Monkey Watch: Difference between revisions

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100 bytes removed ,  7 November 2018
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==Gameplay==
==Gameplay==
[[File:Monkey_watch.png|thumb|200px|Every attempt for achieving a perfect will have a 'P' marked in the upper left corner of the screen.]][[File:Monkey_Watch_3DS_Gameplay.png|thumb|210px]]
[[File:Monkey_watch.png|thumb|200px|]][[File:Monkey_Watch_3DS_Gameplay.png|thumb|210px]]
A monkey (the character played in this game) is holding onto the watch's clock hand. As the hand is ticking around the clock, other monkeys will come out to greet the main monkey with a high-five to represent the time change on the wrist watch. The monkey hanging onto the clock hand must high-five back. On occasion, two consecutive pink monkeys will appear instead of yellow ones, cued by an "Oookii oook-ook!" sound. These act as offbeats, making the player tap A twice to high-five both monkeys before going back to the regular beat.
A monkey (the character played in this game) is holding onto the watch's clock hand. As the hand is ticking around the clock, other monkeys will come out to greet the main monkey with a high-five to represent the time change on the wrist watch. The monkey hanging onto the clock hand must high-five back. On occasion, two consecutive pink monkeys will appear instead of yellow ones, cued by an "Oookii oook-ook!" sound. These act as offbeats, making the player tap A twice to high-five both monkeys before going back to the regular beat.


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