Karate Man Senior: Difference between revisions

Jump to navigation Jump to search
Removed blatant misinformation.
(Removed blatant misinformation.)
Line 55: Line 55:


==Skill Star==
==Skill Star==
Hit the 8th bomb perfectly to collect the star.
Kick the 8th bomb perfectly to collect the star.
==[[Challenge Train]]==
==[[Challenge Train]]==
*Karate Joe vs. the Monster
*Karate Joe vs. the Monster
Line 65: Line 65:


==Trivia==
==Trivia==
*[[Karate Joe]] makes a cameo in Try Again epilogue screen after seeing his father feeling old and tired.
*[[Karate Joe]] makes a cameo in epilogues, physically appearing on the Try Again epilogue.
*[[Karate Joe's father]] has different clothes in the Superb screen.
*[[Karate Joe's father]] has different clothes in the Superb epilogue.
*While doing "Punch, kick!", you can actually knock-off the barrel if you press B for combo without releasing a bomb.
*While doing "Punch, kick!", the player can knock away the barrel by press B for a combo, which interestingly doesn't break the barrel.
*The epilogue screens in the game look similar to epilogue screens from the other Karate Man games in ''[[Rhythm Heaven Megamix]]'': The [[Try Again]] epilogue screen looks similar to the one from [[Karate Man Combos!]] with both feeling weak while being in a featureless colored background, the [[OK]] epilogue screen in similar to the one from [[Karate Man Kicks!]] with both characters sitting down and eating, and the [[Superb]] epilogue screen looks similar to the one from [[Karate Man Returns!]] with both characters dashing in the air while striking the same pose.
*The epilogues for the game look similar to those of other Karate Man games in ''[[Rhythm Heaven Megamix]]'': The [[Try Again]] epilogue looks similar to the one from [[Karate Man Combos!]] with both feeling weak while being in a featureless colored background, the [[OK]] epilogue in similar to the one from [[Karate Man Kicks!]] with both characters sitting down and eating, and the [[Superb]] epilogue looks similar to the one from [[Karate Man Returns!]] with both characters dashing in the air while striking the same pose.
*This game is notable for being in a set of sequels, without having any prequels of its own (unless one counts it as a sequel to the entire series of "Karate Man"  
*This game is notable for being in a set of sequels, without having any prequels of its own (unless one counts it as a sequel to the entire series of "Karate Man")
**Even though it is often classified as its own game by fans, its icon and placement during gameplay suggests it is a threequel to [[Karate Man Returns!]].
*In the files for this game, there is an unused "bomb" and "alien" projectile that can both be punched. The bomb projectile works the same as [[Karate Man Returns!|The GBA version of Karate Man]], in which said projectile is punched and makes a noise after it is hit. The alien projectile is less unclear and makes a loud and sharp noise when hit.
**This could have possibly been a cameo by the alien in [[Spaceball]], as it also appears in other games, such as [[Second Contact]]
**The alien is also in the files of [[Karate Man Kicks!]] and [[Karate Man Combos!]], except colored blue and orange, respectively.
* This is the only version of Karate Man that had no “Hit 3!” cues at all.


==Video==
==Video==
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,127

edits

Navigation menu