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{{Template:Quote|Orders keep going for our widgets! Use both hands to meet our quotas! ( | {{Template:Quote|Orders keep going for our widgets! Use both hands to meet our quotas! (NP)|Built to Scale 2 Description}} | ||
{{Template:Game-Nav | {{Template:Game-Nav | ||
|Minigame_infobox/Data = Toss Boys 2 | |Minigame_infobox/Data = Toss Boys 2 | ||
|Minigame_infobox/Data2 = Spaceball 2}}{{Minigame infobox | |Minigame_infobox/Data2 = Spaceball 2}} | ||
| Name | {{Minigame infobox | ||
| Debut | | Name = Built to Scale 2 | ||
| Number | | Debut = Rhythm Tengoku | ||
| Number= 45|image = [[File:Hilt To Scalllleee.PNG|240px]]|jname = ポリリズム 2 | |||
|rname = Poririzumu 2|Reward = Heel Tech Drum 2}} | |rname = Poririzumu 2|Reward = Heel Tech Drum 2}} | ||
{{Nihongo|'''Built to Scale 2'''| | {{Nihongo|'''Built to Scale 2'''|ポリリズム 2 Poririzumu 2}} (directly translated as Polyrhythm 2) is the sequel to [[Built to Scale (GBA)|Built to Scale]] and the 45th game in ''[[Rhythm Tengoku]]''. This time, the mass-production of widgets is growing, and with a new factory, you will have to keep their lines on in sped up rhythm. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Built_to_Scale_2_Gameplay_GBA.png|thumb|240px]] | |||
[[File:Built_to_Scale_2_Gameplay_GBA.png|thumb| | It plays the same way as its prequel, but this time, the tempo is speed up and the music plays really fast while rods move a bit faster than original. The game will try to trick you by making offbeat rhythms and complex patterns which way your rod is. | ||
==Controls== | ==Controls== | ||
*A: Bounce Rod (Lower Area) | *A: Bounce Rod (Lower Area) | ||
Line 17: | Line 17: | ||
==Timing Notes== | ==Timing Notes== | ||
*Hit: The rod bounces on to the next block. | *Hit: The rod bounces on to the next block. | ||
*Barely: The rod bounces on | *Barely: The rod bounces on. '''A barely counts as a miss.''' | ||
*Miss: The rod lands on the ground and explodes. | *Miss: The rod lands on the ground and explodes. | ||
==Rating Notes== | |||
====Header==== | |||
*"Foreman's Report" | |||
====Try Again==== | |||
*"Next time, try to remember your training." | |||
*"Your offbeats were way off beat." | |||
*"You lost control when it got complicated." | |||
*"Your hands aren't working independantly." | |||
====OK==== | |||
*"Yeah..." | |||
*"Eh. Good enough." | |||
*"For now, that'll do..." | |||
*"You barely made it." | |||
====Superb==== | |||
*"The offbeats couldn't throw you off!" | |||
*"Your hands are self-motivated workers!" | |||
==Epilogue== | ==Epilogue== | ||
<gallery> | <gallery> | ||
Built to Scale 2 GBA Try Again.PNG|"At this rate, we'll go out of business." | Built to Scale 2 GBA Try Again.PNG|"At this rate, we'll go out of business." | ||
Built to Scale 2 GBA OK.PNG|"Let's keep the | Built to Scale 2 GBA OK.PNG|"Let's keep the production lines moving!" | ||
Built to Scale 2 GBA Superb.PNG|"That's how you become employee of the year!" | Built to Scale 2 GBA Superb.PNG|"That's how you become employee of the year!" | ||
</gallery> | </gallery> | ||
==Video== | ==Video== | ||
[[File:Rhythm Tengoku Perfect Play Stage 8-3 - Poly Rhythm 2|thumb|center|300px]] | [[File:Rhythm Tengoku Perfect Play Stage 8-3 - Poly Rhythm 2|thumb|center|300px]] | ||
{{Template:Game Navigation}} | {{Template:Game Navigation}} |
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