Rhythm Heaven: Difference between revisions

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The Flick action took the staff a "little getting used to" as they had to make it feel "fair" to the player until they realised that if flicking was combined with the music it would give the players a "good sense of timing". The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into ''Rhythm Heaven''.<ref>https://web.archive.org/web/20090701104808/http://www.rhythmheaven.com/iwata3.html</ref>
The Flick action took the staff a "little getting used to" as they had to make it feel "fair" to the player until they realised that if flicking was combined with the music it would give the players a "good sense of timing". The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into ''Rhythm Heaven''.<ref>https://web.archive.org/web/20090701104808/http://www.rhythmheaven.com/iwata3.html</ref>
Tsunku really liked the idea of the Flick action regardless of the long time to adapt. At that time, he thought of the idea for [[Frog Hop]], which became one of the very first games to be made for ''Rhythm Heaven''.<ref>https://web.archive.org/web/20090701104808/http://www.rhythmheaven.com/iwata4.html</ref>
Tsunku really liked the idea of the Flick action regardless of the long time to adapt. At that time, he thought of the idea for [[Frog Hop]], which became one of the very first games to be made for ''Rhythm Heaven''.<ref>https://web.archive.org/web/20090701104808/http://www.rhythmheaven.com/iwata4.html</ref>
Not unlike many other games, there are various [[Rhythm Heaven/Regional Differences|differences]] across regions.
==Controls==
==Controls==
The controls for ''[[Rhythm Heaven]]'', just like every other game in the series, are very basic. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking, in addition to the L/R buttons that are used in exclusively [[Rockers 2]]. The start button is used to pause during a mini game.
The controls for ''[[Rhythm Heaven]]'', just like every other game in the series, are very basic. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking, in addition to the L/R buttons that are used in exclusively [[Rockers 2]]. The start button is used to pause during a mini game.
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