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==Gameplay== | ==Gameplay== | ||
[[File:Big_Rock_Finish_gameplay_3DS.PNG|200px]] | [[File:Big_Rock_Finish_gameplay_3DS.PNG|200px|left]] | ||
The player portrays one of the tiny ghosts: the one in the front towards the right. The play is supposed to strum and jump in sync with the other tiny ghost in front. The drummer, in the back, will count to 3 (although he sometimes goes 1, 2, 1, 2, 3), giving you the cue to start strumming. The signal is usually near the climatic ending of the background song. The first and fourth strums are worth two beats, while the second and third are worth one. There are a total of four strums. | The player portrays one of the tiny ghosts: the one in the front towards the right. The play is supposed to strum and jump in sync with the other tiny ghost in front. The drummer, in the back, will count to 3 (although he sometimes goes 1, 2, 1, 2, 3), giving you the cue to start strumming. The signal is usually near the climatic ending of the background song. The first and fourth strums are worth two beats, while the second and third are worth one. There are a total of four strums. | ||
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