Iai Giri: Difference between revisions

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117 bytes added ,  1 November 2014
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* Hit - The samurai slices the enemy directly in half.
* Hit - The samurai slices the enemy directly in half.
* Barley - The samurai's sword smacks the enemy, causing it to tumble off the screen.
* Barley - The samurai's sword smacks the enemy, causing it to tumble off the screen.
* Miss - The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.


* Miss - The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.
<gallery orientation="portrait" widths="170" >
[[File:Sammy getting hit.PNG|thumb|220x220px]]
[[File:Sammy getting hit.PNG|thumb|220x220px]]
[[File:Double.png|none|thumb|220x220px|Slashing two enemies simultaneously and becoming more intense. ]]
[[File:Double.png|none|thumb|220x220px|Slashing two enemies simultaneously and becoming more intense. ]][[File:Sammy smack.PNG|centre|thumb|220x220px]]
[[File:Sammy smack.PNG|centre|thumb|220x220px]]
</gallery>
 
== Rating Screens ==
== Rating Screens ==
<gallery orientation="portrait" widths="170" >
[[File:Sammy getting bested.PNG|left|thumb|220x220px]]
[[File:Sammy getting bested.PNG|left|thumb|220x220px]]
[[File:Sammy did ok.PNG|centre|thumb|220x220px]]
[[File:Sammy did ok.PNG|centre|thumb|220x220px]]
</gallery>
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Games]]
[[Category:Rhythm Tengoku Games]]
[[Category:Rhythm Tengoku Games]]
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