Cosmic Rhythm Rally: Difference between revisions

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The gameplay lasts longer and is more fast paced in comparison with ''Rhythm Heaven''<nowiki/>'s Rhythm Rally or ''Rhythm Heaven Megamix''<nowiki/>'s Rhythm Rally 2.
The gameplay lasts longer and is more fast paced in comparison with ''Rhythm Heaven''<nowiki/>'s Rhythm Rally or ''Rhythm Heaven Megamix''<nowiki/>'s Rhythm Rally 2.
The camera is not always facing the opponent, unlike in the first two Rhythm Rally games; it moves constantly and blocks their view, with the objective of causing them to rely more on the rhythm of the ball's bounces.
The camera is not always facing the opponent, unlike in the first two Rhythm Rally games; it moves constantly and blocks their view, with the objective of causing them to rely more on the rhythm of the ball's bounces.
There is also a new move called the high-speed rally, which is cued by eight cowbell sounds, each of them half a beat apart. It is a faster variant of the regular rally and lasts for two measures.there is also a planet that sometimes blocks the view
There is also a new move called the high-speed rally, which is cued by eight cowbell sounds, each of them half a beat apart. It is a faster variant of the regular rally and lasts for two measures. There is also a planet that sometimes blocks the view.
==Controls==
==Controls==
===Rhythm Heaven===
===Rhythm Heaven===
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==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace! = The player will successfully continue the rally.
{{Timing|Ace! = The player will successfully continue the rally.
|Early!/Late! = The player hits the ball off the table.|Miss... = The ball falls into the players side. The coach will bring out another ball.}}
|Early!/Late! = The player hits the ball off the table.
|Miss... = The ball falls into the player's side. The coach will bring out another ball.
}}
==Results==
==Results==
{{Results|Console=DS|caption=The ref says...|cp_DEF_Ng=You don't seem to grasp the basics.<br>You're not a good judge of distance.<br>You need to work on the fast bits.|cp_DEF_Hi=You've got great reflexes!<br>You have a good eye for distance.<br>You've got the basics down!<br>That was a fantastic rally!}}
{{Results|Console=DS|caption=The ref says...|cp_DEF_Ng=You don't seem to grasp the basics.<br>You're not a good judge of distance.<br>You need to work on the fast bits.|cp_DEF_Hi=You've got great reflexes!<br>You have a good eye for distance.<br>You've got the basics down!<br>That was a fantastic rally!}}
{{Results|Console=3DS|caption=Table Talk|cp_DEF_Ng=You don't seem to grasp the basics.<br>You need to work on the fast bits.<br>The slow balls tripped you up.|cp_DEF_Hi=You've nailed the fundamentals!<br>You've got great reflexes.<br>Slow balls were no problem for you."}}
{{Results|Console = 3DS|caption = Table Talk|cp_DEF_Ng = You don't seem to grasp the basics.<br>You need to work on the fast bits.<br>The slow balls tripped you up.|cp_DEF_Hi = You've nailed the fundamentals!<br>You've got great reflexes.<br>Slow balls were no problem for you.}}


==Epilogue==
==Epilogue==

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