Fillbots 2: Difference between revisions

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150 bytes added ,  21 January 2017
Tag: rte-wysiwyg
Tag: rte-wysiwyg
Line 18: Line 18:
==Timing Notes==
==Timing Notes==
*Hit: The robot will fly off if fueled exactly on time or do a little dance if it's not exact but still good enough for a hit.
*Hit: The robot will fly off if fueled exactly on time or do a little dance if it's not exact but still good enough for a hit.
*Barely: None for this game. A barely counts as a hit.
*Barely: The robot will appear dazed and tilts its head from side to side if underfueled. If it is overfueled, it will grab its head as if it were about to explode, with its eyes growing large and small.
*Miss: The robot will continue down the conveyor belt if the player does nothing. If the player misses while trying to fuel, the robot's head will tilt. If the play fills the robot too little, it will have crosses on its eyes and appear dazed. If the player continues fueling too much, the robot will explode.
*Miss: The robot will continue down the conveyor belt if the player does nothing. If the player misses while trying to fuel, the robot's head will tilt. If the play fills the robot too little, it will have crosses on its eyes and appear dazed. If the player continues fueling too much, the robot will explode.
==Rating Notes==
==Rating Notes==
* [[Try Again]]: ''"Now you've done it..."''
* [[Try Again]]: ''"Now you've done it..."''
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