Cosmic Rhythm Rally: Difference between revisions

Jump to navigation Jump to search
No edit summary
Tag: rte-wysiwyg
Tag: rte-wysiwyg
Line 12: Line 12:
The gameplay plays the same way as its sequel, but the gameplay is extended longer and it's more complicated.
The gameplay plays the same way as its sequel, but the gameplay is extended longer and it's more complicated.


The camera angle is not fixed facing towards the opponent Cosmic Dancer the whole game like in Rhythm Rally 2. The angle adjusts constantly and moves in front of moving obstacles that will block the player's view, so this way it allows more of a challenge. There is a new tactic introduced in the tutorial. A clock ticking for eight quick beats signals that the rally ball is about to move at a very fast speed.
The camera angle is not fixed facing towards the opponent Cosmic Dancer the whole game like in Rhythm Rally 2. The angle adjusts constantly and moves in front of moving obstacles that will block the player's view, so this way it allows more of a challenge. There is a new tactic introduced in the prectice. When you hear a clock ticking for eight quick beats signals that the rally ball is about to move at a very fast speed, keep pressing A to paddle a ball as faster as you can.


==Controls==
==Controls==
content-moderator, emailconfirmed, rollback, threadmoderator
11,410

edits

Navigation menu