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==''[[Rhythm Tengoku]]''== | ==''[[Rhythm Tengoku]]''== | ||
[[File:Screenshot GBA Title.png|thumb]] | [[File:Screenshot GBA Title.png|thumb]] | ||
Upon booting up ''[[Rhythm Tengoku]]'', the game displays a Health and Safety warning screen, after which is the proper title screen of the game. The logo appears as various circular clouds/bubbles with the individual characters spelling out the title within them. The text {{Nihongo|ノリ感UPに・・・|Improve your sense of rhythm with...}} appears above the logo, and copyright information is listed beneath it. The individual clouds bounce to the beat of the music, surrounded by spinning stars on a blue background. The player is prompted to "PRESS A BUTTON", and pressing | Upon booting up ''[[Rhythm Tengoku]]'', the game displays a Health and Safety warning screen, after which is the proper title screen of the game. The logo appears as various circular clouds/bubbles with the individual characters spelling out the title within them. The text {{Nihongo|ノリ感UPに・・・|Improve your sense of rhythm with...}} appears above the logo, and copyright information is listed beneath it. The individual clouds bounce to the beat of the music, surrounded by spinning stars on a blue background. The player is prompted to "PRESS A BUTTON", and pressing or START progresses to [[Rhythm-kan Check]] if there's no save data, or directly to the [[Menu]] otherwise. | ||
If the player waits on the title screen, an [[wikipedia:Glossary of video game terms#attract mode|opening scene]] plays, where [[Samurai Drummer]] welcomes the player to the game while playing the drums. The player can press | If the player waits on the title screen, an [[wikipedia:Glossary of video game terms#attract mode|opening scene]] plays, where [[Samurai Drummer]] welcomes the player to the game while playing the drums. The player can press , START or SELECT during this to return to the title screen. The player cannot return to the title screen from the [[Menu]]. Choosing to erase save data through the Options menu returns the player to the title screen, with all save data erased.{{clear}} | ||
[[File:Screenshot GBA Title Demo.png|thumb]] | [[File:Screenshot GBA Title Demo.png|thumb]] | ||
In ''[[Rhythm Tengoku Taikenban]]'', the logo displays {{Nihongo|体験版|Taikenban|Trial Version}} underneath, and the game's price is displayed in the corner. The game's logo and price are also shown during the opening scene with [[Samurai Drummer]]. Pressing | In ''[[Rhythm Tengoku Taikenban]]'', the logo displays {{Nihongo|体験版|Taikenban|Trial Version}} underneath, and the game's price is displayed in the corner. The game's logo and price are also shown during the opening scene with [[Samurai Drummer]]. Pressing or START on the title screen progresses to the Game Select.{{clear}} | ||
[[File:Screenshot Arcade Title.png|thumb]] | [[File:Screenshot Arcade Title.png|thumb]] | ||
Upon first booting up the [[Rhythm Tengoku/Arcade|arcade version]]'s machine, and passing through the NAOMI logo, system startup and legal warning screens, the game starts its title screen loop. First, the logos for [[niwanetwork:Nintendo|Nintendo]], J.P ROOM and "Presented by [[niwanetwork:SEGA|SEGA]]" (along with the main board's ID) are displayed, followed by the title screen, which plays out identically to the GBA version. In the corner, the amount of credits inserted (or "FREEPLAY" if that mode is enabled) is displayed. The player is prompted to insert the appropriate amount of credits if needed, after which they can "PRESS START BUTTON" to enter the game. Doing so progresses to a screen for selecting the amount of players, then Stage, and finally [[Rhythm Game]]. | Upon first booting up the [[Rhythm Tengoku/Arcade|arcade version]]'s machine, and passing through the NAOMI logo, system startup and legal warning screens, the game starts its title screen loop. First, the logos for [[niwanetwork:Nintendo|Nintendo]], J.P ROOM and "Presented by [[niwanetwork:SEGA|SEGA]]" (along with the main board's ID) are displayed, followed by the title screen, which plays out identically to the GBA version. In the corner, the amount of credits inserted (or "FREEPLAY" if that mode is enabled) is displayed. The player is prompted to insert the appropriate amount of credits if needed, after which they can "PRESS START BUTTON" to enter the game. Doing so progresses to a screen for selecting the amount of players, then Stage, and finally [[Rhythm Game]]. | ||
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==''[[Rhythm Heaven Fever]]''== | ==''[[Rhythm Heaven Fever]]''== | ||
[[File:Screenshot Wii Title.png|thumb]] | [[File:Screenshot Wii Title.png|thumb]] | ||
Upon booting up ''[[Rhythm Heaven Fever]]'', and progressing past the strap safety screen, the title screen appears. First, some stars appear in time with the music, followed by the game's logo, which bounces to the beat of the music afterwards. The stars continue the spin indefinitely, while circles and stars appear from behind the logo. A girl appears holding a [[niwanetwork:Wii Remote|Wii Remote]], repeatedly pressing | Upon booting up ''[[Rhythm Heaven Fever]]'', and progressing past the strap safety screen, the title screen appears. First, some stars appear in time with the music, followed by the game's logo, which bounces to the beat of the music afterwards. The stars continue the spin indefinitely, while circles and stars appear from behind the logo. A girl appears holding a [[niwanetwork:Wii Remote|Wii Remote]], repeatedly pressing and together on the beat while asking the player to do the same. Doing so progresses to the file select screen, where the player has four save files available. The background consists of two overlapping patterns of squares and circles. | ||
If there is no save data, the file displays "NEW GAME", and choosing it gives the player a list of labels to pick from, as well as a back button, and the option to choose a Mii instead. Picking a label asks the player to confirm if they want to start with the selected label, after which the save file is created, and the player progresses to the [[Rhythm Test]]. Save files with data in them display the chosen label, the player's current Flow, and collected [[Medal]]s. Choosing it gives the player the options to "Start" the game with the selected save file, delete it, or change the label. Exclusively in ''[[Beat the Beat: Rhythm Paradise]]'', the player is also given the option between English and Japanese voices.{{clear}} | If there is no save data, the file displays "NEW GAME", and choosing it gives the player a list of labels to pick from, as well as a back button, and the option to choose a Mii instead. Picking a label asks the player to confirm if they want to start with the selected label, after which the save file is created, and the player progresses to the [[Rhythm Test]]. Save files with data in them display the chosen label, the player's current Flow, and collected [[Medal]]s. Choosing it gives the player the options to "Start" the game with the selected save file, delete it, or change the label. Exclusively in ''[[Beat the Beat: Rhythm Paradise]]'', the player is also given the option between English and Japanese voices.{{clear}} | ||
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==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
[[File:Screenshot 3DS Title.png|thumb]] | [[File:Screenshot 3DS Title.png|thumb]] | ||
Upon launching ''[[Rhythm Heaven Megamix]]'', after the standard [[niwanetwork:Nintendo 3DS|Nintendo 3DS]] logo and loading icon, the title screen appears. Several stars appear onscreen in time with the music, before the dark background with multicolored stripes is replaced with a white one with a multicolored pattern of circles, and the logo appears. The clouds forming the logo, as well as the text, bounce to the beat, with the stars included in the logo spinning on every other beat. The logo is surrounded by stars which continuously spin. The Touch Screen displays the copyright information and a notice for how to return to the [[niwanetwork:Home Menu|HOME Menu]]. The player is prompted to "Press | Upon launching ''[[Rhythm Heaven Megamix]]'', after the standard [[niwanetwork:Nintendo 3DS|Nintendo 3DS]] logo and loading icon, the title screen appears. Several stars appear onscreen in time with the music, before the dark background with multicolored stripes is replaced with a white one with a multicolored pattern of circles, and the logo appears. The clouds forming the logo, as well as the text, bounce to the beat, with the stars included in the logo spinning on every other beat. The logo is surrounded by stars which continuously spin. The Touch Screen displays the copyright information and a notice for how to return to the [[niwanetwork:Home Menu|HOME Menu]]. The player is prompted to "Press !" | ||
Doing so progresses to the save data screen, with four columns representing each save file. Each file displays the chosen Mii and its name, as well as the Flow score. Empty files show a blank face placeholder and no name, with a Flow of 0. Choosing an empty file brings up the Mii selection screen, and choosing one automatically creates the file, and brings up the options to start the game, change the Mii, or delete the save file. | Doing so progresses to the save data screen, with four columns representing each save file. Each file displays the chosen Mii and its name, as well as the Flow score. Empty files show a blank face placeholder and no name, with a Flow of 0. Choosing an empty file brings up the Mii selection screen, and choosing one automatically creates the file, and brings up the options to start the game, change the Mii, or delete the save file. | ||
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The player can "Return to Title" at any time through the [[Café]]'s Settings menu.{{clear}} | The player can "Return to Title" at any time through the [[Café]]'s Settings menu.{{clear}} | ||
[[File:Screenshot 3DS Title Demo.png|thumb]] | [[File:Screenshot 3DS Title Demo.png|thumb]] | ||
In ''[[Rhythm Heaven Megamix Demo]]'', the text "Demo Version" is added in the top-left corner, as well as a button on the Touch Screen to purchase the full version from the [[niwanetwork:Nintendo eShop|Nintendo eShop]]. Advancing from the title screen gives the player the options to "Try [[Rhythm Games]]!" or "[[Challenge Land]] (Multiplayer)", as well as the option to change between Buttons and Simple Tap controls. Upon clearing the [[Rhythm Games]], the player is shown a special "[[remix]]" to promote the full version of the game, after which the player can press | In ''[[Rhythm Heaven Megamix Demo]]'', the text "Demo Version" is added in the top-left corner, as well as a button on the Touch Screen to purchase the full version from the [[niwanetwork:Nintendo eShop|Nintendo eShop]]. Advancing from the title screen gives the player the options to "Try [[Rhythm Games]]!" or "[[Challenge Land]] (Multiplayer)", as well as the option to change between Buttons and Simple Tap controls. Upon clearing the [[Rhythm Games]], the player is shown a special "[[remix]]" to promote the full version of the game, after which the player can press to return to the title screen.{{clear}} | ||
==Trivia== | ==Trivia== | ||
*In ''[[Rhythm Tengoku]]'', the Title theme only plays during the title screen itself, with the [[Menu]] having its own separate theme. In every subsequent game, the file select screen continues to play the Title theme. In ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'' the music continues playing at a lower volume. | *In ''[[Rhythm Tengoku]]'', the Title theme only plays during the title screen itself, with the [[Menu]] having its own separate theme. In every subsequent game, the file select screen continues to play the Title theme. In ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'' the music continues playing at a lower volume. |