Karate Man Combos!: Difference between revisions

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{{GameExplain3DS|title = Karate Man Combos!|explain = Karate training at its most intense!<br>Punch the flying objects, and go crazy<br>when a whole mess of them come at you!}}
{{GameExplain3DS|title = Karate Man Combos!|explain = Karate training at its most intense!<br>Punch the flying objects, and go crazy<br>when a whole mess of them come at you!}}
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{{RhythmGame|image=<tabber>Wii=[[File:Karate_Man_Wii.PNG|240px]]|-|3DS=[[File:Karate_Man_Combo.PNG|240px]]</tabber>|bpm=180|number=[[File:ConsoleWii Icon.png|20px]] 34<br>[[File:Console3DS Icon.png|20px]] 108|gift=[[File:ConsoleWii Icon.png|20px]] [[Reading_Material_(Rhythm_Heaven_Fever)#Song_Lyrics_4|Song Lyrics 4]]<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]]|song=[[Lonely Storm]]|stage={{Stage|Wiistage7}}{{Stage|3DSshop6}}}}
{{RhythmGame|image=<tabber>Wii=[[File:Karate_Man_Wii.PNG|240px]]|-|3DS=[[File:Karate_Man_Combo.PNG|240px]]</tabber>|bpm=180|number=[[File:ConsoleWii Icon.png|20px]] 34<br>[[File:Console3DS Icon.png|20px]] 108|gift=[[File:ConsoleWii Icon.png|20px]] [[Reading_Material_(Rhythm_Heaven_Fever)#Song_Lyrics_4|Song Lyrics 4]]<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]]
{{Nihongo|'''Karate Man Combos!'''|カラテ家コンボ|Karateka Konbo}}, known in ''[[Rhythm Heaven Fever]]'' as {{Nihongo|'''Karate Man'''|カラテ家|Karateka}}, is the 34th minigame in ''[[Rhythm Heaven Fever]]'' and the 108th and last minigame in ''[[Rhythm Heaven Megamix]]''. This game features the most recurring character of the ''Rhythm Heaven'' games, [[Karate Joe]], who continues his training of punching objects and learning a new technique - the combo. "[[Lonely Storm]]" is played in this game. The sequel to this game, [[Karate Man 2 (Wii)|Karate Man 2]], is unlocked later on in ''[[Rhythm Heaven Fever]]''.
|flowballs=15
|song=[[Lonely Storm]]|stage={{Stage|Wiistage7}}{{Stage|3DSshop6}}}}
{{Nihongo|'''Karate Man Combos!'''|カラテ家コンボ|Karateka Konbo}}, known in ''[[Rhythm Heaven Fever]]'' as {{Nihongo|'''Karate Man'''|カラテ家|Karateka}}, is the 4th [[Rhythm Game]] of the seventh stage (34th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Shop No. 6]] (108th and final overall), costing 15 [[Flow Ball|Flow Balls]], in ''[[Rhythm Heaven Megamix]]''.
 
The arrange version, [[Karate Man 2 (Wii)|Karate Man 2]], appears in the tenth stage in ''[[Rhythm Heaven Fever]]''.
 
==Gameplay==
==Gameplay==
[[File:Karate_Man_Wii_gameplay.png|thumb|220px]]
[[File:Karate_Man_Wii_gameplay.png|thumb|220px]]
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|220px]]
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|220px]]
The player must press the A button to make Karate Joe punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!!" mark will appear by Karate Joe, signaling an item on the offbeat. There is also a combo, which will appear after a light-bulb (that is glowing blue in ''Megamix'') appears instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks, ending in an uppercut. In ''[[Rhythm Heaven Megamix]]'', the lightbulbs glow blue (as the kicks are also in the same game, whose light bulbs now glow yellow), and the game is colored reddish-orange like [[Karate Man 2 (Wii)|its sequel]].
The player controls [[Karate Joe]], and must punch any pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!!" mark will appear by Karate Joe, signaling an item on the offbeat. There is also a combo, which will appear after a light-bulb (that is glowing blue in ''Megamix'') appears instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks, ending in an uppercut. In ''[[Rhythm Heaven Megamix]]'', the lightbulbs glow blue (as the kicks are also in the same game, whose light bulbs now glow yellow), and the game is colored reddish-orange like [[Karate Man 2 (Wii)|its sequel]].


==Controls==
==Controls==
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