Bunny Hop/Development: Difference between revisions

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(Created page with "{{Unused}}{{Image}}{{Incomplete}} ==''Rhythm Tengoku''== Usagi Tobi consists of the following versions in ''Rhythm Tengoku'': {| class="wikitable" align="center" style="width:100%" !style="width:20%"|No. !style="width:20%"|Image !style="width:60%"|Used in |- |<div style="text-align:center>00</div> |thumb|center |Usagi Tobi<br>Remix 3 (Beginning)<br>Remix...")
 
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The [[Rabbit]] has unused sprites depicting it with a defeated expression, likely meant for if the player misses during the game, and one that resembles the jumping sprite, but without the red spot around the eye. There are sprites of the [[Rabbit]] getting smaller, likely meant for when it reaches the moon at the end.
The [[Rabbit]] has unused sprites depicting it with a defeated expression, likely meant for if the player misses during the game, and one that resembles the jumping sprite, but without the red spot around the eye. There are sprites of the [[Rabbit]] getting smaller, likely meant for when it reaches the moon at the end.


The large whales that launch the [[Rabbit]] up for an 8-count have an unused sprite where they lean back further than usual. The spout at the end also has extra frames that cannot be seen as the camera pans upwards.
The large whales that launch the [[Rabbit]] up for an eight-count have an unused sprite where they lean back further than usual. The spout at the end also has extra frames that cannot be seen as the camera pans upwards.
==''[[Rhythm Heaven Megamix]]''==
==''[[Rhythm Heaven Megamix]]''==
[[Bunny Hop]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'':
[[Bunny Hop]] consists of the following [[Rhythm Game#Version|version]]s in ''[[Rhythm Heaven Megamix]]'':
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The [[Rabbit]] has unused sprites depicting it with a defeated expression, and one that resembles the jumping sprite, but without the red spot around the eye. The former is used in an animation called "rabbit_miss", which rotates the sprite. The internal name suggests it would've been used if the player mistimes an input early or late, as opposed to using the same animation as when the player misses completely. There is a smaller version of the [[Rabbit]] likely meant for when it reaches the moon at the end.
The [[Rabbit]] has unused sprites depicting it with a defeated expression, and one that resembles the jumping sprite, but without the red spot around the eye. The former is used in an animation called "rabbit_miss", which rotates the sprite. The internal name suggests it would've been used if the player mistimes an input early or late, as opposed to using the same animation as when the player misses completely. There is a smaller version of the [[Rabbit]] likely meant for when it reaches the moon at the end.


The large whales that launch the [[Rabbit]] up for an 8-count have an unused sprite where they lean back further than usual. The spout at the end also has extra frames and a looping animation that cannot be seen as the camera pans upwards.
The large whales that launch the [[Rabbit]] up for an eight-count have an unused sprite where they lean back further than usual. The spout at the end also has extra frames and a looping animation that cannot be seen as the camera pans upwards.


There is a function to make the [[Rabbit]] start from a jump height as if it were launched for a 2-count, 4-count, 8-count, or the end, which maybe have been intended to be used to continue keeping the beat from a previous section in a [[remix]].
There is a function to make the [[Rabbit]] start from a jump height as if it were launched for a two-count, four-count, eight-count, or the end, which maybe have been intended to be used to continue keeping the beat from a previous section in a [[remix]].
==References==
==References==
<references/>
<references/>
{{RT}}{{RHM}}
{{RT}}{{RHM}}
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