Built to Scale (DS): Difference between revisions

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''This article is about the version of Built to Scale that appears in [[Rhythm Heaven]]. For the version found in [[Rhythm Heaven Fever]] and [[Rhythm Heaven Megamix]], see [[Built to Scale (Wii)|this]].''
{{Icons|featured}}
{{Icons|featured}}
{{GameExplainDS
{{GameExplainDS
|title = Built to Scale
|title=Built to Scale
|explain = Feel the rhythm of<br>the factory line as<br>you build...stuff. It's<br>hard to explain, so<br>just try playing it.}}
|explain=Feel the rhythm of<br>the factory line as<br>you build...stuff. It's<br>hard to explain, so<br>just try playing it.}}
{{Game-Nav
{{Game-Nav
|Minigame_infobox/Data = N/A
|Minigame_infobox/Data = N/A
|Minigame_infobox/Data2 = Glee Club 2}}
|Minigame_infobox/Data2 = Glee Club 2}}
{{Template:Minigame infobox
{{Minigame infobox
|image = [[File:Built_to_Scale.png|280px]]
|Name={{PAGENAME}}
|jname = 組み立て
|jname=組み立て
|rname = Kumitate
|rname=Kumitate
|Debut = [[Rhythm Heaven]]
|image=<tabber>Rhythm Heaven=[[File:Built_to_Scale.png|192px]]</tabber>|-
|Number = 1
|BPM=98 - 131.9
|Reward = Built to Scale song
|Debut=Rhythm Heaven
|BPM = 98 - 131.9
|Number=[[File:ConsoleDS Icon.png|20px]] 1
|Song = Built to Scale
|Reward=[[File:ConsoleDS Icon.png|20px]] [[Music List|Built to Scale]]}}
|song = Built to Scale}}
{{Nihongo|'''Built to Scale'''|組み立て|Kumitate}} is the 1st game in ''[[Rhythm Heaven]]''. It involves a factory worker making [[Widgets]] by shooting rods into squares. The arrange variant, [[Built to Scale 2 (DS)|Built to Scale 2]], is unlocked later on.
{{Nihongo|'''Built to Scale'''|組み立て|Kumitate}} is the first game in ''[[Rhythm Heaven]]''. It features recurring [[Widgets]] that you must shoot rods through. The arrange variant, [[Built to Scale 2 (DS)|Built to Scale 2]], is unlocked later on.
==Gameplay==
==Gameplay==
[[File:Built to Scale Gameplay.png|thumb|right|Gameplay of Built to Scale|192px]]The player shoots a rod through the center of the squares that pass by each other. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". During the level, the screen becomes dark with a spot light in the middle and it becomes harder to rely on visuals. This part of the level forces the user to use the audio to win.
[[File:Built to Scale Gameplay.png|thumb|right|Gameplay of Built to Scale|192px]]
The player shoots a rod through the center of the squares that pass by each other. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals.
==Controls==
==Controls==
{{Controls|Th=Prepare to shoot|F=Shoot rod}}
{{Controls|Th=Prepare to flick|Tr=Return to idle|F=Flick rod}}
 
==[[Timing Display]]==
==Timing Display==
{{Timing|Ace!=The rod hits both squares and connects them with a satisfying clink.|Early!/Late!=The rod knocks the squares down, and only the rod itself goes down the conveyor belt.|Miss...= The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.}}
{{Timing|Ace!=The rod hits both squares and connects them with a satisfying clink sound.|Early!/Late!=The rod will hit both squares, but knock them down, only sending the rod itself down the conveyor belt.|Miss...= The rod and squares never make contact, and the squares will roll into the nearby slots and disappear through them.}}
==Results==
==Results==
{{Results
{{Results
|Console = DS
|Console=DS
|caption = Built to Scale Results
|caption=Built to Scale Results
|cp_DEF_Ng = You're not quite there yet.<br>Don't focus too much on visuals.
|cp_DEF_Ng=You're not quite there yet.<br>Don't focus too much on visuals.
|cp_DEF_Hi = Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}}
|cp_DEF_Hi=Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}}
==Epilogue==
==Epilogue==
<gallery>
<gallery>
Line 42: Line 39:
Built to Scale Gameplay.png|Built to Scale<br>[[Remix 10 (DS)|Remix 10]]
Built to Scale Gameplay.png|Built to Scale<br>[[Remix 10 (DS)|Remix 10]]
Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]]
Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]]
Built to Scale 2 gameplay.png|[[Built to Scale 2 (DS)|Built to Scale 2]]<br>[[Remix 9 (DS)|Remix 9]]
Built to Scale 2 gameplay.png|[[Built to Scale 2 (DS)|Built to Scale 2]]
Built to Scale Remix 9.png|[[Remix 9 (DS)|Remix 9]]
</gallery>
</gallery>
==Demo==
==Trivia==
A demo was released on the [[wikipedia:Wii Menu#Nintendo_Channel|Nintendo Channel]] around 2008 for ''Rhythm Heaven''. It featured Built to Scale, one of the three games playable in the demo.
*This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games.
== Trivia ==
*This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series that did not return in [[Rhythm Heaven Megamix]].
* This is the first of the three [[Built to Scale (Disambiguation)|Built to Scale]] games to be officially named Built to Scale.
** This is the only one to have 3D graphics.
* Missing the last widget costs you the medal.
* This is the only time (not counting [[Built to Scale 2 (DS)|Built to Scale 2]]) in which the rods are white, as opposed to red in other installments.
* The audio cues are part of the song used. Due to this, if the visual cues are altered, they would not make any sound. The same goes for its sequel.
* This game and it's sequel are the only two 3D games in the series that did not return in [[Rhythm Heaven Megamix]].
==Video==
==Video==
[[File:Rhythm Heaven - Built to Scale (Perfect) (English)-0|thumb|center|300 px]]
[[File:Rhythm Heaven - Built to Scale (Perfect) (English)-0|thumb|center|300 px]]
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
|jp = 組み立て
|jp=組み立て
|rojp = Kumitate
|rojp=Kumitate
|mnjp = Assembly
|mnjp=Assembly
|us = Built to Scale
|us=Built to Scale
|fr = A la chaîne
|fr=A la chaîne
|mnfr = To the chain
|mnfr=To the chain
|du = Beatfabrik
|du=Beatfabrik
|mndu = Beatfactory
|mndu=Beatfactory
|es = A Escala
|es=A Escala
|mnes = To scale
|mnes=To scale
|it = Fatti ad arte
|it=Fatti ad arte
|mnit = Artfully made
|mnit=Artfully made
|kr = 부품 조립
|kr=부품 조립
|rokr = Bupum Jolib
|rokr=Bupum Jolib
|mnkr = Assembling Things}}
|mnkr=Assembling Things}}
{{Game Navigation}}
{{Game Navigation}}
<!-- Interlanguage links -->
<!-- Interlanguage links -->
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