Octopus Machine: Difference between revisions
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File:RhythmToyOctopusMachineIcon.gif
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|medals=[[File:ConsoleDS Icon.png|20px]] 11 | |medals=[[File:ConsoleDS Icon.png|20px]] 11 | ||
|stage={{Stage|DStoys}}}} | |stage={{Stage|DStoys}}}} | ||
{{Nihongo| | {{Nihongo|Octopus Machine|たこマシーン|Tako Machine}} is the 4th [[Rhythm Toy]] in ''[[Rhythm Heaven]]''. It is unlocked with 11 [[Medal]]s. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Octopus_Machine.png|thumb]] | [[File:Octopus_Machine.png|thumb]] | ||
Line 12: | Line 12: | ||
{{Controls|Th=Swell|Tr=Deflate|F=Blow}} | {{Controls|Th=Swell|Tr=Deflate|F=Blow}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing|Ace!=The Octo-Pops are happy. The game displays "Good!", and moves on to the next pattern.|Early!/Late!=N/A{{Ref needed}}|Miss...=The Octo-Pops are sad, with the player looking confused. The game displays "Wrong! Try again." and returns to the first pattern.}} | {{Timing | ||
|Ace!=The Octo-Pops are happy. The game displays "Good!", and moves on to the next pattern. | |||
|Early!/Late!=N/A{{Ref needed}} | |||
|Miss...=The Octo-Pops are sad, with the player looking confused. The game displays "Wrong! Try again." and returns to the first pattern.}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |
Revision as of 20:59, 14 August 2021
Octopus Machine
Image
Number
Octopus Machine (たこマシーン?, Tako Machine) is the 4th Rhythm Toy in Rhythm Heaven. It is unlocked with 11 Medals.
Gameplay
There are three Octo-Pops lined up in a row. The player controls the third one, who has to copy what the others do. There are 7 patterns in a set order, all involving the Octo-Pops swelling and deflating themselves, and occasionally popping the cork. If the player clears all the patterns, the game speeds up and returns to the first pattern. After the 8th loop, the tempo stops increasing, staying at 437.5 BPM[1].
Controls
- Tap (Hold): Swell
- Tap (Release): Deflate
- Flick: Blow
Timing Display
Gallery
- Octopus Machine.png
- Octopop Inflate.PNG
- Octopop Flick.PNG
Trivia
- There are two unused test animations, one showing the three Octo-Pops lined up, the other showing four.
- This Rhythm Toy, along with Rhythm Fighter, is set up like a Rhythm Game.
- The repetitive nature of the game, fail condition, and lack of a proper end make it similar to an Endless Game, although there is no score to be kept.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | たこマシーン | Octopus Machine |
EnglishNOA | Octopus Machine | |
EnglishNOE | Octopus Machine | |
French | Pieuvres bouchées | Bite-size octopuses |
Spanish | Los Pulpos | The octopuses |
Italian | Piovritmi | Piovra (Octopus) + ritmi (rhythms) |
Korean | 코르크 문어 | Cork Octopus |
References
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