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{{Quote|The bouncing balls need your help. They're good to us, so don't drop them!| | {{Quote|The bouncing balls need your help. They're good to us, so don't drop them!|Bouncy Road Description (Rhythm Tengoku)}} | ||
{{Quote|See that ball bouncing down the road? <br>You wouldn't want to let it fall...would you?|Bouncy Road Description (Rhythm Heaven Megamix}} | {{Quote|See that ball bouncing down the road? <br>You wouldn't want to let it fall...would you?|Bouncy Road Description (Rhythm Heaven Megamix}} | ||
{{Template:Game-Nav | {{Template:Game-Nav | ||
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| Debut = Rhythm Tengoku<br>Rhythm Heaven Megamix | | Debut = Rhythm Tengoku<br>Rhythm Heaven Megamix | ||
| Number = 25 (Tengoku)<br>91 (Megamix) | | Number = 25 (Tengoku)<br>91 (Megamix) | ||
|jname = ホッピングロード|rname = Hoppingu Roodo|BPM = 50| | |jname = ホッピングロード|rname = Hoppingu Roodo|BPM = 50|Reward = Matte Drum (Tengoku)<br>1 Flow Ball (Megamix)}} | ||
{{Nihongo|'''Bouncy Road'''|ホッピングロード|Hopping Road|}} is the 19th game in ''[[Rhythm Tengoku]]'' and the 91st in ''[[Rhythm Heaven Megamix]]''. In this game, two [[Sphere Dudes]] need your help to bounce off the balls that bounce down the road. Don't let them roll off. A sequel appears later on in ''[[Rhythm Tengoku]]'' called [[Bouncy Road 2]]. | {{Nihongo|'''Bouncy Road'''|ホッピングロード|Hopping Road|}} is the 19th game in ''[[Rhythm Tengoku]]'' and the 91st in ''[[Rhythm Heaven Megamix]]''. In this game, two [[Sphere Dudes]] need your help to bounce off the balls that bounce down the road. Don't let them roll off. A sequel appears later on in ''[[Rhythm Tengoku]]'' called [[Bouncy Road 2]]. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Hop_hopping.PNG|thumb|240px]] | [[File:Hop_hopping.PNG|thumb|240px]] | ||
[[File:Hopping_road.png|thumb|240px]] | [[File:Hopping_road.png|thumb|240px]] | ||
The game features a long, curving stretch of circular platforms. From the furthest platform, a ball spawns and begins to bounce along each of the platforms getting closer and closer to the screen. At the center and closest part of the screen is a yellow pole alongside a red pole. As the ball approaches, it will bounce along the other platforms in a rhythmic rhythm, until finally approaching the yellow and red ones, where the player must simultaneously use | The game features a long, curving stretch of circular platforms. From the furthest platform, a ball spawns and begins to bounce along each of the platforms getting closer and closer to the screen. At the center and closest part of the screen is a yellow pole alongside a red pole. As the ball approaches, it will bounce along the other platforms in a rhythmic rhythm, until finally approaching the yellow and red ones, where the player must simultaneously use the <span style="font-weight:normal;">A button</span><span style="font-weight:normal;"> </span>and <span style="font-weight:normal;">D-Pad</span><span style="font-weight:normal;"> </span>respectfully to carry the ball across the end of the curve. The minigame lasts for just about a minute, with the balls varying in both speed and numbers throughout! | ||
==Controls== | ==Controls== | ||
====Button Mode==== | ====Button Mode==== | ||
*D-Pad: Bounce | *D-Pad: Bounce Red Pole | ||
*A: Bounce | *A: Bounce Yellow Pole | ||
====Simple Tap Mode==== | ====Simple Tap Mode==== | ||
*Tap: Bounce Either Pole | *Tap: Bounce Either Pole |
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