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|rname = Kosumo Pin Pon|BPM = 210|Song = | |rname = Kosumo Pin Pon|BPM = 210|Song = | ||
|song = }} | |song = }} | ||
{{Nihongo|'''Cosmic Rhythm Rally'''|コスモピンポン|Cosmo Ping-Pong}}, known in ''[[Rhythm Heaven]]'' as {{Nihongo|'''Rhythm Rally 2'''|ピンポン2|Ping-Pong 2}}, is the 36th minigame in ''[[Rhythm Heaven]]'' and the 87th minigame in ''[[Rhythm Heaven Megamix]]''. It | {{Nihongo|'''Cosmic Rhythm Rally'''|コスモピンポン|Cosmo Ping-Pong}}, known in ''[[Rhythm Heaven]]'' as {{Nihongo|'''Rhythm Rally 2'''|ピンポン2|Ping-Pong 2}}, is the 36th minigame in ''[[Rhythm Heaven]]'' and the 87th minigame in ''[[Rhythm Heaven Megamix]]''. It is the sequel to [[Rhythm Rally 2]]. The song is extended, the ping-pong game takes place in outer space, and the [[Paddler|Paddlers]] (in [[Rhythm Heaven]]) are replaced with [[Cosmic Dancers]] in the [[Rhythm Heaven Megamix|Megamix]] version of the game. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Rhythm_Rally_2_gameplay.png|thumb|192px]] | [[File:Rhythm_Rally_2_gameplay.png|thumb|192px]] | ||
[[File:Cosmo_Rally_gameplay.PNG|thumb|192px]] | [[File:Cosmo_Rally_gameplay.PNG|thumb|192px]] | ||
The gameplay is the same as before, but it's longer and more | The gameplay is the same as before, but it's longer and more fast-paced. | ||
The camera | The camera isn't always facing the opponent, unlike in the first two Rhythm Rally games; it moves constantly, distracting the player (sometimes even blocking their view) and making them rely more on the rhythm of the ball's bounces. | ||
There is also a new move called the high-speed rally, cued by eight cowbell sounds separated by a half-beat. It is a faster variant of the regular rally and lasts for two measures. | |||
==Controls== | ==Controls== | ||
===''[[Rhythm Heaven]]''=== | ===''[[Rhythm Heaven]]''=== | ||
*Hold | *Hold: Prepare paddle | ||
*Flick: | *Flick: Return ball | ||
===''[[Rhythm Heaven Megamix]]''=== | ===''[[Rhythm Heaven Megamix]]''=== | ||
====Button Mode==== | ====Button Mode==== | ||
*A: | *A: Return ball | ||
====Simple Tap Mode==== | ====Simple Tap Mode==== | ||
*Tap: | *Tap: Return ball | ||
==Timing Notes== | ==Timing Notes== | ||
*Hit: The player | *Hit: The player continues the rally. | ||
*Barely: The player hits the ball off the table, and a "doink" sound can be heard. '''A barely counts as a miss'''. | *Barely: The player hits the ball, but it goes off the table, and a "doink" sound can be heard. '''A barely counts as a miss'''. | ||
*Miss: The ball falls into the | *Miss: The ball falls into the player's side, a whistle is heard, and a new ball appears on the opposing side. | ||
==Rating Notes== | ==Rating Notes== | ||
===''[[Rhythm Heaven]]''=== | ===''[[Rhythm Heaven]]''=== | ||
Line 95: | Line 96: | ||
==Trivia== | ==Trivia== | ||
* | *Cosmic Rhythm Rally is one of the four sequels in ''[[Rhythm Heaven]]'' to introduce a new cue and a practice section for said cue, the others being [[Fan Club 2]], [[Fillbots 2 (DS)|Fillbots 2]], and [[Rockers 2]]. | ||
*In ''[[Rhythm Heaven]]'', | *In ''[[Rhythm Heaven]]'', this and [[Rhythm_Rally 2|Rhythm Rally]] have the same Superb epilogue message ("Nothing beats a good rally!"). | ||
*This one of the few games in ''[[Rhythm Heaven Megamix]]'' to get a major overhaul in | *This is one of the few games in ''[[Rhythm Heaven Megamix]]'' to get a major overhaul in its visuals compared to its original version, which is in [[Rhythm Heaven]]. Most notably, the Paddlers were replaced with Cosmic Dancers. | ||
*This is the only threequel game to have a new practice section and a new cue in ''[[Rhythm Heaven Megamix]]''. | *This is the only threequel game to have a new practice section and a new cue in ''[[Rhythm Heaven Megamix]]''. | ||
==Video== | ==Video== |
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