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(Still work needs to be done, namely listing all the music and drums, and possibly marking what is available from the start and what must be unlocked.)
 
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Here the player can access a selection of tracks from the game, depending of the amount of [[Perfect|Perfects]] obtained thus far. On the '''MUSIC LIST''', the player can choose to listen to music, drum to it, move the tracks around or mark them.
Here the player can access a selection of tracks from the game, depending of the amount of [[Perfect|Perfects]] obtained thus far. On the '''MUSIC LIST''', the player can choose to listen to music, drum to it, move the tracks around or mark them.
[[File:Drum Studio Listen.png|thumb|220x220px]]
[[File:Drum Studio Listen.png|thumb|220x220px]]
While {{Nihongo|'''Listening'''|リスニング|Risuningu}}, [[Anata]] appears in the [[Drum Lessons]] area, but instead of playing, he drinks coffee while the music plays. The [[Samurai Drummer]] is absent as well.The background displays various patterns or scenes depending on the track. After the song ends, it moves on to the next track that has a checkmark in the list, and loops to the top after the last track. Unlike the next [[Rhythm Heaven|two]] [[Rhythm Heaven Fever|games]], the player can't set the tracks to shuffle or play in order, and the tracks are usually in whatever order they were added as [[Gift|Gifts]] through the [[Perfect]] Campaign unless the player decides to move them around. The player can press the Select button to return to the Studio menu at any time.
While {{Nihongo|'''Listening'''|リスニング|Risuningu}}, [[Anata]] appears in the [[Drum Lessons]] area, but instead of playing, he drinks coffee while the music plays. The [[Samurai Drummer]] is absent as well. The background displays various patterns or scenes depending on the track. After the song ends, it moves on to the next track that has a checkmark in the list, and loops to the top after the last track. Unlike the next [[Rhythm Heaven|two]] [[Rhythm Heaven Fever|games]], the player can't set the tracks to shuffle or play in order, and the tracks are usually in whatever order they were added as [[Gift|Gifts]] through the [[Perfect]] Campaign unless the player decides to move them around. The player can press the Select button to return to the Studio menu at any time.
[[File:Rhythm Tengoku Studio Save Performance.png|thumb|220x220px]]
[[File:Rhythm Tengoku Studio Save Performance.png|thumb|220x220px]]
When the player chooses {{Nihongo|'''Drumming'''|ドラミング|Doramingu}}', they first must choose the drums from the '''DRUMS LIST''', collected from the [[Perfect]] Campaign. The various drums make different sounds. The controls are the same as in the [[Drum Lessons]], and they can be considered a "practice" of sorts for this mode and [[Live]]. While drumming, the normal drum beat of the song is removed. After the song ends, the player can save their performance, but they can only save up to 10 performances<ref>"演奏データは10コしか残せません。 データは残らないけど演奏する?" (You can only save 10 pieces of performance data. You can't save any data, but do you want to play?) ~ Message in the Studio, [[Rhythm Tengoku|''Rhythm Tengoku'']]</ref>. There is also a "Silence" track which allows the player to drum freely, essentially composing a song.
When the player chooses {{Nihongo|'''Drumming'''|ドラミング|Doramingu}}', they first must choose the drums from the '''DRUMS LIST''', collected from the [[Perfect]] Campaign. The various drums make different sounds. The controls are the same as in the [[Drum Lessons]], and they can be considered a "practice" of sorts for this mode and [[Live]]. While drumming, the normal drum beat of the song is removed. After the song ends, the player can save their performance, but they can only save up to 10 performances<ref>"演奏データは10コしか残せません。 データは残らないけど演奏する?" (You can only save 10 pieces of performance data. You can't save any data, but do you want to play?) ~ Message in the Studio, [[Rhythm Tengoku|''Rhythm Tengoku'']]</ref>. There is also a silent track which allows the player to drum freely, essentially composing a song.


The player can use {{Nihongo|'''Narabikae'''|ならびかえ|Sorting}} to sort the music and {{Nihongo|'''Check'''|チェック|Chekku}} to mark a track for Listening mode.
The player can use {{Nihongo|'''Narabikae'''|ならびかえ|Sorting}} to sort the music and {{Nihongo|'''Check'''|チェック|Chekku}} to mark a track for Listening mode.
==Music List==
==Music List==
((To be added))
The very first track in the list is pure silence, allowing the player to compose their own music on the drums. Here, the prompt to save the performance happens when quitting with the Select button, as there is no "end" to reach.
*{{Nihongo|'''Silent'''|サイレント|Sairento}}
*{{Nihongo|'''[[Karate Man Returns!]]'''|カラテ家|Karateka}}
*{{Nihongo|'''[[The Clappy Trio 2]]'''|パチパチ三人衆|Pachi Pachi Sanninshu}}
*{{Nihongo|'''[[Tap Trial]]'''|タップダンズ|Tap Dance}}
*{{Nihongo|'''[[Space Dance]]'''|スペースダンス|Space Dance}}
*{{Nihongo|'''[[Koi no Honey Sweet Angel]]'''|恋のハニースイ~トエンジェル|Koi no Hanī Sui~to Enjeru}}
*{{Nihongo|'''[[WISH Kimi o Matenakute]]'''|WISH 君を待てなくて|WISH Kimi o Matenakute}}
*{{Nihongo|'''[[Night Walk]]'''|ナイトウォーク|Night Walk}}
*{{Nihongo|'''[[The☆Bon Odori]]'''|ザ☆ぼんおどり|The☆Bon Odori}}
*{{Nihongo|'''[[Bon Dance]]'''|ボンダンス|Bon Dance}}
*{{Nihongo|'''[[Cosmic Dance]]'''|コスモダンス|Cosmo Dance}}
*{{Nihongo|'''[[Rhythm Tweezers 2]]'''|リズム脱毛|Rhythm Datsumō}}
*{{Nihongo|'''[[The Snappy Trio]]'''|バリバリ三人衆|Bari Bari Sanninshu}}
*{{Nihongo|'''[[Tap Trial 2]]'''|スーパータップ|Super Tap}}
*{{Nihongo|'''[[Mahou Tsukai]]'''|まほうつかい|Mahō Tsukai}}
*{{Nihongo|'''[[Marching Orders]]'''|マーチャ|Marcher}}
*{{Nihongo|'''[[Spaceball]]'''|エアーバッター|Air Batter}}
*{{Nihongo|'''[[Sneaky Spirits 2]]'''|しろいおばけ|Shiroi Obake}}
*{{Nihongo|'''[[Iai Giri]]'''|ゐあひ斬り|Iai Giri}}
*{{Nihongo|'''[[Rat Race]]'''|こっそりラット|Kossori Rat}}
*{{Nihongo|'''[[Sick Beats]]'''|バイキンはかせ|Baikin Hakase}}
*{{Nihongo|'''[[Showtime]]'''|ショータイム|Shōtaimu}}
*{{Nihongo|'''[[Bunny Hop]]'''|ウサギとび|Usagi Tobi}}
*{{Nihongo|'''[[Tram to Poline]]'''|トランとポリン|Toran to Porin}}
*{{Nihongo|'''[[Quiz Show]]'''|クイズ|Quiz}}
*{{Nihongo|'''[[Power Calligraphy]]'''|リズムお習字|Rhythm o Shuji}}
*{{Nihongo|'''[[Polyrhythm]]'''|ポリリズム|Poririzumu}}
*{{Nihongo|'''[[Bouncy Road]]'''|ホッピングロード|Hoppingu Rōdo}}
*{{Nihongo|'''[[Toss Boys]]'''|トスボーイズ|Tosu Bōizu}}
*{{Nihongo|'''[[Hanabi]]'''|花火|Hanabi}}
*{{Nihongo|'''[[Remix 7 (GBA)|Remix 7]]'''|リミックス7|Rimikkusu 7}}
*{{Nihongo|'''[[Remix 8 (GBA)|Remix 8]]'''|リミックス8|Rimikkusu 8}}
*{{Nihongo|'''[[Remix 6 (GBA)|Remix 6]]'''|リミックス6|Rimikkusu 6}}
*{{Nihongo|'''[[Rhythm Tengoku|Title]]'''|タイトル|Taitoru}}
*{{Nihongo|'''[[Rhythm Tengoku#Rhythm-kan Sokutei|Menu]]'''|メニュー|Menyū}}
*{{Nihongo|'''[[Rhythm Tengoku#List of Rhythm Games|Game Select]]'''|ゲームセレクト|Gēmu Serekuto}}
*{{Nihongo|'''[[Rhythm Shiryo Shitsu]]'''|リズム資料室|Rizumu Shiryō Shitsu}}
*{{Nihongo|'''Opening'''|オープニング|Ōpuningu}}
*{{Nihongo|'''[[Staff Credits]]'''|スタッフクレジット|Sutaffu Kurejitto}}
*{{Nihongo|'''[[Rhythm Tengoku#List of Rhythm Games|Game Select 2]]'''|ゲームセレクト2|Gēmu Serekuto 2}}
*{{Nihongo|'''[[Café]] Counsel'''|喫茶カウンセル|Kissa Kaunseru}}
*{{Nihongo|'''[[Try Again]]'''|やりなおし|Yarinaoshi}}
*{{Nihongo|'''[[OK]]'''|平凡|Heibon}}
*{{Nihongo|'''[[Superb]]'''|ハイレベル|High-Level}}
*{{Nihongo|'''[[Perfect]]'''|パーフェクト|Pāfekuto}}
==Drums List==
==Drums List==
((To be added))
Each drum set produces different sounds, ranging from realistic to ridiculous. Some sets do a hi-hat when pressing Up on the D-Pad, while others do a drumroll<ref>"ドラムセットによって十字ボタンの上はハイハットだったりロールだったりします。" (Depending on the drum set, Up on the D-pad will either be a hi-hat or a drumroll.) ~ [[Samurai Drummer]] in the [[Drum Lessons]], Short 4, [[Rhythm Tengoku|''Rhythm Tengoku'']]</ref>. All other controls remain the same.
*{{Nihongo|'''Double Drum'''|フツーなドラム|Futsūna Doramu}} ~ Unlocked from the start.
*{{Nihongo|'''Dry Drum'''|ドライなドラム|Doraina Doramu}} ~ Unlocked with a [[Perfect]] on [[Marching Orders|Marcher]].
*{{Nihongo|'''Power Drum'''|パワーなドラム|Pawāna Doramu}} ~ Unlocked with a [[Perfect]] on [[Sneaky Spirits 2|Shiroi Obake]].
*{{Nihongo|'''Techno Drum'''|テクノなドラム|Tekunona Doramu}} ~ Unlocked with a [[Perfect]] on [[Hopping Road 2]].
*{{Nihongo|'''Matte Drum'''|マットなドラム|Mattona Doramu}} ~ Unlocked with a [[Perfect]] on [[Bouncy Road|Hopping Road]].
*{{Nihongo|'''Asia Drum'''|アジアなドラム|Ajiana Doramu}} ~ Unlocked with a [[Perfect]] on [[Iai Giri]].
*{{Nihongo|'''Light Drum'''|ライトなドラム|Raitona Doramu}} ~ Unlocked with a [[Perfect]] on [[Ninja Bodyguard|Ninja]].
*{{Nihongo|'''Hard Drum'''|ハードなドラム|Hādona Doramu}} ~ Unlocked with a [[Perfect]] on [[Shiroi Obake 2]].
*{{Nihongo|'''Hat-Tech Drum'''|ハットテクなドラム|Hattotekuna Doramu}} ~ Unlocked with a [[Perfect]] on [[Rhythm Datsumo 2]].
*{{Nihongo|'''Heel-Tech Drum 1'''|カカトテクなドラム 1|Kakatotekuna Doramu 1}} ~ Unlocked with a [[Perfect]] on [[Marcher 2]].
*{{Nihongo|'''Heel-Tech Drum 2'''|カカトテクなドラム 2|Kakatotekuna Doramu 2}} ~ Unlocked with a [[Perfect]] on [[Polyrhythm 2]].
*{{Nihongo|'''Effects Drum'''|音効なドラム|Onkōna Doramu}} ~ Unlocked with a [[Perfect]] on [[Remix 1 (GBA)|Remix 1]].
*{{Nihongo|'''Tap Drum'''|タップなドラム|Tappuna Doramu}} ~ Unlocked with a [[Perfect]] on [[Rat Race|Kossori Rat]].
*{{Nihongo|'''Wind Drum'''|風切るドラム|Kaze Kiru Doramu}} ~ Unlocked with a [[Perfect]] on [[Toss Boys]].
*{{Nihongo|'''Samurai Drum'''|さむらいドラム|Samurai Doramu}} ~ Unlocked with a [[Perfect]] on [[Karateka 2]].
==Trivia==
*Several tracks in the Music List differ from what they are like during gameplay. For example:
**[[Showtime]] is a looped track, while the game ends before the first loop completes.
**[[Tram and Poline]] is also looped twice with a defined end.
**[[Spaceball]] and [[Marching Orders]] end after the point the games would fade out.
**[[Night Walk]]'s tempo is a little faster than in-game.
**[[power Calligraphy]] has an extra hyoshigi click which isn't heard during gameplay, as it ends before the last note plays.
**[[Polyrhythm]] speeds up on the second half, and has a defined ending.
**[[Iai Giri]], [[Rat Race]] and [[Bunny Hop]] use specialized tracks meant to help with their gameplay during the game, and they have separate ones specifically for the Studio.
**[[Remix 1 (GBA)|Remix 1]], [[Remix 2 (GBA)|Remix 2]], [[Remix 4 (GBA)|Remix 4]], [[Rap Men]], [[Rap Women]], [[Ninja Bodyguard]], [[Sick Beats|Baikin Hakase]], [[Uma Machine]]'s four tracks, the three [[Practice]] Themes, the music from the [[Rhythm Toys]], [[Endless Games]] and [[Drum Lessons]] Selection Menus, the [[Rhythm-kan Sokutei]] Results Theme, [[Rap Machine]], and the arrange variants aside from [[The Snappy Trio]], [[Bon Dance]], [[Cosmic Dance]] and [[Tap Trial 2]] are all missing from the music list.
***Most of these differences are shared with how the tracks are represented on the [[Rhythm Tengoku Complete Music Collection]], with the exception that [[Tram to Poline]] fades out when the game would end, rather than looping, and most of the missing music is included.
 
*''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'' allow the player to listen to music in much the same way through the [[Café]], where once again most tracks need to be unlocked as [[gift]]s from the [[Perfect]] Campaign. The player cannot drum to them, however, nor can they sort the tracks. Instead, they can choose to listen in order or shuffled.
**In ''[[Rhythm Heaven Megamix]]'', the player is able to Play Music and view the epilogue slide show in the [[Museum]], the music being purchased from the [[Shop]] this time. If they start them while pressing down 🄻 and 🅁, they can drum to the music with the same controls as the [[Drum Lessons]] and Studio<ref>"Oh, hey, did you know you can now watch the epilogue slide show in the museum? I'll tell you a secret about that... If you start while pressing down 🄻 and 🅁, something good may happen. Try that in Play Music too. That's all the trade secrets I can give away in one visit. See you later!" ~ [[Barista]] at the [[Café]], ''Rhythm Heaven Megamix''</ref>. Rather than playing as [[Anata]], Spooky of the [[Tiny Ghosts]] is used instead. The player cannot save their performances.
==References==
<references />
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