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{{Quote|Feed turnips to the goat.|In-Game Instructions}}
{{Quote|Feed turnips to the goat.|In-Game Instructions}}
[[File:Goat_pachinko.png|thumb]]
[[File:Goat_pachinko.png|thumb]]
The {{Nihongo|'''Stable'''<ref name="ManualUS">Rhythm Heaven Megamix Manual (English)</ref>|ヤギ小屋<ref name="ManualJP">[https://www.nintendo.co.jp/data/software/manual/manual_bpjj.pdf Rhythm Tengoku: The Best+ Manual (Japanese)]</ref>|Yagi Koya}}, also known as the '''Goat Stable'''<ref name="ManualUK">[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/rhythmparadisemegamix/ElectronicManual_Nintendo3DS_RhythmParadiseMegamix_EN.pdf Rhythm Paradise Megamix Manual (UK English)]</ref> in ''[[Rhythm Paradise Megamix]]'', is an extra feature in ''[[Rhythm Heaven Megamix]]'' where the player can {{Nihongo|'''Feed Goat'''|エサをあげる|Esa o ageru}}. The game plays like a pachinko machine as the player feeds [[The Goat]] turnips. It is unlocked after clearing [[Sick Beats#Endless Game|The Second Gate]].
The {{Nihongo|'''Stable'''<ref name="ManualUS">Rhythm Heaven Megamix Manual (English)</ref>|ヤギ小屋<ref name="ManualJP">[https://www.nintendo.co.jp/data/software/manual/manual_bpjj.pdf Rhythm Tengoku: The Best+ Manual (Japanese)]</ref>|Yagi Koya}}, also known as the '''Goat Stable'''<ref name="ManualUK">[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/rhythmparadisemegamix/ElectronicManual_Nintendo3DS_RhythmParadiseMegamix_EN.pdf Rhythm Paradise Megamix Manual (UK English)]</ref> in ''[[Rhythm Paradise Megamix]]'', is an extra feature in ''[[Rhythm Heaven Megamix]]'' where the player can {{Nihongo|'''Feed Goat'''|エサをあげる|Esa o ageru}}. The game plays like a pachinko machine as the player feeds [[The Goat]] turnips. It is unlocked after clearing [[The Second Gate]].
==Gameplay==
==Gameplay==
The game plays out like a retro-styled arcade game complete with music and effects. The player has to throw the turnips at the goat while trying to avoid obstacles that prevent the turnips from reaching her. There are an infinite number of levels in the game.
The game plays out like a retro-styled arcade game complete with chiptune music. The player has to throw the turnips at the goat while trying to avoid obstacles that prevent the turnips from reaching her. Feeding the goat fills a meter on the right, which upon being filled causes a "LEVEL UP". Each level has it's own layout. Some layouts have invisible obstacles which turn visible after a turnip touches them.


The player can use Turnips, which grow in the cafe after playing rhythm games, or use their [[Coins]]. There are three types: normal (green), silver, and gold. Silver turnips give 2x experience as a normal turnip. Gold turnips also give 2x experience, but they can also lead to {{Nihongo|'''Turnip Fever!'''|Golden Chance!|Golden Chance!}} which grants infinite golden turnips for an extended amount of time, depending on the "Chance" being bronze, silver or gold. During this time, the goat turns into the Golden Goat, and returns to her normal form after the time limit ends. Gold and silver turnips can only be obtained through [[Challenge Land]], [[Figure Fighter VS]] or by using [[Coins]].
There are three types of turnips:
*Normal: green turnips, the most common type.
*Silver: fill the meter 2x the usual amount.
*Golden: also fill the meter 2x, but they cause the word "CHANCE" to appear. If the chance goes through, the game enters {{Nihongo|'''Turnip Fever!'''|!GOLDEN CHANCE!|!Golden Chance!}}, which grants infinite golden turnips for an extended amount of time, depending on if the "CHANCE" was bronze, silver or gold. During this time, the goat turns golden herself, and returns to her normal form after the time limit ends.


As the goat levels up, she will lay a golden egg with a [[Mascot]] inside, which can then appear as the loading icon. Certain levels also unlock [[Badges]].
The player can pick the turnips which grow in the [[Café]] infront of the stable after playing [[Rhythm Games]], by winning them from [[Figure Fighter VS]] or in [[Challenge Land]]. Gold and silver turnips can only be obtained through the latter two. The player can also use their [[Coins]], which randomly select one of the three types in exchange for a coin.
==Rewards==
 
#Level 10: [[File:Boondog.png]] [[Boondog]] Mascot and [[File:10GoatBadge.png]] Level 10 Goat [[Badges|Badge]]
As the goat levels up, she lays a golden egg with a [[Mascot]] inside, which can then appear as the loading icon. Certain levels also unlock [[Badges]].
#Level 20: [[File:Dieter.png]] [[Dieter]] Mascot
*Level 10: [[File:Boondog.png]] [[Boondog]] [[Mascot]] and [[File:10GoatBadge.png]] Level 10 Goat [[Badges|Badge]]
#Level 30: [[File:Shep.png]] [[Shep]] Mascot
*Level 20: [[File:Dieter.png]] [[Dieter]] [[Mascot]]
#Level 40: [[File:Donna.png]] [[Donna]] Mascot
*Level 30: [[File:Shep.png]] [[Shep]] [[Mascot]]
#Level 50: [[File:Hairold.png]] [[Hairold]] Mascot and [[File:50GoatBadge.png]] Level 50 Goat Badge
*Level 40: [[File:Donna.png]] [[Donna]] [[Mascot]]
#Level 60: [[File:Eglantine_sprite.png]] [[Eglantine]] Mascot
*Level 50: [[File:Hairold.png]] [[Hairold]] [[Mascot]] and [[File:50GoatBadge.png]] Level 50 Goat [[Badges|Badge]]
#Level 70: [[File:Trey.png]] [[Trey]] Mascot
*Level 60: [[File:Eglantine_sprite.png]] [[Eglantine]] [[Mascot]]
#Level 80: [[File:Saffron.png]] [[Saffron]] Mascot
*Level 70: [[File:Trey.png]] [[Trey]] [[Mascot]]
#Level 90: [[File:Saltwater.png]] [[Saltwater]] Mascot
*Level 80: [[File:Saffron.png]] [[Saffron]] [[Mascot]]
#Level 100: [[File:Paprika.png]] [[Paprika]] Mascot and [[File:100GoatBadge.png]] Level 100 Goat Badge
*Level 90: [[File:Saltwater.png]] [[Saltwater]] [[Mascot]]
#Level 110: [[File:Bertram-0.png]] [[Bertram]] Mascot
*Level 100: [[File:Paprika.png]] [[Paprika]] [[Mascot]] and [[File:100GoatBadge.png]] Level 100 Goat [[Badges|Badge]]
#Level 120: [[File:Betty-0.png]] [[Betty]] Mascot
*Level 110: [[File:Bertram-0.png]] [[Bertram]] [[Mascot]]
#Level 130: [[File:Tibby-1.png]] [[Tibby]] Mascot
*Level 120: [[File:Betty-0.png]] [[Betty]] [[Mascot]]
#Level 140: [[File:Philip.png]] [[Philip]] Mascot
*Level 130: [[File:Tibby-1.png]] [[Tibby]] [[Mascot]]
#Level 150: [[File:Colin-0.png]] [[Colin]] Mascot
*Level 140: [[File:Philip.png]] [[Philip]] [[Mascot]]
#Level 160: [[File:Tibbysmom.png]] [[Tibby's Mom]] Mascot
*Level 150: [[File:Colin-0.png]] [[Colin]] [[Mascot]]
#Level 170: [[File:Barista-0.png]] [[Barista]] Mascot
*Level 160: [[File:Tibbysmom.png]] [[Tibby's Mom]] [[Mascot]]
#Level 180: [[File:Goat.png]] [[The Goat]] Mascot
*Level 170: [[File:Barista-0.png]] [[Barista]] [[Mascot]]
#Level 190: [[File:Rupert.png]] [[Rupert]] Mascot
*Level 180: [[File:Goat.png]] [[The Goat]] [[Mascot]]
#Level 200: [[File:Samuraidrummer.png]] [[Samurai Drummer]] Mascot and [[File:200GoatBadge.png]] Level 200 Goat Badge
*Level 190: [[File:Rupert.png]] [[Rupert]] [[Mascot]]
#*After level 200, every layout is randomly selected from previous levels upon entering the game.
*Level 200: [[File:Samuraidrummer.png]] [[Samurai Drummer]] [[Mascot]] and [[File:200GoatBadge.png]] Level 200 Goat [[Badges|Badge]]
#**After certain level checkpoints from this point on, the backgrounds change color and design.
*After level 200, every layout is randomly selected from previous levels upon entering the game.
#*After level 999, the player reaches Level MAX. Here the background changes into cloud resembling the goat's face.
*After certain level checkpoints from this point on, the backgrounds change color and design.
*After level 999, the player reaches Level MAX. Here the background changes into cloud resembling the goat's face.
==Trivia==
==Trivia==
*The goat will fall asleep if left alone for too long.
*The goat sometimes reacts to missed turnips; for example, she may open her mouth desparately and cry, or she may huff. She may fall asleep if left alone for too long.
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
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<references/>
<references/>
{{RHM}}
{{RHM}}
[[Category:Rhythm Heaven Megamix]]
[[Category:Café]]
[[Category:Café]]
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