*Although ''[[Rhythm Heaven Fever]]'' is a game for the [[niwanetwork|Wii|Wii]], and thus is capable of smooth graphics, this game is stylized with pixel art.
*Although ''[[Rhythm Heaven Fever]]'' is a game for the [[niwanetwork:Wii|Wii]], and thus is capable of smooth graphics, this game is stylized with pixel art.
**Appropriately enough, the music is also a chiptune track, similar to the individual [[Practice]] themes in the game.
**Appropriately enough, the music is also a chiptune track, similar to the individual [[Practice]] themes in the game.
*[[Rhythm Heaven (location)|Rhythm Heaven]] (the location) makes an appearance in the background.
*[[Rhythm Heaven (location)|Rhythm Heaven]] (the location) makes an appearance in the background.
The player takes control of Lady Cupid, who must shoot her arrows upward in order to hit a bomb. Several blocks obstruct the path, so the player must time their shoots to the direct center of the grid. The player has a limited amount of arrows however, so it's important to hit as few as possible. As the game progresses, the tempo changes, the amount of blocks increases, and the blocks become less fragile, making the game harder.
Perfect!/Ace!: The arrow is shot and hits the blocks in the middle, giving the player one point each. When hitting a bomb, it destroys all blocks, giving more points the more blocks are left untouched, the level is cleared and the player receives more arrows for the next one.
Early!/Late!: The arrow is shot and hits the blocks off to the side, giving one point each.
Miss...: The player does nothing. Shooting arrows where there are no blocks effectively wastes one. Losing all arrows leads to a game over.