Micro-Row 2 (Wii): Difference between revisions

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==Appearance/Gameplay Differences==
==Appearance/Gameplay Differences==
[[File:Micro-Row.png|thumb|The microbes after their U-turn]]ther than the path the microbes take, there are no major visual differences.
[[File:Micro-Row.png|thumb|The microbes after their U-turn]]Other than the path the microbes take, there are no major visual differences.


The game is the same gameplay-wise as the original, requiring the your microbe to launch to the beat while listening for cues. However, the game does something unique by having a tutorial before the game starts. The tutorial teaches a new cue, two notes in quick succession. When this cue happens, the microbes will quickly launch forward twice (this is faster the the three-hit cue), requiring the player to do so as well. The song incorporates this cue while also having the other two cues as well.
The game is the same gameplay-wise as the original, requiring the your microbe to launch to the beat while listening for cues. However, the game does something unique by having a tutorial before the game starts. The tutorial teaches a new cue, two notes in quick succession. When this cue happens, the microbes will quickly launch forward twice (this is faster the the three-hit cue), requiring the player to do so as well. The song incorporates this cue while also having the other two cues as well.
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