Working Dough 2: Difference between revisions

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[[File:Working_Dough_2_gameplay.png|thumb|200px]]
[[File:Working_Dough_2_gameplay.png|thumb|200px]]
[[File:Working_Dough_Origins_gameplay.PNG|thumb|right|200px]]
[[File:Working_Dough_Origins_gameplay.PNG|thumb|right|200px]]
The game's background is now a bamboo forest, with the Dough Dudes (now in teapots) resting on a red platform with an umbrella on it. Mr. Game and Watch is now dressed like a Chinese emperor, and is standing on a bamboo. Near the end on the game, the rocket resembles a woman drinking tea, and several "alien bunnies" follow it after it launches.
The game's background is now a bamboo forest, with the Dough Dudes (now in teapots) resting on a red platform with an umbrella on it. Mr. Game and Watch is now dressed like a Chinese emperor, and is standing on a bamboo. Near the end on the game, the rocket resembles [[Lady Dough|a woman]] drinking tea, and several "alien bunnies" follow it after it launches.


The game's core gameplay stays the same; you need to bounce the balls as the fall to your side by following the pattern of the other workers. However, the game's main difference is in pattern design and spacing. While the first game had quicker, larger patterns with little space between hits, this game has short patterns, with larger breaks between them. This makes the game slower paced, but also makes the player learn the distance between hits.
The game's core gameplay stays the same; you need to bounce the balls as the fall to your side by following the pattern of the other workers. However, the game's main difference is in pattern design and spacing. While the first game had quicker, larger patterns with little space between hits, this game has short patterns, with larger breaks between them. This makes the game slower paced, but also makes the player learn the distance between hits.

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