolves around two comedian birds who form the group {{Nihongo|Ottorizu|おっとりーず|Ottorizu}}.


The player controls the tsukkomi crow {{Nihongo|'''Kasuke'''|カースケ|Kasuke}}, who responds to the boke vulture {{Nihongo|'''Kosuke'''|コースケ|Kosuke}} who says puns. Sometimes Kosuke ends up thrashing its head back before finishing the pun, in which case the Kasuke slaps him.
The player controls the tsukkomi crow {{Nihongo|Kasuke|カースケ|Kasuke}}, who responds to the boke vulture {{Nihongo|Kosuke|コースケ|Kosuke}} who says puns. Sometimes Kosuke ends up thrashing its head back before finishing the pun, in which case the Kasuke slaps him. Uniquely, the game's score is kept track of as the number of laughs, denoted with the symbol {{Nihongo|笑|Emi|Laugh}}, rather than simple points.
 
Every so often, the duo leap back and the doors in the background open up to reveal the words "SPEED UP!".


Every so often, the duo leap back and the doors in the background open up to reveal the words "SPEED UP!", and appropriately enough, the game speeds up.
==Controls==
==Controls==
{{Controls|A=Talk|A+B=Slap Kosuke}}
{{Controls|A=Talk|A+B=Slap Kosuke}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=The player correctly responds to the pun with {{Nihongo|"Hai. Hai."|はい。はい。|Yeah. Yeah.}}, and the crowd cheers. When Kosuke rears his head back, Kasuke slaps him while saying {{Nihongo|"Donaiyanen!"|どないやねん!|What the heck's with you?!}}, and the crowd laughs. One point is added.|Early!/Late!=The player correctly responds to the pun out of sync. When Kosuke rears his head back, Kasuke slaps him, but mistimes it. The crowd looks annoyed.|Miss...=The player doesn't respond to the pun or Kosuke rearing back, the crowd loses interest, and the birds fall through the floor and the game is over. If the player tries doing any actions when they're not supposed to, Kasuke says "Hai!" or attempts to slap Kosuke (missing him in the process), causing the audience to look annoyed. This does not cause a Game Over, however.}}
{{Timing
 
|just=The player correctly responds to the pun with {{Nihongo|"Hai. Hai."|はい。はい。|Yeah. Yeah.}}, and the crowd cheers. When Kosuke rears his head back, Kasuke slaps him while saying {{Nihongo|"Donaiyanen!"|どないやねん!|What the heck's with you?!}}, and the crowd laughs. One point is added.
|miss=The player correctly responds to the pun out of sync. When Kosuke rears his head back, Kasuke slaps him, but mistimes it. The crowd looks annoyed.
|through=The player doesn't respond to the pun or Kosuke rearing back, the crowd loses interest, and the birds fall through the floor and the game is over. If the player tries doing any actions when they're not supposed to, Kasuke says "Hai!" or attempts to slap Kosuke (missing him in the process), causing the audience to look annoyed. This does not cause a Game Over, however.}}
==Dialogue==
==Dialogue==
All of the puns are based off of the object that they are talking about, whether it be sound or same readings of two words, such as "ame" being "rain" and "candy". The jokes where Kosuke is slapped is a previous joke that isn't finished (although not all jokes have this variant). Kasuke speaks in the kansai (関西) dialect. Some jokes are repeated once or twice. After the last joke, they are repeated randomly.
All of the puns are based off of the object that they are talking about, whether it be sound or same readings of two words, such as "ame" being "rain" and "candy". The jokes where Kosuke is slapped is a previous joke that isn't finished. Kasuke speaks in the kansai (関西) dialect. At around 47 points, some jokes are repeated in full, and after 60 points, the game is completely randomized.
 
===Kosuke's Lines===
'''''Kosuke's Lines'''''
*{{Nihongo|布団が吹っ飛んだ|''futon'' ga ''futton''da|The futon was blown away}}
*{{Nihongo|布団が吹っ飛んだ|''futon'' ga ''futton''da|The futon was blown off}}
*{{Nihongo|ミカンがみっかんない|''mikan'' ga ''mikkan'''nai|There are no oranges}}
*{{Nihongo|ミカンがみっかんない|''mikan'' ga ''mikkan''nai|I can't find the orange}}
*{{Nihongo|お金はおっかねぇ~|''okane'' wa ''okka nē~''|I don't have money~}}
*{{Nihongo|お金はおっかねい|''okane'' wa ''okkane''i|Money is scary}}
*{{Nihongo|雨ってあめ~な~|''ame'' tte ''ame~'' na~|Rain is candy}}
*{{Nihongo|雨ってあめえ|''ame'' tte ''ame''e|Rain is sweet}}
*{{Nihongo|ラクダは楽だな~|''rakuda'' wa ''rakuda'' na~|Camels are easy~}}
*{{Nihongo|ラクダは楽だ|''rakuda'' wa ''rakuda''|Camels feel easy}}
*{{Nihongo|梅ってうめ~な~|''ume'' tte ''ume~'' na~|Plums are delicious~}}
*{{Nihongo|梅ってうめい|''ume'' tte ''ume''i|Plums are delicious}}
*{{Nihongo|紅茶が凍っちゃう|''kōcha'' ga ''kōtchau''|My tea freezes}}
*{{Nihongo|紅茶を凍っちゃう|''koucha'' wo ''kouccha''u|To freeze tea}}
*{{Nihongo|カエルが振り返る|''kaeru'' ga furi''kaeru''|The frog looks back}}
*{{Nihongo|カエルが振り返る|''kaeru'' ga furi''kaeru''|The frog turns over}}
*{{Nihongo|カレーは辛れ~|''karē'' wa ''kara'' re~|The curry is spicy~}}
*{{Nihongo|カレーが辛れい|''kare''e ga ''kare''i|Curry is spicy}}
*{{Nihongo|思いのほか重い|''omoi'' no hoka ''omoi''|It's heavier than expected}}
*{{Nihongo|思いのほか重い|''omoi'' no hoka ''omoi''|It's heavy beyond expectation}}
*{{Nihongo|遅れず来ておくれ|''okure''zu kite ''okure''|Please come without delay}}
*{{Nihongo|遅れず来ておくれ|''okure''zu kite ''okure''|Come in time}}
*{{Nihongo|トイレに行っといれ|''toire'' ni it''to ire''|Go to the toilet}}
*{{Nihongo|トイレに行っといれ|''toire'' ni it''toire''|Go to the toilet}}
*{{Nihongo|相手に逢いて~な~|''aite'' ni ''aite~'' na~|Meet another person~}}
*{{Nihongo|相手に逢いて|''aite'' ni ''aite''|Wanna see a friend}}
*{{Nihongo|ヒラメがひらめいた|''hirame'' ga ''hirame''ita|Flounder flashed}}
*{{Nihongo|メガネには目がねぇ~|''megane'' ni wa ''me ga nē~''|I can't see the glasses}}
*{{Nihongo|お餅の気持ち|o ''mochi'' no ki''mochi''|Mochi feeling}}
*{{Nihongo|鶏肉が取りにくい|''toriniku'' ga ''tori niku''i|It's hard to get chicken}}
*{{Nihongo|電話に出んわ|''denwa'' ni ''den wa''|I'll answer the phone}}
*{{Nihongo|サカナかな?まさかな|''sakana'' ka na? ma''saka na''|Is it a fish? No way!}}
*{{Nihongo|ネコが寝ころんだ|''neko'' ga ''neko''ronda|The cat fell asleep}}
*{{Nihongo|イクラはいくら?|''ikura'' wa ''ikura''?|How much is the salted salmon roe?}}
*{{Nihongo|イクラはいくら?|''ikura'' wa ''ikura''?|How much is the salted salmon roe?}}
*{{Nihongo|草がクサイ|''kusa'' ga ''kusa''i|Grass smells bad}}
*{{Nihongo|草がクサい!|''kusa'' ga ''kusa'' i!|The grass is bad!}}
*{{Nihongo|廊下で語ろうか?|''rouka'' de kata''rouka''?|Shall we discuss in the hall?}}
*{{Nihongo|廊下で語ろうか|''rōka'' de kata''rou ka''|Shall we talk in the hallway?}}
*{{Nihongo|プリンがたっぷりん|''purin'' ga tap''purin''|The pudding is enough}}  
*{{Nihongo|プリンがたっぷりん|''purin'' ga tap''puri n''|There's plenty of pudding}}  
*{{Nihongo|チャイナに行っちゃいな|''chaina'' ni ic''chaina''|Go to China}}
*{{Nihongo|チャイナに行っちゃいな|''chaina'' ni it''chai na''|Let's go to China}}
*{{Nihongo|スイカは安いか?|''suika'' wa ya''suika''?|Is watermelon cheap?}}
*{{Nihongo|スイカは安いか?|''suika'' wa ya''sui ka''?|Are watermelons cheap?}}
*{{Nihongo|イカが怒った|''ika'' ga ''ika''tta|The squid got angry}}
*{{Nihongo|イカが怒った|''ika'' ga ''ika''tta|The squid got angry}}
*{{Nihongo|タイに行きたい!|''tai'' ni iki''tai''!|Wanna go to Thailand!}}
*{{Nihongo|タイに行きたい!|''tai'' ni iki''tai''!|I want go to Thailand!}}
*{{Nihongo|トナカイは大人かい?|''tonakai'' wa o''tona kai''?|Are the reindeer adults?}}
*{{Nihongo|トナカイは大人かい?|''tonakai'' wa o''tona kai''?|Are the reindeer adults?}}
*{{Nihongo|サルが去る?|''saru'' ga ''saru''?|Will the monkey leave?}}
*{{Nihongo|サルが去る!|''saru'' ga ''saru''!|The monkey is leaving!}}
*{{Nihongo|サイを見なさい!|''sai'' wo mina''sai''!|Look at the rhino!}}
*{{Nihongo|サイを見なさい|''sai'' o mi na''sai''|Look at the rhino}}
*{{Nihongo|鯛が食べたい!|''tai'' ga tabe''tai''!|Wanna eat a sea bream!}}
*{{Nihongo|鯛が食べたいな~|''tai'' ga tabe''tai'' na~|I want to eat sea bream}}
*{{Nihongo|太陽が見たいよう|''taiyou'' ga mi''taiyou''|I want to see the sun}}
*{{Nihongo|太陽が見たいよう|''taiyō'' ga mi ''taiyō''|I want to see the sun}}
*{{Nihongo|メガネには目がねい|''megane'' niwa ''me ga ne''i|Eyeglasses don't have eyes}}
===Kasuke's Lines===
*{{Nihongo|鶏肉が取りにくい|''toriniku'' ga ''toriniku''i|The chicken is hard to reach}}
*{{Nihongo|魚かな?まさかな!|''sakana'' kana? ma''saka na''!|Is it a fish? No way!}}
Additionally, there is one unused line:
*{{Nihongo|社員になりなしゃいん|''shain'' ni narina ''shain''|Don't be an employee}}
'''''Kasuke's Lines'''''
*{{Nihongo|はい。はい。|Hai. Hai.|Yeah. Yeah.}}
*{{Nihongo|はい。はい。|Hai. Hai.|Yeah. Yeah.}}
*{{Nihongo|どないやねん!|Donaiyanen!|What the heck's with you?!}}
*{{Nihongo|どないやねん!|Donaiyanen!|What the heck's with you?!}}
==Appearances==
==Appearances==
<gallery>
<gallery>
Manzai Practice.png|[[Manzai]] ([[Practice]])
Screenshot Wii Manzai Practice.png|[[Manzai]] ([[Practice]])
Manzai Birds Wii.png|[[Manzai]]
Screenshot Wii Manzai.png|[[Manzai]]
Manzai Endless Remix.png|[[Endless Remix]]
Screenshot Wii Manzai Endless Remix.png|[[Endless Remix]]
</gallery>
</gallery>
==Video==
{{#ev:youtube|kdZtxJnbpbU||inline}}
==Trivia==
==Trivia==
*Manzai is a Japanese comedy routine that involves two comedians. It involves a tsukkomi, or straight man (in this case Kasuke), who reacts to the boke, or funny man (Kosuke)'s jokes and gags, often with slapstick.
*[[wikipedia:Manzai|Manzai]] is a Japanese comedy routine which involves two comedians. It involves a tsukkomi, or straight man (in this case Kasuke), who reacts to the boke, or funny man (Kosuke)'s jokes and gags, often with slapstick.
**The idea of a manzai routine was used before in [[Rhythm_Shiryo_Shitsu#リズム漫才 (Rhythm Manzai)|Rhythm Manzai]] in ''[[Rhythm Tengoku]]''.
**The idea of a manzai routine was used before in [[Rhythm Shiryo Shitsu#リズム漫才 (Rhythm Manzai)|Rhythm Manzai]] in ''[[Rhythm Tengoku]]''.
*Many of the voices in the game were recorded in-house.<ref name="us"/>
*Many of the voices in the game were recorded in-house<ref name="us"/>.
*As the game was replaced with [[Mr. Upbeat]] overseas, the [[Reading Material]] "[[Reading Material (Rhythm Heaven Fever)#A Musical Term|おっとりーず]]" (Ottorizu) recieved as the [[Gift]] in [[Karate Man 2 (Wii)|Karate Man 2]], which originally contained a more traditional manzai routine between the two birds, was replaced with one related to [[Mr. Upbeat (Character)|Mr. Upbeat]] himself.
**Interestingly, there is a Voice Version of the song in ''[[Minna no Rhythm Tengoku Zen Kyoku-shu]]'' which uses different takes for the voice clips, while also lacking the sound effects. The order of the puns is also different from the 29th one onward.
*This game was apparently intended to be a [[Rhythm Game]] as well as an [[Endless Game]]. It's name can be found grouped together with other Rhythm Games in the message files (listed below). The other entry of the name is grouped with the Endless Games, and is replaced accordingly with [[Mr. Upbeat]]. In addition, there is a file for prologue textures for this game (named "layout_prologue_manzai_ver0.szs", though the file itself is empty), which supports this idea as in ''[[Rhythm Heaven Fever]]'', only [[Rhythm Games]] have a prologue.
*Inputting the code word {{Nihongo|まさにべつもの}} in [[Police Call]] gives the player a tip about there being a code word in this game (the word is {{Nihongo|しあいみせて}}: after a few speed ups, the sliding doors show the code word instead). The code word can be put into [[Police Call]] for an easter egg.
**This would've made sense, as there have been at least one [[Rhythm Game]] with an [[Endless Game]] variant in prior installments ([[Sick Beats#Endless Game|Sick Beats]], [[Quiz Special|Quiz Show]] and [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]]). In ''[[Rhythm Heaven Fever]]'', [[Bossa Nova#Endless Game|Bossa Nova]] fits this role for the Two-Player [[Endless Games]], but there is no such game in the One Player [[Endless Games]] in the final game.
**Inputting the code word {{Nihongo|ねたばらし}}, found in [[Wake-Up Caller]], in [[Police Call]] will play a version of Manzai with voice clips, though it is different to the Voice Version mentioned above.
*Most of the assets for the game were removed from the international version of ''[[Rhythm Heaven Fever]]''. The only remnants are the unused prologue file, the music and the unused names (the actual dialogue was blanked out in ''[[Rhythm Heaven Fever]]'', and each line was replaced with "Comedy Routine" in ''[[Beat the Beat: Rhythm Paradise]]'').
*As the game was replaced with [[Mr. Upbeat]] overseas, which in turn was made to be the 1st [[Endless Game]] rather than the 4th, the rest of the games between them were moved up, and their medal requirements were adjusted. It also inherited the code words for [[Police Call]] originally associated with Manzai.
**For the same reason, the [[Reading Material]] "[[A Musical Term|おっとりーず]]" ''(Ottorizu)'', received as the [[Gift]] in [[Karate Man 2 (Wii)|Karate Man 2]], which originally contained a more traditional manzai routine between the two birds, was replaced with one related to [[Mr. Upbeat (character)|Mr. Upbeat]] himself. The code word that provided the lyrical version of Manzai, now replaced with {{Nihongo|BOUTS}}, plays a version of [[Rhythm Fighter]] instead.
==Development History==
{{Main|Manzai/Development}}
==In Other Languages==
==In Other Languages==
===Official Name===
{{Lang
{{Lang
|jp=まんざい
|jp=まんざい
Line 80: Line 85:
|mnjp=Manzai
|mnjp=Manzai
|us=Manzai<ref name="us"/>
|us=Manzai<ref name="us"/>
|uk=Manzai<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Beat-the-Beat-Rhythm-Paradise/Iwata-Asks-Beat-the-Beat-Rhythm-Paradise/4-Music-Spinning-in-Your-Head/4-Music-Spinning-in-Your-Head-236588.html Iwata Asks: Beat the Beat: Rhythm Paradise, 4. Music Spinning in Your Head]</ref>
|uk=Manzai<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Beat-the-Beat-Rhythm-Paradise/Iwata-Asks-Beat-the-Beat-Rhythm-Paradise/4-Music-Spinning-in-Your-Head/4-Music-Spinning-in-Your-Head-236588.html Iwata Asks | 4. Music Spinning in Your Head | Iwata Asks: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|fr=Manzai<ref>[https://www.nintendo.fr/Iwata-demande/Iwata-demande-Beat-the-Beat-Rhythm-Paradise/Iwata-demande-Beat-the-Beat-Rhythm-Paradise/4-Un-air-dans-la-tete/4-Un-air-dans-la-tete-236588.html Iwata demande : Beat the Beat: Rhythm Paradise, 4. Un air dans la tête]</ref>
|fr=Manzai<ref>[https://www.nintendo.fr/Iwata-demande/Iwata-demande-Beat-the-Beat-Rhythm-Paradise/Iwata-demande-Beat-the-Beat-Rhythm-Paradise/4-Un-air-dans-la-tete/4-Un-air-dans-la-tete-236588.html Iwata demande | 4. Un air dans la tête | Iwata demande : Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|du=Manzai<ref>[https://www.nintendo.de/Iwata-fragt/Iwata-fragt-Beat-the-Beat-Rhythm-Paradise/Iwata-fragt-Beat-the-Beat-Rhythm-Paradise/4-Musik-die-einem-im-Kopf-bleibt/4-Musik-die-einem-im-Kopf-bleibt-236588.html Iwata fragt: Beat the Beat: Rhythm Paradise, 4. Musik, die einem im Kopf bleibt]</ref>
|es=Manzai<ref>[https://www.nintendo.es/Iwata-pregunta/Iwata-pregunta-Beat-the-Beat-Rhythm-Paradise/Iwata-pregunta-Beat-the-Beat-Rhythm-Paradise/4-Musica-pegadiza/4-Musica-pegadiza-236588.html Iwata pregunta | 4. Música pegadiza | Iwata pregunta: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|es=Manzai<ref>[https://www.nintendo.es/Iwata-pregunta/Iwata-pregunta-Beat-the-Beat-Rhythm-Paradise/Iwata-pregunta-Beat-the-Beat-Rhythm-Paradise/4-Musica-pegadiza/4-Musica-pegadiza-236588.html Iwata pregunta: Beat the Beat: Rhythm Paradise, 4. Música pegadiza]</ref>
|de=Manzai<ref>[https://www.nintendo.de/Iwata-fragt/Iwata-fragt-Beat-the-Beat-Rhythm-Paradise/Iwata-fragt-Beat-the-Beat-Rhythm-Paradise/4-Musik-die-einem-im-Kopf-bleibt/4-Musik-die-einem-im-Kopf-bleibt-236588.html Iwata fragt | 4. Musik, die einem im Kopf bleibt | Iwata fragt: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|it=Manzai<ref>[https://www.nintendo.it/Iwata-Chiede/Iwata-Chiede-Beat-the-Beat-Rhythm-Paradise/Iwata-Chiede-Beat-the-Beat-Rhythm-Paradise/4-Una-musica-che-ti-ronza-in-testa/4-Una-musica-che-ti-ronza-in-testa-236588.html Iwata Chiede: Beat the Beat: Rhythm Paradise, 4. Una musica che ti ronza in testa]</ref>
|it=Manzai<ref>[https://www.nintendo.it/Iwata-Chiede/Iwata-Chiede-Beat-the-Beat-Rhythm-Paradise/Iwata-Chiede-Beat-the-Beat-Rhythm-Paradise/4-Una-musica-che-ti-ronza-in-testa/4-Una-musica-che-ti-ronza-in-testa-236588.html Iwata Chiede | 4. Una musica che ti ronza in testa | Iwata Chiede: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|nl=Manzai<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/4-Muziek-die-in-je-hoofd-blijft-hangen/4-Muziek-die-in-je-hoofd-blijft-hangen-236588.html Iwata vraagt: Beat the Beat: Rhythm Paradise, 4. Muziek die in je hoofd blijft hangen]</ref>
|nl=Manzai<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/4-Muziek-die-in-je-hoofd-blijft-hangen/4-Muziek-die-in-je-hoofd-blijft-hangen-236588.html Iwata vraagt | 4. Muziek die in je hoofd blijft hangen | Iwata vraagt: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|pt=Manzai<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/4-Musica-na-cabeca/4-Musica-na-cabeca-236588.html Iwata Pergunta: Beat the Beat: Rhythm Paradise, 4. Música na cabeça]</ref>}}
|pt=Manzai<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/4-Musica-na-cabeca/4-Musica-na-cabeca-236588.html Iwata Pergunta | 4. Música na cabeça | Iwata Pergunta: Beat the Beat: Rhythm Paradise | Nintendo]</ref>}}
===Unused Name===
{{Lang
|mnjp=Manzai
|us=Comedians
|uk=Stand Up
|fr=Duo comique
|mnfr=Comic duo
|du=Manzai (DE)
|es=Don Contratiempo<ref>"This is actually the Spanish name for [[Mr. Upbeat]].</ref>
|mnes=Mr. Backbeat
|it=Spettacolo comico
|mnit=Comedy Show
|kr=''
|mnkr=Left blank in ''[[Rhythm Heaven Fever|Rhythm World Wii]].}}
==References==
==References==
<references/>
<references/>
{{Endless Game Navigation}}
{{Endless Game Navigation}}
[[Category:Non-English name]]

Latest revision as of 00:58, 4 November 2024

Manzai
Image
ConsoleWii Icon.png
Game Wii E-4 JP.gif
Number
Game Wii B-3.png 4 (Flag of Japan.svg)
Medeals Needed
ConsoleWii Icon.png 32 (Flag of Japan.svg)
Version?
Endless
High Score
ConsoleWii Icon.png 0 笑

Manzai[1] (まんざい?, Manzai) is the 4th Endless Game in Minna no Rhythm Tengoku, unlocked with 32 Medals.

Gameplay

Screenshot Wii Manzai.png

The game revolves around two comedian birds who form the group Ottorizu (おっとりーず?, Ottorizu).

The player controls the tsukkomi crow Kasuke (カースケ?, Kasuke), who responds to the boke vulture Kosuke (コースケ?, Kosuke) who says puns. Sometimes Kosuke ends up thrashing its head back before finishing the pun, in which case the Kasuke slaps him. Uniquely, the game's score is kept track of as the number of laughs, denoted with the symbol (Emi?, Laugh), rather than simple points.

Every so often, the duo leap back and the doors in the background open up to reveal the words "SPEED UP!", and appropriately enough, the game speeds up.

Controls

  • Ⓐ: Talk
  • Ⓐ+Ⓑ: Slap Kosuke

Timing Display

  • Perfect!/Ace!?: The player correctly responds to the pun with "Hai. Hai." (はい。はい。?, Yeah. Yeah.), and the crowd cheers. When Kosuke rears his head back, Kasuke slaps him while saying "Donaiyanen!" (どないやねん!?, What the heck's with you?!), and the crowd laughs. One point is added.
  • Early!/Late!?: The player correctly responds to the pun out of sync. When Kosuke rears his head back, Kasuke slaps him, but mistimes it. The crowd looks annoyed.
  • Miss...?: The player doesn't respond to the pun or Kosuke rearing back, the crowd loses interest, and the birds fall through the floor and the game is over. If the player tries doing any actions when they're not supposed to, Kasuke says "Hai!" or attempts to slap Kosuke (missing him in the process), causing the audience to look annoyed. This does not cause a Game Over, however.

Dialogue

All of the puns are based off of the object that they are talking about, whether it be sound or same readings of two words, such as "ame" being "rain" and "candy". The jokes where Kosuke is slapped is a previous joke that isn't finished. Kasuke speaks in the kansai (関西) dialect. At around 47 points, some jokes are repeated in full, and after 60 points, the game is completely randomized.

Kosuke's Lines

  • 布団が吹っ飛んだ (futon ga futtonda?, The futon was blown away)
  • ミカンがみっかんない (mikan ga mikkan'nai?, There are no oranges)
  • お金はおっかねぇ~ (okane wa okka nē~?, I don't have money~)
  • 雨ってあめ~な~ (ame tte ame~ na~?, Rain is candy)
  • ラクダは楽だな~ (rakuda wa rakuda na~?, Camels are easy~)
  • 梅ってうめ~な~ (ume tte ume~ na~?, Plums are delicious~)
  • 紅茶が凍っちゃう (kōcha ga kōtchau?, My tea freezes)
  • カエルが振り返る (kaeru ga furikaeru?, The frog looks back)
  • カレーは辛れ~ (karē wa kara re~?, The curry is spicy~)
  • 思いのほか重い (omoi no hoka omoi?, It's heavier than expected)
  • 遅れず来ておくれ (okurezu kite okure?, Please come without delay)
  • トイレに行っといれ (toire ni itto ire?, Go to the toilet)
  • 相手に逢いて~な~ (aite ni aite~ na~?, Meet another person~)
  • ヒラメがひらめいた (hirame ga hirameita?, Flounder flashed)
  • メガネには目がねぇ~ (megane ni wa me ga nē~?, I can't see the glasses)
  • お餅の気持ち (o mochi no kimochi?, Mochi feeling)
  • 鶏肉が取りにくい (toriniku ga tori nikui?, It's hard to get chicken)
  • 電話に出んわ (denwa ni den wa?, I'll answer the phone)
  • サカナかな?まさかな (sakana ka na? masaka na?, Is it a fish? No way!)
  • ネコが寝ころんだ (neko ga nekoronda?, The cat fell asleep)
  • イクラはいくら? (ikura wa ikura??, How much is the salted salmon roe?)
  • 草がクサい! (kusa ga kusa i!?, The grass is bad!)
  • 廊下で語ろうか (rōka de katarou ka?, Shall we talk in the hallway?)
  • プリンがたっぷりん (purin ga tappuri n?, There's plenty of pudding)  
  • チャイナに行っちゃいな (chaina ni itchai na?, Let's go to China)
  • スイカは安いか? (suika wa yasui ka??, Are watermelons cheap?)
  • イカが怒った (ika ga ikatta?, The squid got angry)
  • タイに行きたい! (tai ni ikitai!?, I want go to Thailand!)
  • トナカイは大人かい? (tonakai wa otona kai??, Are the reindeer adults?)
  • サルが去る! (saru ga saru!?, The monkey is leaving!)
  • サイを見なさい (sai o mi nasai?, Look at the rhino)
  • 鯛が食べたいな~ (tai ga tabetai na~?, I want to eat sea bream)
  • 太陽が見たいよう (taiyō ga mi taiyō?, I want to see the sun)

Kasuke's Lines

  • はい。はい。 (Hai. Hai.?, Yeah. Yeah.)
  • どないやねん! (Donaiyanen!?, What the heck's with you?!)

Appearances

Video

Trivia

  • Manzai is a Japanese comedy routine which involves two comedians. It involves a tsukkomi, or straight man (in this case Kasuke), who reacts to the boke, or funny man (Kosuke)'s jokes and gags, often with slapstick.
  • Many of the voices in the game were recorded in-house[1].
    • Interestingly, there is a Voice Version of the song in Minna no Rhythm Tengoku Zen Kyoku-shu which uses different takes for the voice clips, while also lacking the sound effects. The order of the puns is also different from the 29th one onward.
  • Inputting the code word まさにべつもの in Police Call gives the player a tip about there being a code word in this game (the word is しあいみせて: after a few speed ups, the sliding doors show the code word instead). The code word can be put into Police Call for an easter egg.
    • Inputting the code word ねたばらし, found in Wake-Up Caller, in Police Call will play a version of Manzai with voice clips, though it is different to the Voice Version mentioned above.
  • As the game was replaced with Mr. Upbeat overseas, which in turn was made to be the 1st Endless Game rather than the 4th, the rest of the games between them were moved up, and their medal requirements were adjusted. It also inherited the code words for Police Call originally associated with Manzai.
    • For the same reason, the Reading Material "おっとりーず" (Ottorizu), received as the Gift in Karate Man 2, which originally contained a more traditional manzai routine between the two birds, was replaced with one related to Mr. Upbeat himself. The code word that provided the lyrical version of Manzai, now replaced with BOUTS, plays a version of Rhythm Fighter instead.

Development History

Main article: Manzai/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese まんざい Manzai
Flag of the United States.svg EnglishNOA Manzai[1]
Flag of the United Kingdom (3-5).svg EnglishNOE Manzai[2]
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Manzai[3]
Flag of Spain.svg Spanish Manzai[4]
Flag of Germany.svg German Manzai[5]
Flag of Italy.svg Italian Manzai[6]
Flag of the Netherlands.svg Dutch Manzai[7]
Flag of Portugal.svg Portuguese Manzai[8]

References

Logo GBA Rhythm Tengoku.svg Ura Otoko Game GBA E-2.png Game GBA E-3.png Game GBA E-4.png
Logo DS Rhythm Heaven.svg Game DS E-1.gif Shoot-'Em-Up Game DS E-3.gif Samurai Slice Game DS E-5.gif Game DS E-6.gif
Logo Wii Rhythm Heaven Fever.svg
One Player
Game Wii E-4.gif Game Wii E-1.gif Munchy Monk Game Wii E-3.gif Game Wii E-4 JP.gif Game Wii E-5.gif
Logo Wii Rhythm Heaven Fever.svg
Two Player
Game Wii PE-1.gif Game Wii PE-2.gif Game Wii PE-3.gif Game Wii PE-4.gif Bossa Nova
Logo 3DS Rhythm Heaven Megamix.svg Artwork 3DS Coin Toss Alt.png Sick Beats Artwork 3DS Charging Chicken.png Artwork 3DS Clap Trap Alt.png