Rhythmove Dungeon: Difference between revisions
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|Debut = Rhythm Heaven | |Debut = Rhythm Heaven | ||
|Number = 6}} | |Number = 6}} | ||
'''Rhythmove Dungeon''' (Japanese: リズムーブ | '''Rhythmove Dungeon''' (Japanese: リズムーブ ''Rhythmove'') is an [[Endless Game]] that can be unlocked in ''[[Rhythm Heaven]]'' for 31 Medals. In this game, you play as a character with four yellow arrows near it who must escape through the dungeon from a monster while following the rhythm. | ||
==Gameplay== | ==Gameplay== | ||
The aim of the game is to get through the dungeon while avoiding the monster. With every four beats in the bar comes a direction. Beat 1 is up, 2 is down, 3 is right and 4 is left. The levels start off easy, having to go one direction multiple times, but they start getting trickier later on, as the paths start winding and the monster gets faster. | The aim of the game is to get through the dungeon while avoiding the monster. With every four beats in the bar comes a direction. Beat 1 is up, 2 is down, 3 is right and 4 is left. The levels start off easy, having to go one direction multiple times, but they start getting trickier later on, as the paths start winding and the monster gets faster. | ||
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== In Other Languages== | == In Other Languages== | ||
{{Lang|fr = Donjons du rythme| | {{Lang|fr = Donjons du rythme|mnfr=Rhythm Dungeons|jp=リズムーブ|rojp=Rizumūbu|mnjp=Rhythmove}} | ||
{{Endless Game Navigation}} | {{Endless Game Navigation}} | ||
[[Category:Endless Games]] | [[Category:Endless Games]] |
Revision as of 17:06, 6 October 2020
Template:Game-Nav Template:Endless game infobox Rhythmove Dungeon (Japanese: リズムーブ Rhythmove) is an Endless Game that can be unlocked in Rhythm Heaven for 31 Medals. In this game, you play as a character with four yellow arrows near it who must escape through the dungeon from a monster while following the rhythm.
Gameplay
The aim of the game is to get through the dungeon while avoiding the monster. With every four beats in the bar comes a direction. Beat 1 is up, 2 is down, 3 is right and 4 is left. The levels start off easy, having to go one direction multiple times, but they start getting trickier later on, as the paths start winding and the monster gets faster.
Starting at level 11, it is possible for a level to have a swing beat. Between levels 21-30, it is possible for a single incorrect move to send the player off the edge, losing a life. Between levels 31-40, the monster moves at the same speed as the player.
Controls
- Tap: Take various directions
Timing Display
- Perfect!/Ace!: The character goes forward while taking a direction.
- Early!/Late!: The character shakes while making an unhappy face.
- Miss...: The character will bump into the wall when the player does not follow the beat, or it will just stay in place if the player does nothing. If you miss too often, the monster will gradually catch up to the character. If the monster catches the character, you will lose one life. Between levels 21-30, there is a chance that the character might fall off the edge after any miss, also losing a life. If all lives are lost, the game is over.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | リズムーブ | Rhythmove |
French | Donjons du rythme | Rhythm Dungeons |
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