Iai Giri: Difference between revisions

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Tags: Visual edit apiedit
Tags: Visual edit apiedit
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== Timing Notes ==
== Timing Notes ==
* Hit: The samurai slices the enemy directly in half.
* Hit: The samurai slices the enemy directly in half.
* Barley: The samurai's sword smacks the enemy, causing it to tumble off the screen.
* Barely: The samurai's sword smacks the enemy, causing it to tumble off the screen.
* Miss: The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.
* Miss: The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.


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Samurai Slice GBA Superb.PNG|"The feeling of a sharp blade is unbelevable!!"|link=Superb
Samurai Slice GBA Superb.PNG|"The feeling of a sharp blade is unbelevable!!"|link=Superb
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== Trivia ==
*The name of the game uses and old letter (ゐ) that is rarely used in current Japanese. In modern Japanese, the game's actual name would be いあい斬り which would mean "killing an opponent by drawing one's sword"
*This is one of the few games that doesn't feature a tutorial in the Rhythm Heaven Series.
*Samurai Slice has become rather well-known for being one of the first rhythm games in the franchise. This has allowed it to make it into the next [[Samurai Slice|three games]], including one endless game in the series, with new mechanics.
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Tengoku Games]]
[[Category:Remix 2 (GBA)]]
[[Category:Games with cues]]
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