Built to Scale (DS): Difference between revisions

Jump to navigation Jump to search
m
no edit summary
m (no english)
Tag: 2017 source edit
mNo edit summary
Line 1: Line 1:
{{Featured}}
{{Featured}}
{{GameExplainDS
{{GameExplainDS|title=Built to Scale|explain=Feel the rhythm of<br>the factory line as<br>you build...stuff. It's<br>hard to explain, so<br>just try playing it.}}
|title=Built to Scale
{{RhythmGame
|explain=Feel the rhythm of<br>the factory line as<br>you build...stuff. It's<br>hard to explain, so<br>just try playing it.}}
|name=Built to Scale
{{RhythmGame|name=Built to Scale|image=[[File:Built_to_Scale.png|192px]]|bpm=98 - 131.9|number=[[File:ConsoleDS Icon.png|20px]] 1|gift=[[File:ConsoleDS Icon.png|20px]] [[Music Corner|Built to Scale]]|stage={{Stage|DSstage1}}}}
|image=<tabber>DS=[[File:Built_to_Scale.png]]</tabber>
 
|bpm=98 - 131.9
{{Nihongo|'''Built to Scale'''|組み立て|Kumitate}} is the 1st game in ''[[Rhythm Heaven]]''. It involves a factory worker making [[Widgets]] by shooting rods into squares. The arrange variant, [[Built to Scale 2 (DS)|Built to Scale 2]], is unlocked later on.
|number=[[File:ConsoleDS Icon.png|20px]] 1
|gift=[[File:ConsoleDS Icon.png|20px]] [[Music Corner|Built to Scale]]
|stage={{Stage|DSstage1}}}}
{{Nihongo|'''Built to Scale'''|組み立て|Kumitate}} is the 1st [[Rhythm Game]] in ''[[Rhythm Heaven]]''. It involves a factory worker making [[Widgets]] by shooting rods into squares. The arrange version, [[Built to Scale 2 (DS)|Built to Scale 2]], is unlocked later on.
==Gameplay==
==Gameplay==
[[File:Built to Scale Gameplay.png|thumb|right|Gameplay of Built to Scale|192px]]
[[File:Built to Scale Gameplay.png|thumb]]
The player shoots a rod through the center of the squares that pass by each other. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals.
The player shoots a rod through the center of the squares that pass by each other. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals.
==Controls==
==Controls==
Line 30: Line 33:
==Appearances==
==Appearances==
<gallery>
<gallery>
Built to Scale Gameplay.png|Built to Scale<br>[[Remix 10 (DS)|Remix 10]]
Built to Scale Gameplay.png|[[Built to Scale (DS)|Built to Scale]]<br>[[Remix 10 (DS)|Remix 10]]
Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]]
Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]]
Built to Scale 2 gameplay.png|[[Built to Scale 2 (DS)|Built to Scale 2]]
Built to Scale 2 gameplay.png|[[Built to Scale 2 (DS)|Built to Scale 2]]
Line 57: Line 60:
|mnkr=Assembling Things}}
|mnkr=Assembling Things}}
{{Game Navigation}}
{{Game Navigation}}
<!-- Interlanguage links -->
[[Category:Long Version Games]]
[[Category:Pages with verified BPM]]
[[de:Beatfabrik]]
[[de:Beatfabrik]]
[[Category:Rhythm Heaven Games]]
[[Category:Rhythm Games]]
[[Category:Games that have a sequel]]
[[Category:Remix 1 (DS)]]
[[Category:Games Not In Megamix]]
[[Category:Pages with verified BPM]]
[[Category:Complete the Beat Games]]
[[Category:Built to Scale Games]]
[[Category:Long Version Games]]
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,127

edits

Navigation menu