Rhythmove Dungeon: Difference between revisions

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(Is it really a "verified" BPM of 110 if it's only put down as that because one person on this wiki thought it sounded like that in a playthrough?)
Tag: 2017 source edit
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Tag: 2017 source edit
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{{Featured}}
{{Featured}}
{{Template:Game-Nav
|Minigame_infobox/Data = Glass Tappers
|Minigame_infobox/Data2 = Mr. Upbeat}}
{{RhythmGame|image=[[File:EndlessGameRhythmoveDungeonIcon.gif]]|number=[[File:MedalCornerDSIcon.png|20px]] 6|medals=[[File:ConsoleDS Icon.png|20px]] 27|hiscore=[[File:ConsoleDS Icon.png|20px]] 10|stage={{Stage|DSendless}}}}
{{RhythmGame|image=[[File:EndlessGameRhythmoveDungeonIcon.gif]]|number=[[File:MedalCornerDSIcon.png|20px]] 6|medals=[[File:ConsoleDS Icon.png|20px]] 27|hiscore=[[File:ConsoleDS Icon.png|20px]] 10|stage={{Stage|DSendless}}}}
'''Rhythmove Dungeon''' (Japanese: リズムーブ ''Rhythmove'') is an [[Endless Game]] that can be unlocked in ''[[Rhythm Heaven]]'' for 31 Medals. In this game, you play as a character with four yellow arrows near it who must escape through the dungeon from a monster while following the rhythm.
'''Rhythmove Dungeon''' (Japanese: リズムーブ ''Rhythmove'') is an [[Endless Game]] that can be unlocked in ''[[Rhythm Heaven]]'' for 31 Medals. In this game, you play as a character with four yellow arrows near it who must escape through the dungeon from a monster while following the rhythm.

Revision as of 01:03, 22 February 2021

Rhythmove Dungeon
Image
Number
Medeals Needed
ConsoleDS Icon.png 27
High Score
ConsoleDS Icon.png 10

Rhythmove Dungeon (Japanese: リズムーブ Rhythmove) is an Endless Game that can be unlocked in Rhythm Heaven for 31 Medals. In this game, you play as a character with four yellow arrows near it who must escape through the dungeon from a monster while following the rhythm.

Gameplay

The aim of the game is to get through the dungeon while avoiding the monster. With every four beats in the bar comes a direction. Beat 1 is up, 2 is down, 3 is right and 4 is left. The levels start off easy, having to go one direction multiple times, but they start getting trickier later on, as the paths start winding and the monster gets faster.

Starting at level 11, it is possible for a level to have a swing beat. Between levels 21-30, it is possible for a single incorrect move to send the player off the edge, losing a life. Between levels 31-40, the monster moves at the same speed as the player.

Controls

  • Tap: Take various directions

Timing Display

  • Perfect!/Ace!: The character goes forward while taking a direction.
  • Early!/Late!: The character shakes while making an unhappy face.
  • Miss...: The character will bump into the wall when the player does not follow the beat, or it will just stay in place if the player does nothing. If you miss too often, the monster will gradually catch up to the character. If the monster catches the character, you will lose one life. Between levels 21-30, there is a chance that the character might fall off the edge after any miss, also losing a life. If all lives are lost, the game is over.

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese リズムーブ Rhythmove
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Donjons du rythme Rhythm Dungeons
Flag of Spain.svg Spanish Laberinto Mazmorrítmico Dungeon-rhythmic Maze
Logo GBA Rhythm Tengoku.svg Ura Otoko Game GBA E-2.png Game GBA E-3.png Game GBA E-4.png
Logo DS Rhythm Heaven.svg Game DS E-1.gif Shoot-'Em-Up Game DS E-3.gif Samurai Slice Game DS E-5.gif Game DS E-6.gif
Logo Wii Rhythm Heaven Fever.svg
One Player
Game Wii E-4.gif Game Wii E-1.gif Munchy Monk Game Wii E-3.gif Game Wii E-4 JP.gif Game Wii E-5.gif
Logo Wii Rhythm Heaven Fever.svg
Two Player
Game Wii PE-1.gif Game Wii PE-2.gif Game Wii PE-3.gif Game Wii PE-4.gif Bossa Nova
Logo 3DS Rhythm Heaven Megamix.svg Artwork 3DS Coin Toss Alt.png Sick Beats Artwork 3DS Charging Chicken.png Artwork 3DS Clap Trap Alt.png