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*[[Power Calligraphy|Rhythm o Shuji]] has an extra hyoshigi click which isn't heard during gameplay, as it ends before the last note plays. It can still be heard in ''[[Rhythm Tengoku Zen Kyoku-shu]]'' and in [[Rhythm Heaven Fever|future]] [[Rhythm Heaven Megamix|games]].
*[[Power Calligraphy|Rhythm o Shuji]] has an extra hyoshigi click which isn't heard during gameplay, as it ends before the last note plays. It can still be heard in ''[[Rhythm Tengoku Zen Kyoku-shu]]'' and in [[Rhythm Heaven Fever|future]] [[Rhythm Heaven Megamix|games]].
*[[Polyrhythm]] speeds up in the second half, and has a defined ending.
*[[Polyrhythm]] speeds up in the second half, and has a defined ending.
*[[Remix 8 (GBA)|Remix 8]] doesn't change the key during the [[Karateka]] and [[Rhythm Datsumō]] sections.
*[[Remix 8 (GBA)|Remix 8]] doesn't change the key during the [[Karateka]] and [[Rhythm Datsumō 2]] sections.
*[[Remix 1 (GBA)|Remix 1]], [[Remix 2 (GBA)|Remix 2]], [[Remix 4 (GBA)|Remix 4]], [[Rap Men]], [[Rap Women]], [[Ninja Bodyguard]], [[Baikin Hakase SP]], [[Uma Machine]]'s four tracks, the three [[Practice]] Themes, the music from the [[Rhythm Toys]], [[Endless Games]] and [[Drum Lesson]] Selection Menus, the [[Rhythm-kan Check]] Results Theme, [[Rap Machine]], and the arrange versions aside from [[The Snappy Trio|Bari Bari Sanninshu]], [[Bon Dance]], [[Cosmic Dance|Cosmo Dance]] and [[Tap Trial 2|Super Tap]] are all missing from the music list.
*[[Remix 1 (GBA)|Remix 1]], [[Remix 2 (GBA)|Remix 2]], [[Remix 4 (GBA)|Remix 4]], [[Rap Men]], [[Rap Women]], [[Ninja Bodyguard]], [[Baikin Hakase SP]], [[Uma Machine]]'s four tracks, the three [[Practice]] Themes, the music from the [[Rhythm Toys]], [[Endless Games]] and [[Drum Lesson]] Selection Menus, the [[Rhythm-kan Check]] Results Theme, [[Rap Machine]], and the arrange versions aside from [[The Snappy Trio|Bari Bari Sanninshu]], [[Bon Dance]], [[Cosmic Dance|Cosmo Dance]] and [[Tap Trial 2|Super Tap]] are all missing from the music list.
**Most of these differences are shared with how the tracks are represented on ''[[Rhythm Tengoku Zen Kyoku-shu]]'', with the exception that [[Tram to Poline]] fades out when the game would end rather than looping, [[Remix 8 (GBA)|Remix 8]] does have the key change, and [[Spaceball|Air Batter]] has the intro from the game. Most of the missing music is also included here.
**Most of these differences are shared with how the tracks are represented on ''[[Rhythm Tengoku Zen Kyoku-shu]]'', with the exception that [[Tram to Poline]] fades out when the game would end rather than looping, [[Remix 8 (GBA)|Remix 8]] does have the key change, and [[Spaceball|Air Batter]] has the intro from the game. Most of the missing music is also included here.
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