Shoot-'em-up 2: Difference between revisions

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This game is played in first person view from the spaceship. A varying number of aliens will appear on the screen one by one in groups. All aliens have appeared when the music reaches the end of its chorus. The player must then repeat the number and time they appeared, relying on the rhythm of the music. If a beat is missed, that alien will escape.
This game is played in first person view from the spaceship. A varying number of aliens will appear on the screen one by one in groups. All aliens have appeared when the music reaches the end of its chorus. The player must then repeat the number and time they appeared, relying on the rhythm of the music. If a beat is missed, that alien will escape.
==Controls==
==Controls==
===Button Mode===
{{Controls|AorDt = Shoot}}
*A or D-Pad: Shoot
===Simple Tap Mode===
*Tap: Shoot
==Timing Notes==
==Timing Notes==
*Hit: The alien is destroyed completely.
{{Timing|Ace!=The alien is destroyed completely.|Early!/Late!=The alien is only disabled, not completely destroyed. '''In ''[[Rhythm Heaven]]'', a barely counts as a hit when going for a Perfect, but it counts as a miss when going for a Superb. In ''[[Rhythm Heaven Megamix]]'', a barely always counts as a miss.'''|Miss...=The alien damages the player's spaceship.}}
*Barely: The alien is only disabled, not completely destroyed. '''In ''[[Rhythm Heaven]]'', a barely counts as a hit when going for a Perfect, but it counts as a miss when going for a Superb. In ''[[Rhythm Heaven Megamix]]'', a barely always counts as a miss.'''
*Miss: The alien damages the player's spaceship.
==Results==
==Results==
{{Results
{{Results
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