Samurai Slice (DS): Difference between revisions
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|Minigame_infobox/Data2 = Glass Tappers}}{{Template:Endless game infobox | |Minigame_infobox/Data2 = Glass Tappers}}{{Template:Endless game infobox | ||
|Image = [[file:Ss2.png|250px]] | |Image = [[file:Ss2.png|250px]] | ||
|Name = Samurai | |Name = Samurai Slice | ||
|Debut = Rhythm Heaven | |Debut = Rhythm Heaven | ||
|Number = 4}}'''Samurai Slice'''(ゐあひ斬り裏 wiahigiri ura) is an [[Endless Game]] in ''[[Rhythm Heaven]]''. It features [[the Wandering Samurai]] from [[Samurai Slice (GBA)|Samurai Slice]] in ''[[Rhythm Tengoku]]'', as well as [[Samurai Slice (Wii)|Samurai Slice]] in ''[[Rhythm Heaven Fever]]''. | |Number = 4}}'''Samurai Slice'''(ゐあひ斬り裏 wiahigiri ura) is an [[Endless Game]] in ''[[Rhythm Heaven]]''. It features [[the Wandering Samurai]] from [[Samurai Slice (GBA)|Samurai Slice]] in ''[[Rhythm Tengoku]]'', as well as [[Samurai Slice (Wii)|Samurai Slice]] in ''[[Rhythm Heaven Fever]]''. | ||
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* Blue fish: This item will bounce off the wooden plank twice, so waiting twice as long to slice is crucial. | * Blue fish: This item will bounce off the wooden plank twice, so waiting twice as long to slice is crucial. | ||
* Gold fish: This is fish is rarer than the blue fish. Slicing it will remove one mistake made during play. | * Gold fish: This is fish is rarer than the blue fish. Slicing it will remove one mistake made during play. | ||
* | * Evil Demon: This enemy, who is returning from the GBA version, has a mask with big red nose. Once it is bounced off the wooden plank it will be launched in the air and out of sight, and then fall down in front of the samurai. It will take longer timing to slice. | ||
==Trivia== | ==Trivia== |
Revision as of 12:42, 23 August 2016
Template:Game-NavTemplate:Endless game infoboxSamurai Slice(ゐあひ斬り裏 wiahigiri ura) is an Endless Game in Rhythm Heaven. It features the Wandering Samurai from Samurai Slice in Rhythm Tengoku, as well as Samurai Slice in Rhythm Heaven Fever.
Gameplay
Tapping the screen triggers the samurai to step on a wooden plank in timing to bounce off the food that comes falling a top of it. coins will come out of the sliced food which racks up the player's score. Their score will increase much more as the environmental scene changes to a full moon. The game moves faster as the score rises. If the samurai fails to slice at least three food items, the game is over.
Controls
- Tap: Step on wooden plank
- Flick: Slice
Hit or Miss
- Hit: The object is sliced and the kid is happy.
- Barely: The object bounces off if the samurai slices it too early and it will fall down, causing this to lose one life. Barely counts as a miss.
- Miss: The object falls down, the kid is upset and you lose one life.
Sliced Items
The variation in timing is also based on which food is going to be sliced.
- Watermelon: The most basic item to slice. The watermelon will bounce off the wooden plank once and then will be able to be sliced with the samurai's sword.
- Blue fish: This item will bounce off the wooden plank twice, so waiting twice as long to slice is crucial.
- Gold fish: This is fish is rarer than the blue fish. Slicing it will remove one mistake made during play.
- Evil Demon: This enemy, who is returning from the GBA version, has a mask with big red nose. Once it is bounced off the wooden plank it will be launched in the air and out of sight, and then fall down in front of the samurai. It will take longer timing to slice.
Trivia
- This is the first and only time the Wandering Samurai stars in an Endless Game.
- Further in the game, the words 555-SAMURAI will appear on the Moon. If the player types that into the Phone rhythm toy, they will get sounds of the Wandering Samurai from Rhythm Tengoku.
In Other Languages
Language | Name |
---|---|
Japanese | ゐあひ斬り裏 Wiahigiri ura |
French | Rythme tranchant |
Spanish | Samurái Rebanador |
Template:DU German | Iai! Samurai! |
Italian | Spirito samurai |
Korean |
|