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m (probably better to describe like this as "early builds" is probably better suited to actual builds we've seen/can play, rather than information we're told about that may or may not have been implemented in a build at some point) |
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|[[Night Walk]] | |[[Night Walk]] | ||
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===Unused Content=== | |||
Updated textures for [[Play-Yan]] depicting him standing still, and getting electrocuted, along with the [[Biribiriuo]] which appeared in [[Night Walk 2]], are present in ''[[Rhythm Heaven Megamix]]'', though there is no code to make use of them. The sprites for the word balloon with a music note in it also return, though it has no animations. | |||
===Regional Differences=== | ===Regional Differences=== | ||
If the player makes a mistake while jumping, the object comes out halfway and displays a symbol. In ''[[Rhythm Tengoku: The Best+]]'', this symbol is "NG", as with previous games. In other regions, it is replaced with an "✖" symbol. | If the player makes a mistake while jumping, the object comes out halfway and displays a symbol. In ''[[Rhythm Tengoku: The Best+]]'', this symbol is "NG", as with previous games. In other regions, it is replaced with an "✖" symbol. | ||
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|[[File:Screenshot 3DS Night Walk NG .png|thumb|center]] | |[[File:Screenshot 3DS Night Walk NG .png|thumb|center]] | ||
|} | |} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{RT}}{{RHF}}{{RHM}} | {{RT}}{{RHF}}{{RHM}} |
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