Karateka 2: Difference between revisions

Jump to navigation Jump to search
8 bytes removed ,  5 November 2021
m
no edit summary
mNo edit summary
mNo edit summary
Line 31: Line 31:
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing
{{Timing
|Ace!=Karate Joe punches the object off-screen. The Flow Gauge goes up by one. If the player punches a rock or bomb when the Flow Guage is too low, he will hurt his fist, counting as a miss instead.
|just=Karate Joe punches the object off-screen. The Flow Gauge goes up by one. If the player punches a rock or bomb when the Flow Guage is too low, he will hurt his fist, counting as a miss instead.
|Early!/Late!=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The Flow Guage goes down by one.
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The Flow Guage goes down by one.
|Miss...=Karate Joe gasps as the object flies past him. The Flow Guage is emptied completely.}}
|through=Karate Joe gasps as the object flies past him. The Flow Guage is emptied completely.}}
==Results==
==Results==
{{Results
{{Results
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,127

edits

Navigation menu