Karate Man Senior: Difference between revisions

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[[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, the player is in the place of [[Father|Karate Joe's Father]]. This game includes every single function from previous [[Karate Man]] games. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing the A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks.
[[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, the player is in the place of [[Father|Karate Joe's Father]]. This game includes every single function from previous [[Karate Man]] games. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing the A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks.


This game is shown to be more ambitious than any of the other previous Karate Man games, with many more pots to punch and 2 types of combos to do.
This game is shown to be more ambitious than any of the other previous Karate Man games, with many more pots to punch and kicks and combos to do.
==Controls==
==Controls==
{{Controls|At=Tap|Aht=Crouch|Art=Kick|Bht=Begin combo (punching flurry)|Brt=End combo (uppercut}}
{{Controls|At=Tap|Aht=Crouch|Art=Kick|Bht=Begin combo (punching flurry)|Brt=End combo (uppercut}}
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