Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,885
edits
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Eigo}}[[File: | {{Eigo}}[[File:Screenshot GBA Studio.png|thumb]] | ||
The {{Nihongo|Studio|スタジオ|Sutajio}} is an area in ''[[Rhythm Tengoku]]'' accessed through the [[Menu]]. Here the player can listen to the music they've unlocked through the [[Perfect Campaign]], as well as make use of their [[Drum Lesson]]s by drumming to the music. Some [[Perfect Campaign]]s reward new drums to try out in the Studio as well. | The {{Nihongo|Studio|スタジオ|Sutajio}} is an area in ''[[Rhythm Tengoku]]'' accessed through the [[Menu]]. Here the player can listen to the music they've unlocked through the [[Perfect Campaign]], as well as make use of their [[Drum Lesson]]s by drumming to the music. Some [[Perfect Campaign]]s reward new drums to try out in the Studio as well. | ||
Line 5: | Line 5: | ||
==Gameplay== | ==Gameplay== | ||
Here the player can access a selection of tracks from the game, depending of the amount of [[Perfect]]s obtained thus far. On the {{Nihongo|MUSIC LIST}} the player can choose to listen to music, drum to it, move the tracks around or mark them. | Here the player can access a selection of tracks from the game, depending of the amount of [[Perfect]]s obtained thus far. On the {{Nihongo|MUSIC LIST}} the player can choose to listen to music, drum to it, move the tracks around or mark them. | ||
[[File: | [[File:Screenshot GBA Studio Listen.png|thumb]] | ||
While {{Nihongo|Listening|リスニング|Risuningu}}, [[Anata]] appears in the [[Drum Lesson]] area, but instead of playing, he drinks coffee while the music plays. The [[Samurai Drummer]] is absent as well. The background displays various patterns or scenes depending on the track. After the song ends, it moves on to the next track that has a checkmark in the list, and loops to the top after the last track. Unlike the next [[Rhythm Heaven|two]] [[Rhythm Heaven Fever|games]], the player can't set the tracks to shuffle or play in order, and the tracks are usually in whatever order they were added as [[Gift|Gifts]] through the [[Perfect]] Campaign unless the player decides to move them around. The player can press the Select button to return to the Studio menu at any time. If the player recorded a drumming track on a song, chooing Listening replays the player's drumming, with the track in the top right including the text "with user drumming" to clarify. | While {{Nihongo|Listening|リスニング|Risuningu}}, [[Anata]] appears in the [[Drum Lesson]] area, but instead of playing, he drinks coffee while the music plays. The [[Samurai Drummer]] is absent as well. The background displays various patterns or scenes depending on the track. After the song ends, it moves on to the next track that has a checkmark in the list, and loops to the top after the last track. Unlike the next [[Rhythm Heaven|two]] [[Rhythm Heaven Fever|games]], the player can't set the tracks to shuffle or play in order, and the tracks are usually in whatever order they were added as [[Gift|Gifts]] through the [[Perfect]] Campaign unless the player decides to move them around. The player can press the Select button to return to the Studio menu at any time. If the player recorded a drumming track on a song, chooing Listening replays the player's drumming, with the track in the top right including the text "with user drumming" to clarify. | ||
[[File: | [[File:Screenshot GBA Studio Drumming.png|thumb]] | ||
When the player chooses {{Nihongo|Drumming|ドラミング|Doramingu}}, they first must choose the drums from the {{Nihongo|DRUMS LIST}}, collected from the [[Perfect Campaign]]. The various drums make different sounds. The controls are the same as in [[Drum Lesson]], and they can be considered a "practice" of sorts for this mode and [[Live]]. While drumming, the normal drum beat of the song is removed. The sound of drumsticks being clicked together four times before the music starts, and in some songs before a tempo change, can also be heard. After the song ends, the player can save their performance, which is marked with an "M" symbol. Choosing the song without selecting any options plays the saved performance, or only the music if no performance data is saved. Only one performance per song can be saved<ref>"この演奏データを削除するヨ!ホントにOK?" (You'll delete your saved data! Is this OK?" ~ Message in the Studio, ''[[Rhythm Tengoku]]''</ref> and up to 10 in total<ref>"演奏データは10コしか残せません。 データは残らないけど演奏する?" (You can only save 10 pieces of performance data. You can't save any data, but do you want to play?) ~ Message in the Studio, ''[[Rhythm Tengoku]]''</ref>. Choosing "Drumming" when there's performance data will prompt the player to delete it. There is also a {{Nihongo|Silent}} track which allows the player to drum freely, essentially composing a song. | When the player chooses {{Nihongo|Drumming|ドラミング|Doramingu}}, they first must choose the drums from the {{Nihongo|DRUMS LIST}}, collected from the [[Perfect Campaign]]. The various drums make different sounds. The controls are the same as in [[Drum Lesson]], and they can be considered a "practice" of sorts for this mode and [[Live]]. While drumming, the normal drum beat of the song is removed. The sound of drumsticks being clicked together four times before the music starts, and in some songs before a tempo change, can also be heard. After the song ends, the player can save their performance, which is marked with an "M" symbol. Choosing the song without selecting any options plays the saved performance, or only the music if no performance data is saved. Only one performance per song can be saved<ref>"この演奏データを削除するヨ!ホントにOK?" (You'll delete your saved data! Is this OK?" ~ Message in the Studio, ''[[Rhythm Tengoku]]''</ref> and up to 10 in total<ref>"演奏データは10コしか残せません。 データは残らないけど演奏する?" (You can only save 10 pieces of performance data. You can't save any data, but do you want to play?) ~ Message in the Studio, ''[[Rhythm Tengoku]]''</ref>. Choosing "Drumming" when there's performance data will prompt the player to delete it. There is also a {{Nihongo|Silent}} track which allows the player to drum freely, essentially composing a song. | ||
edits