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The {{Nihongo|Museum|ミュージアム|Myūjiamu}} is a location within the [[Café]] in ''[[Rhythm Heaven Megamix]]''. It acts as the player's "personal vault", storing their progress and other possessions related to the [[Rhythm Games]]. | The {{Nihongo|Museum|ミュージアム|Myūjiamu}} is a location within the [[Café]] in ''[[Rhythm Heaven Megamix]]''. It acts as the player's "personal vault", storing their progress and other possessions related to the [[Rhythm Games]]. | ||
==Description== | ==Description== | ||
Upon first unlocking the [[Café]], the museum is available. Here, the player can see all the [[Rhythm Games]] from the Story Mode laid out in a grid, similar to the Game Select screens in previous titles. On the bottom screen in an image of [[Marshal]] looking at a painting, and the player's Flow (which is simply the average of the player's scores across all [[Rhythm Games]], rounded up). Selecting a game displays a screen showing its icon, the player's [[Rank]] in the form of a frame and [[Medal]] if applicable | Upon first unlocking the [[Café]], the museum is available. Here, the player can see all the [[Rhythm Games]] from the Story Mode laid out in a grid, similar to the Game Select screens in previous titles. On the bottom screen in an image of [[Marshal]] looking at a painting, and the player's Flow (which is simply the average of the player's scores across all [[Rhythm Games]], rounded up). Selecting a game displays a screen showing its icon, the player's [[Rank]] in the form of a frame and [[Medal]] if applicable, whether the [[Skill Star]] was obtained on it, the player's score, and the [[Rhythm Game]]'s name. Below are four pedestals: | ||
*[[Rhythm Item]]: If purchased from the [[Shop]], the player can read the description of that [[Rhythm Game]]'s item, similar to the [[Reading Material]] of previous titles. | *[[Rhythm Item]]: If purchased from the [[Shop]], the player can read the description of that [[Rhythm Game]]'s item, similar to the [[Reading Material]] of previous titles. | ||
*[[Play Music]]: If purchased from the [[Shop]], the player can listen to that [[Rhythm Game]]'s music here, similar to the [[Music Corner]] of previous titles. | *[[Play Music]]: If purchased from the [[Shop]], the player can listen to that [[Rhythm Game]]'s music here, similar to the [[Music Corner]] of previous titles. | ||
*View Epilogue: The player game view the epilogue to the [[Rhythm Game]], up to the highest [[Rank]] they currently have achieved. | *View Epilogue: The player game view the epilogue to the [[Rhythm Game]], up to the highest [[Rank]] they currently have achieved. | ||
*Play Game: This pedestal contains an icon displaying the icon of the console the [[Rhythm Game]] originated on, and serves as a shortcut to play it. The [[Rhythm Game]]'s description is displayed on the touch screen. | *Play Game: This pedestal contains an icon displaying the icon of the console the [[Rhythm Game]] originated on, and serves as a shortcut to play it. The [[Rhythm Game]]'s description is displayed on the touch screen, alongside an image of [[Marshal]] play a maracca and tambourine. | ||
After completing all three challenges set by the [[Gatekeeper Trio]] in each gate, the [[Endless Game]] is unlocked in the museum. The player cannot replay the individual challenges from Story Mode through the museum, nor can the [[Endless Game]] be played in Story Mode. Selecting the game through the menu displays its icon, the player's | After completing all three challenges set by the [[Gatekeeper Trio]] in each gate, the [[Endless Game]] is unlocked in the museum. The player cannot replay the individual challenges from Story Mode through the museum, nor can the [[Endless Game]] be played in Story Mode. Selecting the game through the menu displays its icon, the player's best score, and the [[Endless Game]]'s name. As these games do not have an epilogue, the pedestal for it is removed. A second [[Rhythm Item]] can be unlocked by beating a pre-determined score, which adds a fourth pedestal to complete the set. | ||
The player can purchase additional [[Rhythm Games]] from the [[Shop]], which can only be played through the museum. The order of the games follows the order they're played in during Story Mode (with the towers in [[Lush Woods]], which can be played in any order in Story Mode, following the order of their respective lands prior to this point, and the towers in [[Mamarin Palace]] having [[Left-Hand Tower]] followed by [[Right-Hand Tower]]), with six rows afterwards for all the [[Rhythm Games]] obtained through the [[Shop]]. | The player can purchase additional [[Rhythm Games]] from the [[Shop]], which can only be played through the museum. The order of the games follows the order they're played in during Story Mode (with the towers in [[Lush Woods]], which can be played in any order in Story Mode, following the order of their respective lands prior to this point, and the towers in [[Mamarin Palace]] having [[Left-Hand Tower]] followed by [[Right-Hand Tower]]), with six rows afterwards for all the [[Rhythm Games]] obtained through the [[Shop]]. |
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