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Tunnel: Difference between revisions
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{{ | {{RhythmGame | ||
| | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Game DS E-3.gif|80px]]{{TabEnd}} | ||
| | |number=[[File:Game DS B-Medal.png|24px|link=]] 3 | ||
{{ | |version={{ver|Endless}} | ||
|medals={{Console|DS}} 12 | |||
{{Nihongo| | |hiscore={{Console|DS}} 100.0 | ||
|stage={{Stage|DSendless}}}} | |||
{{Nihongo|Tunnel|トンネル|Tonneru}} is the 3rd [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 12 [[Medal]]s. | |||
==Gameplay== | ==Gameplay== | ||
In this | [[File:Screenshot DS Tunnel.png|thumb]] | ||
In this game, the player must hit the cowbell with the stick in time to the beat of the music, and keep it consistent for as long as they can. The game begins with a count as help (1, 2, 1, 2, 1, 2, 1, 2). The driver occasionally drives through tunnels which muffle or completely silence the music to throw the player off the beat. The frequency of these tunnels increases as the player gets farther. | |||
As the player progresses, the woman | As the player progresses, the woman drives through the following environments in this order: an ocean, a flowery field, a field with the [[Stomp Farmer]], an area with Moais and the [[Moai Kids]], a desert, a city, and a starry sky. It then loops back to the ocean. In the second loop only, the ocean background is replaced with the flowery field background with signs that read {{Nihongo|(555) PECK-YES|2♪21♪98}}. This number can be entered into the [[Phone]]. After four loops, the order of the backgrounds is randomized. | ||
==Controls== | ==Controls== | ||
{{Controls|T=Hit Cowbell}} | |||
==Timing Display== | ==[[Timing Display]]== | ||
{{Timing | |||
|just=The player hits the cowbell on the beat. | |||
|miss=The player hits the cowbell slightly off the beat, causing the woman to make a worried look. | |||
== | |through=The player hits the cowbell completely off the beat, or misses a beat, causing the woman to stop the car immediately. She looks angrily at the player, and the game is over.}} | ||
<gallery | ==Appearances== | ||
<gallery> | |||
Screenshot DS Tunnel.png|The ocean background | |||
Screenshot DS Tunnel Farmer.png|The [[Stomp Farmer]] background | |||
Screenshot DS Tunnel Moai.png|The [[Moai Kids]] background | |||
Screenshot DS Tunnel Sign.png|The {{Nihongo|(555) PECK-YES}} sign background | |||
Tunnel Moai. | |||
</gallery> | </gallery> | ||
== | ==Video== | ||
{{#ev:youtube|ToUS2RLuoVk||inline}} | |||
==Trivia== | ==Trivia== | ||
* | *This and [[Mr. Upbeat]] are the first two keep-the-beat games to contain count-ins to prepare the player. Starting in ''[[Rhythm Heaven Fever]]'', count-ins for keep-the-beat games would become regular. | ||
==Development History== | |||
{{Main|Tunnel/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
Line 37: | Line 41: | ||
|fr=Conduite mesurée | |fr=Conduite mesurée | ||
|mnfr=Measured driving | |mnfr=Measured driving | ||
|es=Túnel | |es=Túnel | ||
|mnes=Tunnel | |mnes=Tunnel | ||
|de=Tunnelfahrt | |||
|mnde=Tunnel ride | |||
|it=Galleria | |it=Galleria | ||
|mnit=Tunnel | |mnit=Tunnel | ||
Line 47: | Line 51: | ||
|mnkr=Tunnel}} | |mnkr=Tunnel}} | ||
{{Endless Game Navigation}} | {{Endless Game Navigation}} | ||
Latest revision as of 06:23, 21 July 2025
Tunnel (トンネル?, Tonneru) is the 3rd Endless Game in Rhythm Heaven, unlocked with 12 Medals.
Gameplay
In this game, the player must hit the cowbell with the stick in time to the beat of the music, and keep it consistent for as long as they can. The game begins with a count as help (1, 2, 1, 2, 1, 2, 1, 2). The driver occasionally drives through tunnels which muffle or completely silence the music to throw the player off the beat. The frequency of these tunnels increases as the player gets farther.
As the player progresses, the woman drives through the following environments in this order: an ocean, a flowery field, a field with the Stomp Farmer, an area with Moais and the Moai Kids, a desert, a city, and a starry sky. It then loops back to the ocean. In the second loop only, the ocean background is replaced with the flowery field background with signs that read (555) PECK-YES (2♪21♪98?). This number can be entered into the Phone. After four loops, the order of the backgrounds is randomized.
Controls
- Tap: Hit Cowbell
Timing Display
- Perfect!/Ace!?: The player hits the cowbell on the beat.
- Early!/Late!?: The player hits the cowbell slightly off the beat, causing the woman to make a worried look.
- Miss...?: The player hits the cowbell completely off the beat, or misses a beat, causing the woman to stop the car immediately. She looks angrily at the player, and the game is over.
Appearances
The Stomp Farmer background
The Moai Kids background
Video
Trivia
- This and Mr. Upbeat are the first two keep-the-beat games to contain count-ins to prepare the player. Starting in Rhythm Heaven Fever, count-ins for keep-the-beat games would become regular.
Development History
- Main article: Tunnel/Development
In Other Languages
Language | Name | Meaning |
---|---|---|
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トンネル | Tunnel |
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Tunnel | |
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Tunnel | |
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Conduite mesurée | Measured driving |
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Túnel | Tunnel |
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Tunnelfahrt | Tunnel ride |
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Galleria | Tunnel |
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터널 | Tunnel |
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