Mr. Upbeat: Difference between revisions
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{{Nihongo|'''Mr. Upbeat'''|ウラおとこ|Ura Otoko}}, also written as '''Mr Upbeat''' in ''[[Beat the Beat: Rhythm Paradise]]'', is an [[Endless Game]] featured in both ''[[Rhythm Tengoku]]'', unlocked with 1 [[Medal]], and non-Japanese versions of ''[[Rhythm Heaven Fever]]'', unlocked with 3 [[Medal]]s. | {{Nihongo|'''Mr. Upbeat'''|ウラおとこ|Ura Otoko}}, also written as '''Mr Upbeat''' in ''[[Beat the Beat: Rhythm Paradise]]'', is an [[Endless Game]] featured in both ''[[Rhythm Tengoku]]'', unlocked with 1 [[Medal]], and non-Japanese versions of ''[[Rhythm Heaven Fever]]'', unlocked with 3 [[Medal]]s. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Mr._Upbeat_GBA.PNG|thumb]] | [[File:Mr._Upbeat_GBA.PNG|thumb]] | ||
[[File:Mr. Upbeat Wii.png|thumb]] | [[File:Mr. Upbeat Wii.png|thumb]] | ||
As the game starts, a voice counts off a rhythm for eight beats. After this, the needle begins to swing at [[Mr. Upbeat (Character)|Mr. Upbeat]]. To dodge it, the player needs to hop over the needle, which happens on the offbeats. To assist the player, the light on Mr. Upbeat's head flashes on the offbeat. After 16 steps, the needle stops. The player recieves a point, the tempo increases, and the game repeats. | The player controls a mysterious little guy named [[Mr. Upbeat (Character)|Mr. Upbeat]], who must step over a metronome needle to the offbeat of the song. As the game starts, a voice counts off a rhythm for eight beats. After this, the needle begins to swing at [[Mr. Upbeat (Character)|Mr. Upbeat]]. To dodge it, the player needs to hop over the needle, which happens on the offbeats. To assist the player, the light on Mr. Upbeat's head flashes on the offbeat. After 16 steps, the needle stops. The player recieves a point, the tempo increases, and the game repeats. | ||
In ''[[Rhythm Heaven Fever]]'', each step gives a point instead of one point for every 16 steps. In addition, the tempo change happens every 32 steps rather than every 16.{{clear}} | In ''[[Rhythm Heaven Fever]]'', each step gives a point instead of one point for every 16 steps. In addition, the tempo change happens every 32 steps rather than every 16.{{clear}} |
Revision as of 23:40, 9 July 2021
This page is about the game named Mr. Upbeat. "I suppose" you may be looking for the character of the same name?
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Mr. Upbeat (ウラおとこ?, Ura Otoko), also written as Mr Upbeat in Beat the Beat: Rhythm Paradise, is an Endless Game featured in both Rhythm Tengoku, unlocked with 1 Medal, and non-Japanese versions of Rhythm Heaven Fever, unlocked with 3 Medals.
Gameplay
The player controls a mysterious little guy named Mr. Upbeat, who must step over a metronome needle to the offbeat of the song. As the game starts, a voice counts off a rhythm for eight beats. After this, the needle begins to swing at Mr. Upbeat. To dodge it, the player needs to hop over the needle, which happens on the offbeats. To assist the player, the light on Mr. Upbeat's head flashes on the offbeat. After 16 steps, the needle stops. The player recieves a point, the tempo increases, and the game repeats.
In Rhythm Heaven Fever, each step gives a point instead of one point for every 16 steps. In addition, the tempo change happens every 32 steps rather than every 16.
Controls
- Ⓐ: Step
Timing Display
Appearances
- Mr. Upbeat GBA.PNG
- Mr. Upbeat Wii.png
Trivia
- In Rhythm Tengoku, Mr. Upbeat has the word ウラ (Ura?) written above him. This is removed in Rhythm Heaven Fever.
- The High Score jingle in Rhythm Tengoku was repurposed from an unused Drum Lessons-esque sequence.[1] Interestingly, this is the only Endless Game in Rhythm Tengoku to akcnowledge when the player achieves a High Score.
- Mr. Upbeat does not appear in Minna no Rhythm Tengoku. The game Manzai was substituted with Mr. Upbeat due to the Japanese-dialogue focused nature of the game.[2]
- The game also takes Manzai's place in Endless Remix.
- If the word POSITIVE is put into Police Call, the player will be pointed to there being a hidden word in this game (the word is MATCH: every 130 steps Mr. Upbeat's antenna grows larger and displays the word one letter at a time, then returns to normal). The codeword can be put into Police Call for an easter egg.
- The UK English spelling of Mr Upbeat in Beat the Beat: Rhythm Paradise makes this game and the Remixes the only games whose names differ across the two English versions.
- An unused test-like game can be accessed through the debug menu of Rhythm Tengoku, where it is known as Metronome (メトロノーム?, Metoronōmu)[3]. Here, the player must press Ⓐ as the needle passes over the bird on the top, playing basically the same as the first test in Rhythm-kan Check. It was reworked into Mr. Upbeat in the final game.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | ウラおとこ | Backwards Man |
EnglishNOA | Mr. Upbeat | |
EnglishNOE | Mr Upbeat | |
French | M. Contretemps Mr. Upbeat[4] |
Mr. Backbeat |
Spanish | Don Contratiempo | Mr. Backbeat |
Italian | Mr. Contrattempo Mr. Upbeat[5] |
Mr. Backbeat |
Dutch | Mr. Upbeat[6] | |
Portuguese | Mr. Upbeat[7] | |
Korean | 미스터 엇박 | Mr. Offbeat |
References
- ↑ The unused sequence with what would be used as the High Score jingle.
- ↑ Iwata Asks - Rhythm Heaven Fever, 4. Music Spinning in Your Head
- ↑ Video of Metronome in action
- ↑ Iwata demande : Beat the Beat: Rhythm Paradise, 4. Un air dans la tête
- ↑ Iwata Chiede: Beat the Beat: Rhythm Paradise, 4. Una musica che ti ronza in testa
- ↑ Iwata vraagt: Beat the Beat: Rhythm Paradise, 4. Muziek die in je hoofd blijft hangen
- ↑ Iwata Pergunta: Beat the Beat: Rhythm Paradise, 4. Música na cabeça
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