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==Timing Names== | ==Timing Names== | ||
{{Technical|section=1}} | {{Technical|section=1}} | ||
[[File:Timing Display Play Nintendo.jpg|thumb|A helpful visual from [https://web.archive.org/web/20230114054926/https://play.nintendo.com/news-tips/tips-tricks/rhythm-heaven-megamix-tips-tricks | [[File:Timing Display Play Nintendo.jpg|thumb|A helpful visual from [https://web.archive.org/web/20230114054926/https://play.nintendo.com/news-tips/tips-tricks/rhythm-heaven-megamix-tips-tricks/ Play Nintendo's Tips & Tricks]]] | ||
During the explanation in the [[Introduction]], the words (from left to right) {{Nihongo|Early!|はやい|Hayai}}, {{Nihongo|Perfect!|ジャスト|Just}} and {{Nihongo|Late!|おそい|Osoi}} are used to describe the timing. The [[Challenge Train]] uses {{Nihongo|Ace!|ジャスト!|Just!}} to indicate a perfect input, and {{Nihongo|Miss|ミス…|Miss...}} for when the player goes too early, too late, or misses completely. Being a little early or a little late is not indicated. Internally throughout the series, the names {{Nihongo|just|ジャスト|jusato}}/{{Nihongo|success|成功|seikō}}, {{Nihongo|miss|ミス|misu}} and {{Nihongo|through|スルー|surū}} can also be found. | During the explanation in the [[Introduction]], the words (from left to right) {{Nihongo|Early!|はやい|Hayai}}, {{Nihongo|Perfect!|ジャスト|Just}} and {{Nihongo|Late!|おそい|Osoi}} are used to describe the timing. The [[Challenge Train]] uses {{Nihongo|Ace!|ジャスト!|Just!}} to indicate a perfect input, and {{Nihongo|Miss|ミス…|Miss...}} for when the player goes too early, too late, or misses completely. Being a little early or a little late is not indicated. Internally throughout the series, the names {{Nihongo|just|ジャスト|jusato}}/{{Nihongo|success|成功|seikō}}, {{Nihongo|miss|ミス|misu}} and {{Nihongo|through|スルー|surū}} can also be found. | ||
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