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''[[Rhythm Heaven]]'''s development "wasn't easy" for the staff. Osawa didn't like the idea of using buttons, so he considered a control mechanic that involved the Touch Screen. The ability to touch the edge of the Touch Screen was considered, but was determined to be too difficult. | ''[[Rhythm Heaven]]'''s development "wasn't easy" for the staff. Osawa didn't like the idea of using buttons, so he considered a control mechanic that involved the Touch Screen. The ability to touch the edge of the Touch Screen was considered, but was determined to be too difficult. | ||
The Flick action took the staff a "little getting used to" as they had to make it feel "fair" to the player until they realised that if flicking was combined with the music it would give the players a "good sense of timing". The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into ''[[Rhythm Heaven]]''<ref>[https:// | The Flick action took the staff a "little getting used to" as they had to make it feel "fair" to the player until they realised that if flicking was combined with the music it would give the players a "good sense of timing". The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into ''[[Rhythm Heaven]]''<ref>[https://iwataasks.nintendo.com/interviews/ds/rhythm-heaven/0/2/ Iwata Asks - Rhythm Heaven - Page 3]</ref>. | ||
Tsunku really liked the idea of the Flick action regardless of the long time to adapt. At that time, he thought of the idea for [[Frog Hop]], which became one of the very first games to be made for ''[[Rhythm Heaven]]''<ref>[https:// | Tsunku really liked the idea of the Flick action regardless of the long time to adapt. At that time, he thought of the idea for [[Frog Hop]], which became one of the very first games to be made for ''[[Rhythm Heaven]]''<ref>[https://iwataasks.nintendo.com/interviews/ds/rhythm-heaven/0/3/ Iwata Asks - Rhythm Heaven - Page 4]</ref>. | ||
==Controls== | ==Controls== | ||
The controls for ''[[Rhythm Heaven]]'', just like every other game in the series, are very basic. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking, in addition to the L/R buttons that are used in exclusively [[Rockers 2]]. The start button is used to pause during a mini game. | The controls for ''[[Rhythm Heaven]]'', just like every other game in the series, are very basic. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking, in addition to the L/R buttons that are used in exclusively [[Rockers 2]]. The start button is used to pause during a mini game. | ||
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*[https://web.archive.org/web/20190823192730/http://www.nintendo.co.kr/DS/soft/rhythm_world/main.php 리듬 세상] (Rhythm Sesang) [Archive] | *[https://web.archive.org/web/20190823192730/http://www.nintendo.co.kr/DS/soft/rhythm_world/main.php 리듬 세상] (Rhythm Sesang) [Archive] | ||
==''Rhythm Heaven Demo Version''== | ==''Rhythm Heaven Demo Version''== | ||
{{Nihongo|''Rhythm Heaven Demo Version''|リズム天国ゴールド体験版<ref>[https://www.nicovideo.jp/watch/sm35627014 NicoVideo]</ref>|Rhythm Tengoku Gold Taikenhan}}, also known as {{Nihongo|''Rhythm Paradise Demo Version''}} in Europe, is a stripped down version of the game for demo purposes. One version of the demo was playable at kiosks, while the other version could be downloaded through the [[wikipedia:Nintendo Channel|Nintendo Channel]]'s DS Download Service and through the [[wikipedia:Nintendo Zone#DS Download Station|DS Download Station]]. | {{Nihongo|''Rhythm Heaven Demo Version''|リズム天国ゴールド体験版<ref>[https://www.nicovideo.jp/watch/sm35627014 TAS リズム天国ゴールド店頭試遊ソフト - NicoVideo]</ref>|Rhythm Tengoku Gold Taikenhan}}, also known as {{Nihongo|''Rhythm Paradise Demo Version''}} in Europe, is a stripped down version of the game for demo purposes. One version of the demo was playable at kiosks, while the other version could be downloaded through the [[wikipedia:Nintendo Channel|Nintendo Channel]]'s DS Download Service and through the [[wikipedia:Nintendo Zone#DS Download Station|DS Download Station]]. | ||
[[File:RHdemoKiosk.png|thumb]]In the kiosk version, the game starts with a seizure warning screen, followed by the game's title screen (with "Demo Version" added to the logo), and starting the game goes directly to [[Practice Flicking]] (which can be skipped), after which the player goes to the Game Select, with only the first [[Rhythm Game]] available. | [[File:RHdemoKiosk.png|thumb]]In the kiosk version, the game starts with a seizure warning screen, followed by the game's title screen (with "Demo Version" added to the logo), and starting the game goes directly to [[Practice Flicking]] (which can be skipped), after which the player goes to the Game Select, with only the first [[Rhythm Game]] available. | ||
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</gallery> | </gallery> | ||
==Reception== | ==Reception== | ||
''Rhythm Heaven'' received fairly positive reviews. ''Official Nintendo Magazine'' gave this game 82% for it's "hilarious games" and "superb soundtrack" but it was marred of it's length.<ref>[http://web.archive.org/web/20090502010320/http://www.officialnintendomagazine.co.uk/article.php?id=8139 Review: Rhythm Paradise - Official Nintendo Magazine]</ref> Jeremy Parish of ''1UP.com'' gave this game a B+ as a "must-play experience" but felt forced to make use of the touch screen<ref>[http://www.1up.com/reviews/rhythm-heaven]</ref>{{Dead link}}. Craig Harris of ''IGN'' gave the game an "Amazing" rating of 9.0 for being "off-the-wall" and "incredibly fun and addictive" but criticized the "awful lyrics" in songs<ref>[http://uk.ign.com/articles/2009/03/31/rhythm-heaven-review Rhythm Heaven Review - IGN]</ref>. This game is known to be favorable on [[wikipedia:Metacritic|Metacritic]], with an average score of 84<ref>[http://www.metacritic.com/game/ds/rhythm-heaven Rhythm Heaven for DS Reviews - Metacritic]</ref>. | ''Rhythm Heaven'' received fairly positive reviews. ''Official Nintendo Magazine'' gave this game 82% for it's "hilarious games" and "superb soundtrack" but it was marred of it's length.<ref>[http://web.archive.org/web/20090502010320/http://www.officialnintendomagazine.co.uk/article.php?id=8139 Review: Rhythm Paradise - Official Nintendo Magazine]</ref> Jeremy Parish of ''1UP.com'' gave this game a B+ as a "must-play experience" but felt forced to make use of the touch screen<ref>[http://www.1up.com/reviews/rhythm-heaven 1UP.com]</ref>{{Dead link}}. Craig Harris of ''IGN'' gave the game an "Amazing" rating of 9.0 for being "off-the-wall" and "incredibly fun and addictive" but criticized the "awful lyrics" in songs<ref>[http://uk.ign.com/articles/2009/03/31/rhythm-heaven-review Rhythm Heaven Review - IGN]</ref>. This game is known to be favorable on [[wikipedia:Metacritic|Metacritic]], with an average score of 84<ref>[http://www.metacritic.com/game/ds/rhythm-heaven Rhythm Heaven for DS Reviews - Metacritic]</ref>. | ||
==Unused== | ==Unused== | ||
{{Main|Rhythm Heaven/Unused}} | {{Main|Rhythm Heaven/Unused}} | ||
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{{Lang | {{Lang | ||
|jp=リズム天国ゴールド | |jp=リズム天国ゴールド | ||
|rojp=Rizumu Tengoku | |rojp=Rizumu Tengoku Gorudo | ||
|mnjp=Rhythm Heaven Gold | |mnjp=Rhythm Heaven Gold | ||
|us=Rhythm Heaven | |us=Rhythm Heaven | ||
|uk=Rhythm Paradise | |uk=Rhythm Paradise | ||
|ca=Rhythm Heaven<ref>[https://www.nintendo.com/consumer/gameslist/manuals/DS_Rythm_Heaven.pdf ''[[Rhythm Heaven]]'' (Instruction Booklet)]</ref> | |||
|fr=Rhythm Paradise | |fr=Rhythm Paradise | ||
| | |la=Rhythm Heaven<ref>[https://web.archive.org/web/20100314102456/http://www.rhythmheaven.com/es/ Rhythm Heaven] [Official Website in Spanish]</ref> | ||
|es=Rhythm Paradise | |||
|de=Rhythm Paradise | |||
|it=Rhythm Paradise | |it=Rhythm Paradise | ||
|nl=Rhythm Paradise<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Rhythm-Paradise/Iwata-Vraagt-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata vraagt | 1. Rhythm Tengoku: Game Boy Advance | Iwata vraagt: Rhythm Paradise | Nintendo]</ref> | |nl=Rhythm Paradise<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Rhythm-Paradise/Iwata-Vraagt-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata vraagt | 1. Rhythm Tengoku: Game Boy Advance | Iwata vraagt: Rhythm Paradise | Nintendo]</ref> | ||
|pt=Rhythm Paradise<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Rhythm-Paradise/Iwata-Asks-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata Pergunta | 1. Rhythm Tengoku: Game Boy Advance | Iwata Pergunta Rhythm Paradise | Nintendo]</ref> | |pt=Rhythm Paradise<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Rhythm-Paradise/Iwata-Asks-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata Pergunta | 1. Rhythm Tengoku: Game Boy Advance | Iwata Pergunta Rhythm Paradise | Nintendo]</ref> | ||
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|mnkr=Rhythm World}} | |mnkr=Rhythm World}} | ||
==References== | ==References== | ||
<references /> | <references/> | ||
{{RH}} | {{RH}} | ||
{{RHGames}} | {{RHGames}} | ||
[[de:Rhythm Paradise]] | [[de:Rhythm Paradise]] | ||
[[es:Rhythm Paradise]] | [[es:Rhythm Paradise]] |
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