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{{Game-Nav|Minigame_infobox/Data = Shoot-'em-up 2|Minigame_infobox/Data2 = Samurai Slice (DS)}}
{{RhythmGame
{{Endless game infobox|Name = Tunnel|Debut = Rhythm Heaven|Number = 3|Image = [[File:Tunnel.png|250pxl]]}}
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Game DS E-3.gif|80px]]{{TabEnd}}
'''Tunnel '''(トンネル tonneru) is an [[Endless Games|Endless Game]] in ''[[Rhythm Heaven]]''. 12 [[Medal]]s are required to unlock it. The player plays as a character holding a cowbell and stick in their hand as a woman is driving a car along the road.
|number=[[File:Game DS B-Medal.png|24px|link=]] 3
 
|version={{ver|Endless}}
|medals={{Console|DS}} 12
|hiscore={{Console|DS}} 100.0
|stage={{Stage|DSendless}}}}
{{Nihongo|Tunnel|トンネル|Tonneru}} is the 3rd [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 12 [[Medal]]s.
==Gameplay==
==Gameplay==
In this endless subgame, the player must hit the cowbell with the stick in time to the beat of the music (count 1, 2, 1, 2), and keep it consistent for as long as they can. The driver will occasionally drive through tunnels which will muffle or completely silence the music to throw the player offbeat. If the player begins hitting the cowbell offbeat, the woman will begin looking at the road with a shocked/worried face. If the cowbell is hit offbeat for too long, a beat is missed, or a beat is hit when you shouldn't have hit it, the woman will become irritated and stop the car, thus ending the game. The distance she drives will determine the player's score.
[[File:Screenshot DS Tunnel.png|thumb]]
 
In this game, the player must hit the cowbell with the stick in time to the beat of the music, and keep it consistent for as long as they can. The game begins with a count as help (1, 2, 1, 2, 1, 2, 1, 2). The driver occasionally drives through tunnels which muffle or completely silence the music to throw the player off the beat. The frequency of these tunnels increases as the player gets farther.
Bronze = 100(Required for a player to get an additional [[Medals|Medal]])
 
Silver = 3000
 
Gold = 10000
 
Platinum = 20000
 
==Progressing==
As the player progresses, the woman will drive through more areas with unique sceneries. The frequency of her driving through tunnels also increases and eventually the tunnels will completely silence the music. Her sense of the player hitting the cowbell becomes both sharper and stricter. Eventually, she will almost immediately stop the car when the player goes offbeat rather than waiting.


As the player progresses, the woman drives through the following environments in this order: an ocean, a flowery field, a field with the [[Stomp Farmer]], an area with Moais and the [[Moai Kids]], a desert, a city, and a starry sky. It then loops back to the ocean. In the second loop only, the ocean background is replaced with the flowery field background with signs that read {{Nihongo|(555) PECK-YES|2♪21♪98}}. This number can be entered into the [[Phone]]. After four loops, the order of the backgrounds is randomized.
==Controls==
==Controls==
*Tap = Hit Cowbell
{{Controls|T=Hit Cowbell}}
 
==[[Timing Display]]==
==Timing Notes==
{{Timing
*Hit: The woman will continue driving, and the progress continues.
|just=The player hits the cowbell on the beat.
*Barely: The woman will cast a worried look on her face.
|miss=The player hits the cowbell slightly off the beat, causing the woman to make a worried look.
*Miss: The woman will immediately stop driving, annoyed, then look at the player angrily. '''One miss ends the game.'''
|through=The player hits the cowbell completely off the beat, or misses a beat, causing the woman to stop the car immediately. She looks angrily at the player, and the game is over.}}
 
==Appearances==
==Gallery==
<gallery>
<gallery orientation="portrait" widths="150">
Screenshot DS Tunnel.png|The ocean background
Tunnel_sea.jpg|A calming sea background.
Screenshot DS Tunnel Farmer.png|The [[Stomp Farmer]] background
Tunnel_tunnel.jpg|The tunnels that throw the player off beat.
Screenshot DS Tunnel Moai.png|The [[Moai Kids]] background
Tunnel_field.jpg|A flowery field.
Screenshot DS Tunnel Sign.png|The {{Nihongo|(555) PECK-YES}} sign background
Tunnel_CS.jpg|Crop Stomp farmers stomping hard as ever.
Tunnel_worried.jpg|The worried look the driver casts when the player is off beat.
Tunnel Moai.PNG|Moai from [[Moai Doo-Wop]]
</gallery>
</gallery>
==Video==
{{#ev:youtube|ToUS2RLuoVk||inline}}
==Trivia==
*This and [[Mr. Upbeat]] are the first two keep-the-beat games to contain count-ins to prepare the player. Starting in ''[[Rhythm Heaven Fever]]'', count-ins for keep-the-beat games would become regular.


==Gameplay Video==
==Development History==
[[File:Rhythm Heaven - Endless Games - Tunnel|thumb|300px|left]]
{{Main|Tunnel/Development}}
 
 
 
 
 
 
 
 
 
 
 
 
 
==Trivia==
*When driving, one of the landscapes you can come across is filled with the moai statues from [[Moai Doo-Wop]]. Another has loads of farmers from [[Crop Stomp]].
*Once the player has driven far enough, billboards that post the number '''(555) PECK-YES '''will appear in the background. This number can be entered into the Rhythm Toy, [[Phone]].
==In Other Languages==
==In Other Languages==
{{Template:Lang
{{Lang
|jp = トンネル
|jp=トンネル
|mnjp = Tunnel
|rojp=Tonneru
|es = Túnel
|mnjp=Tunnel
|it = Galleria
|us=Tunnel
|fr = Conduite mesurée
|fr=Conduite mesurée
|du = Tunnelfahrt
|mnfr=Measured driving
|kr = 터널
|es=Túnel
|mnkr = Tunnel}}
|mnes=Tunnel
|de=Tunnelfahrt
|mnde=Tunnel ride
|it=Galleria
|mnit=Tunnel
|kr=터널
|rokr=Teoneol
|mnkr=Tunnel}}
{{Endless Game Navigation}}
{{Endless Game Navigation}}
[[Category:Endless Games]]
[[Category:Rhythm Heaven]]
[[Category:Medal Content]]
[[Category:Keep the Beat Games]]

Latest revision as of 06:23, 21 July 2025

Tunnel
Image
ConsoleDS Icon.png
Game DS E-3.gif
Number
Game DS B-Medal.png 3
Medeals Needed
ConsoleDS Icon.png 12
Version?
Endless
High Score
ConsoleDS Icon.png 100.0

Tunnel (トンネル?, Tonneru) is the 3rd Endless Game in Rhythm Heaven, unlocked with 12 Medals.

Gameplay

Screenshot DS Tunnel.png

In this game, the player must hit the cowbell with the stick in time to the beat of the music, and keep it consistent for as long as they can. The game begins with a count as help (1, 2, 1, 2, 1, 2, 1, 2). The driver occasionally drives through tunnels which muffle or completely silence the music to throw the player off the beat. The frequency of these tunnels increases as the player gets farther.

As the player progresses, the woman drives through the following environments in this order: an ocean, a flowery field, a field with the Stomp Farmer, an area with Moais and the Moai Kids, a desert, a city, and a starry sky. It then loops back to the ocean. In the second loop only, the ocean background is replaced with the flowery field background with signs that read (555) PECK-YES (2♪21♪98?). This number can be entered into the Phone. After four loops, the order of the backgrounds is randomized.

Controls

  • Tap: Hit Cowbell

Timing Display

  • Perfect!/Ace!?: The player hits the cowbell on the beat.
  • Early!/Late!?: The player hits the cowbell slightly off the beat, causing the woman to make a worried look.
  • Miss...?: The player hits the cowbell completely off the beat, or misses a beat, causing the woman to stop the car immediately. She looks angrily at the player, and the game is over.

Appearances

Video

Trivia

  • This and Mr. Upbeat are the first two keep-the-beat games to contain count-ins to prepare the player. Starting in Rhythm Heaven Fever, count-ins for keep-the-beat games would become regular.

Development History

Main article: Tunnel/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese トンネル Tunnel
Flag of the United States.svg EnglishNOA Tunnel
Flag of the United Kingdom (3-5).svg EnglishNOE Tunnel
Flag of France.svg French Conduite mesurée Measured driving
Flag of Spain.svg Spanish Túnel Tunnel
Flag of Germany.svg German Tunnelfahrt Tunnel ride
Flag of Italy.svg Italian Galleria Tunnel
Flag of South Korea.svg Korean 터널 Tunnel
Logo GBA Rhythm Tengoku.svg Ura Otoko Game GBA E-2.png Game GBA E-3.png Game GBA E-4.png
Logo DS Rhythm Heaven.svg Game DS E-1.gif Shoot-'Em-Up Game DS E-3.gif Samurai Slice Game DS E-5.gif Game DS E-6.gif
Logo Wii Rhythm Heaven Fever.svg
One Player
Game Wii E-4.gif Game Wii E-1.gif Munchy Monk Game Wii E-3.gif Game Wii E-4 JP.gif Game Wii E-5.gif
Logo Wii Rhythm Heaven Fever.svg
Two Player
Game Wii PE-1.gif Game Wii PE-2.gif Game Wii PE-3.gif Game Wii PE-4.gif Bossa Nova
Logo 3DS Rhythm Heaven Megamix.svg Artwork 3DS Coin Toss Alt.png Sick Beats Artwork 3DS Charging Chicken.png Artwork 3DS Clap Trap Alt.png