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|Number = 89|Reward = 1 Flow Ball}} | |Number = 89|Reward = 1 Flow Ball}} | ||
'''Karate Man Senior''' | '''Karate Man Senior''' (<span style="font-weight: normal">カラテ家の父</span> Karateka's father) is the 89th minigame in [[Rhythm Heaven Megamix|Rhythm Heaven Megamix ]]. It features [[Karate Joe's father]], the master of karate. This game includes every single function from precious [[Karate Man]] games like kicking bombs, perfecting combos, soccer balls, cooking pots and more. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, you are in the place of Karate Joe's Father. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks. | [[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, you are in the place of Karate Joe's Father. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks. | ||
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*Hold B: Start combo (flurry punch) | *Hold B: Start combo (flurry punch) | ||
*Let go of B: Finish combo (uppercut) | *Let go of B: Finish combo (uppercut) | ||
==== | ====Simple Tap Mode==== | ||
*Tap: Punch, continue to enter Hold | *Tap: Punch, continue to enter Hold | ||
*Hold Stylus: Crouch or Start combo (flurry punch) | *Hold Stylus: Crouch or Start combo (flurry punch) | ||
*Release Stylus: Kick or Finish combo (uppercut) | *Release Stylus: Kick or Finish combo (uppercut) | ||
== | ==Timing Notes== | ||
*Hit: Karate Joe's father punches the assorted objects away. For a barrel, he punches it and kicks the bomb in it far away into the background. And with a combo, he punches everything away and smashes the barrel, looking happy. | *Hit: Karate Joe's father punches the assorted objects away. For a barrel, he punches it and kicks the bomb in it far away into the background. And with a combo, he punches everything away and smashes the barrel, looking happy. | ||
*Barely: Karate Joe's father just grazes the objects, making them fall onto the ground. For a barrel, the barrel is broken, but the bomb is only kicked a bit into the background. And with a combo, he only hits some of the objects (either some pots if to early or late, or the barrel if not finished correctly), looking sad afterwards. A barely counts as a miss in this game. | *Barely: Karate Joe's father just grazes the objects, making them fall onto the ground. For a barrel, the barrel is broken, but the bomb is only kicked a bit into the background. And with a combo, he only hits some of the objects (either some pots if to early or late, or the barrel if not finished correctly), looking sad afterwards. A barely counts as a miss in this game. | ||
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Karate Man's Father Superb.PNG|"You're still the master, Father!" | Karate Man's Father Superb.PNG|"You're still the master, Father!" | ||
</gallery> | </gallery> | ||
== | ==Rhythm Item== | ||
===LED | ===LED Light Bulbs=== | ||
{{Item|header = Karate Memory #3|desc = My father's most amazing trait is probably his vision. He can tell the color of a training light bulb in an instant and counter it. Will I ever be so quick?}} | {{Item|header = Karate Memory #3|desc = My father's most amazing trait is probably his vision. He can tell the color of a training light bulb in an instant and counter it. Will I ever be so quick?|item = LED Light Bulbs.png}} | ||
== | ==Skill Star== | ||
Hit the 8th bomb perfectly to collect the star. | Hit the 8th bomb perfectly to collect the star. | ||
==Trivia== | ==Trivia== | ||
*[[Karate Joe]] makes a cameo in Try Again rating after seeing his father being tired and | *[[Karate Joe]] makes a cameo in Try Again rating after seeing his father being tired and old. | ||
*[[Karate Joe's father]] has different clothes in the Superb screen. | *[[Karate Joe's father]] has different clothes in the Superb screen. | ||
{{Template:Game Navigation}} | {{Template:Game Navigation}} | ||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] | ||
[[Category:Rhythm Heaven Megamix Games]] | [[Category:Rhythm Heaven Megamix Games]] | ||
[[Category:Sequels]] | [[Category:Sequels]] | ||
[[Category:Tibby's Mom]] | [[Category:Tibby's Mom]] |