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Mr Upbeat is a endless game. You need to step over a menotrome. If you can get 130 points, a secret word will appear.
{{About|the game named Mr. Upbeat|[[Mr. Upbeat (character)|the character of the same name]]}}
{{RhythmGame
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Game GBA E-1.png|80px]]{{TabHeader|{{Console|Wii|32px}}}}[[File:Game Wii E-4.gif|270px]]{{TabEnd}}
|number=[[File:Game GBA B-3.png|20px|link=]] 1<br>[[File:Game Wii B-3.png|24px|link=]] 1 ({{US}}, {{EU}}, {{KR}})
|medals={{Console|GBA}} 1<br>{{Console|Wii}} 3 ({{US}}, {{EU}}, {{KR}})
|version={{ver|Endless}}
|hiscore={{Console|GBA}} 5<br>{{Console|Wii}} 5
|stage={{Stage|GBAendless}}{{Stage|Wiiendless}}}}
{{Nihongo|Mr. Upbeat|ウラおとこ|Ura Otoko}}, also written as {{Nihongo|Mr Upbeat}} in ''[[Beat the Beat: Rhythm Paradise]]'', is the 1st [[Endless Game]] in ''[[Rhythm Tengoku]]'', unlocked with 1 [[Medal]], and the 1st in international releases of ''[[Rhythm Heaven Fever]]'', unlocked with 3 [[Medal]]s.
==Gameplay==
[[File:Screenshot GBA Ura Otoko.png|thumb]]
[[File:Screenshot Wii Mr. Upbeat.png|thumb]]
The player controls a mysterious little guy named [[Mr. Upbeat (character)|Mr. Upbeat]], who must step over a metronome needle to the offbeat of the song. As the game starts, a voice counts off a rhythm for eight beats. After this, the needle begins to swing at [[Mr. Upbeat (character)|Mr. Upbeat]]. To dodge it, the player needs to hop over the needle, which happens on the offbeats. To assist the player, the light on Mr. Upbeat's head flashes on the offbeat. After 16 steps, the needle stops. The player recieves a point, [[Mr. Upbeat (character)|Mr. Upbeat]] comments on the player's ability, and the game repeats at a higher tempo.
 
In ''[[Rhythm Heaven Fever]]'', the game was given a [[Practice]] section, in which the player must hop over the needle for 16 steps, and the game fades out and fades back in if they miss. They only need to do one set to clear it. In the real game, each step gives a point instead of one point for every 16 steps. In addition, the tempo change now happens every 32 steps rather than every 16.
==Controls==
{{Controls|A=Step}}
==[[Timing Display]]==
{{Timing
|just=Mr. Upbeat hops over the needle.
|miss=N/A
|through=Mr. Upbeat trips on the needle, and the game is over. Depending on which side he trips from, he either falls on his bottom or spreads his legs. Usually Mr. Upbeat slumps in defeat, but if the player got a High Score, he pumps his fists at the achievement instead.}}
==Appearances==
<gallery>
Screenshot GBA Ura Otoko.png|[[Mr. Upbeat|Ura Otoko]]
Screenshot Wii Mr. Upbeat.png|[[Mr. Upbeat]]<br>[[Endless Remix]]
</gallery>
==Trivia==
*In ''[[Rhythm Tengoku]]'', Mr. Upbeat has the word {{Nihongo|ウラ|Ura}} written above him. This is removed in ''[[Rhythm Heaven Fever]]''.
*The High Score jingle in ''[[Rhythm Tengoku]]'' was repurposed from an unused [[Drum Lesson]]-esque sequence<ref>[https://www.youtube.com/watch?v=RyEbA_LqC1M Beta Drum Lesson 2]</ref>{{Better source}}. Interestingly, this is the only [[Endless Game]] in ''[[Rhythm Tengoku]]'' to acknowledge when the player achieves a High Score.
*Mr. Upbeat does not appear in ''[[Minna no Rhythm Tengoku]]''. The game [[Manzai]] was substituted with Mr. Upbeat due to the Japanese-dialogue focused nature of the game<ref>[https://iwataasks.nintendo.com/interviews/#/wii/rhythmheavenfever/0/3 Iwata Asks : Rhythm Heaven Fever : Music Spinning in Your Head]</ref>.
**[[Manzai]] was the 4th game in ''[[Minna no Rhythm Tengoku]]'', while Mr. Upbeat is the 1st in other regions. This change caused the rest of the [[Endless Game]]s to be moved around in other regions, and their [[Medal]] requirements to be adjusted.
**The game also takes [[Manzai]]'s place in [[Endless Remix]].
*Inputting the code word {{Nihongo|POSITIVE}} in [[Police Call]] gives the player a tip about there being a code word in this game (the word is {{Nihongo|MATCH}}: every 130 steps Mr. Upbeat's antenna grows larger and displays the word one letter at a time, then returns to normal). The code word can be put into [[Police Call]] for an easter egg.
*The UK English spelling of {{Nihongo|Mr Upbeat}} in ''[[Beat the Beat: Rhythm Paradise]]'' makes this game and the [[Remix#Rhythm Heaven Fever|Remix]]es the only games whose names differ across the two English versions.
==Video==
{{#ev:youtube|05WZrcnBZ7A||inline}}
{{#ev:youtube|ASjPtWCchUw||inline}}
==Development History==
{{Main|Mr. Upbeat/Development}}
==In Other Languages==
{{Lang
|jp=ウラおとこ
|rojp=Ura Otoko
|mnjp=Backwards Man
|us=Mr. Upbeat
|uk=Mr Upbeat
|fr=M. Contretemps<br>Mr. Upbeat<ref>[https://www.nintendo.fr/Iwata-demande/Iwata-demande-Beat-the-Beat-Rhythm-Paradise/Iwata-demande-Beat-the-Beat-Rhythm-Paradise/4-Un-air-dans-la-tete/4-Un-air-dans-la-tete-236588.html Iwata demande | 4. Un air dans la tête | Iwata demande : Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|mnfr=Mr. Backbeat
|es=Don Contratiempo
|mnes=Mr. Backbeat
|de=Thaddäus Taktlos<br>Mr. Upbeat<ref>[https://www.nintendo.de/Iwata-fragt/Iwata-fragt-Beat-the-Beat-Rhythm-Paradise/Iwata-fragt-Beat-the-Beat-Rhythm-Paradise/4-Musik-die-einem-im-Kopf-bleibt/4-Musik-die-einem-im-Kopf-bleibt-236588.html Iwata fragt | 4. Musik, die einem im Kopf bleibt | Iwata fragt: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|mnde=Thaddeus Tactless
|it=Mr. Contrattempo<br>Mr. Upbeat<ref>[https://www.nintendo.it/Iwata-Chiede/Iwata-Chiede-Beat-the-Beat-Rhythm-Paradise/Iwata-Chiede-Beat-the-Beat-Rhythm-Paradise/4-Una-musica-che-ti-ronza-in-testa/4-Una-musica-che-ti-ronza-in-testa-236588.html Iwata Chiede | 4. Una musica che ti ronza in testa | Iwata Chiede: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|mnit=Mr. Backbeat
|nl=Mr. Upbeat<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/Iwata-vraagt-Beat-the-Beat-Rhythm-Paradise/4-Muziek-die-in-je-hoofd-blijft-hangen/4-Muziek-die-in-je-hoofd-blijft-hangen-236588.html Iwata vraagt | 4. Muziek die in je hoofd blijft hangen | Iwata vraagt: Beat the Beat: Rhythm Paradise | Nintend]</ref>
|pt=Mr. Upbeat<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/Iwata-Pergunta-Beat-the-Beat-Rhythm-Paradise/4-Musica-na-cabeca/4-Musica-na-cabeca-236588.html Iwata Pergunta | 4. Música na cabeça | Iwata Pergunta: Beat the Beat: Rhythm Paradise | Nintendo]</ref>
|kr=미스터 엇박
|rokr=Miseuteo Eosbag
|mnkr=Mr. Offbeat}}
==References==
<references/>
{{Endless Game Navigation}}

Latest revision as of 22:40, 31 August 2024

This page is about the game named Mr. Upbeat. "I suppose" you may be looking for the character of the same name?
Mr. Upbeat
Image
ConsoleGBA Icon.png
Game GBA E-1.png
ConsoleWii Icon.png
Game Wii E-4.gif
Number
Game GBA B-3.png 1
Game Wii B-3.png 1 (Flag of the United States.svg, Flag of Europe.svg, Flag of South Korea.svg)
Medeals Needed
ConsoleGBA Icon.png 1
ConsoleWii Icon.png 3 (Flag of the United States.svg, Flag of Europe.svg, Flag of South Korea.svg)
Version?
Endless
High Score
ConsoleGBA Icon.png 5
ConsoleWii Icon.png 5

Mr. Upbeat (ウラおとこ?, Ura Otoko), also written as Mr Upbeat in Beat the Beat: Rhythm Paradise, is the 1st Endless Game in Rhythm Tengoku, unlocked with 1 Medal, and the 1st in international releases of Rhythm Heaven Fever, unlocked with 3 Medals.

Gameplay

Screenshot GBA Ura Otoko.png
Screenshot Wii Mr. Upbeat.png

The player controls a mysterious little guy named Mr. Upbeat, who must step over a metronome needle to the offbeat of the song. As the game starts, a voice counts off a rhythm for eight beats. After this, the needle begins to swing at Mr. Upbeat. To dodge it, the player needs to hop over the needle, which happens on the offbeats. To assist the player, the light on Mr. Upbeat's head flashes on the offbeat. After 16 steps, the needle stops. The player recieves a point, Mr. Upbeat comments on the player's ability, and the game repeats at a higher tempo.

In Rhythm Heaven Fever, the game was given a Practice section, in which the player must hop over the needle for 16 steps, and the game fades out and fades back in if they miss. They only need to do one set to clear it. In the real game, each step gives a point instead of one point for every 16 steps. In addition, the tempo change now happens every 32 steps rather than every 16.

Controls

  • Ⓐ: Step

Timing Display

  • Perfect!/Ace!?: Mr. Upbeat hops over the needle.
  • Early!/Late!?: N/A
  • Miss...?: Mr. Upbeat trips on the needle, and the game is over. Depending on which side he trips from, he either falls on his bottom or spreads his legs. Usually Mr. Upbeat slumps in defeat, but if the player got a High Score, he pumps his fists at the achievement instead.

Appearances

Trivia

Video

Development History

Main article: Mr. Upbeat/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese ウラおとこ Backwards Man
Flag of the United States.svg EnglishNOA Mr. Upbeat
Flag of the United Kingdom (3-5).svg EnglishNOE Mr Upbeat
Flag of France (1794–1815, 1830–1974, 2020–present).svg French M. Contretemps
Mr. Upbeat[3]
Mr. Backbeat
Flag of Spain.svg Spanish Don Contratiempo Mr. Backbeat
Flag of Germany.svg German Thaddäus Taktlos
Mr. Upbeat[4]
Thaddeus Tactless
Flag of Italy.svg Italian Mr. Contrattempo
Mr. Upbeat[5]
Mr. Backbeat
Flag of the Netherlands.svg Dutch Mr. Upbeat[6]
Flag of Portugal.svg Portuguese Mr. Upbeat[7]
Flag of South Korea.svg Korean 미스터 엇박 Mr. Offbeat

References

Logo GBA Rhythm Tengoku.svg Ura Otoko Game GBA E-2.png Game GBA E-3.png Game GBA E-4.png
Logo DS Rhythm Heaven.svg Game DS E-1.gif Shoot-'Em-Up Game DS E-3.gif Samurai Slice Game DS E-5.gif Game DS E-6.gif
Logo Wii Rhythm Heaven Fever.svg
One Player
Game Wii E-4.gif Game Wii E-1.gif Munchy Monk Game Wii E-3.gif Game Wii E-4 JP.gif Game Wii E-5.gif
Logo Wii Rhythm Heaven Fever.svg
Two Player
Game Wii PE-1.gif Game Wii PE-2.gif Game Wii PE-3.gif Game Wii PE-4.gif Bossa Nova
Logo 3DS Rhythm Heaven Megamix.svg Artwork 3DS Coin Toss Alt.png Sick Beats Artwork 3DS Charging Chicken.png Artwork 3DS Clap Trap Alt.png