Karate Man Senior: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
Line 1: Line 1:
{{GameExplain3DS|title = Karate Man Senior|explain = Where do you think Karate Joe <br>learned his skills originally? <br>Watch a true master at work!}}
{{GameExplain3DS
{{RhythmGame|image=[[File:Karate Man's Father title.PNG]]|bpm=120, 135|number=[[File:Console3DS Icon.png|20px]] 89|gift=[[File:Console3DS Icon.png|20px]] [[Flow Ball]]|song=|stage={{Stage|3DStower10}}}}
|title=Karate Man <br>Senior
{{Nihongo|'''Karate Man Senior'''|カラテ家の父|Karateka no Chichi}} is the 4th [[Rhythm Game]] of [[Tibby's Mom]] (89th overall) in ''[[Rhythm Heaven Megamix]]''.
|explain=Where do you think Karate Joe<br>learned his skills originally?<br>Watch a true master at work!}}
 
{{RhythmGame
Despite its name and placement, this is not an arrangement of any other Karate Man game.
|bpm=120, 135
|number=[[File:Console3DS Icon.png|20px]] 89
|version={{Arrange}}
|gift=[[File:Console3DS Icon.png|20px]] [[Flow Ball]]
|stage={{Stage|3DStower10}}}}
{{Nihongo|Karate Man Senior|カラテ家の父|Karateka no Chichi}} is the 4th [[Rhythm Game]] of [[Tibby's Mom]] (89th overall) in ''[[Rhythm Heaven Megamix]]''.


Despite its name and placement, this is not an arrange version of any [[Karate Man]] game.
==Gameplay==
==Gameplay==
[[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, the player is in the place of [[Father|Karate Joe's Father]]. This game includes every single function from previous [[Karate Man]] games. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing the A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks.
[[File:Screenshot 3DS Karate Man Senior.png|thumb]]
 
In this game, the player is in the place of [[Karate Joe]]'s [[Father]]. This game mixes everything from all previous [[Karate Man]] games, featuring the following objects:
This game is shown to be more ambitious than any of the other previous Karate Man games, with many more pots to punch and kicks and combos to do.
*Pot
*Rock
*Soccer Ball
*Yellow Light Bulb, followed by [[Karate Man Kicks!|a barrel with a bomb]]
*Blue Light Bulb, followed by [[Karate Man Combos!| a Combo]]
*Cooking Pot
This game also introduces multiple punches, where objects are thrown on every half beat.
==Controls==
==Controls==
{{Controls|At=Tap|Aht=Crouch|Art=Kick|Bht=Begin combo (punching flurry)|Brt=End combo (uppercut}}
{{Controls|At=Punch|Aht=Squat|Art=Kick|Bht=Start combo (punching flurry)|Brt=End combo (uppercut)}}
==Timing Display==
==[[Timing Display]]==
*'''Perfect!/Ace!''': Karate Joe's father punches the assorted objects away. For a barrel, he punches it and kicks the bomb in it far away into the background. And with a combo, he punches everything away and smashes the barrel, looking happy.
{{Timing
*'''Early!/Late!''': Karate Joe's father just grazes the objects, making them fall to the ground. For a barrel, the barrel is broken but the bomb is only kicked a bit into the background. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterward.
|just=[[Father]] punches the object off-screen. For a barrel, he punches it and kicks away the bomb in it, smiling afterwards. During a combo, he successfully punches away the pots and uppercuts the barrel, breaking it apart. He reacts with a blush.
*'''Miss...''': Karate Joe's father completely misses or doesn't punch, and the objects fly past, with him looking surprised. For a barrel, it either flies right by him, or is punched, but the bomb is not kicked and falls to the ground. With a combo, he either lets all the objects fly by, or messes up and spins out after the move is done.
|miss=[[Father]] mistimes the punch, causing him to wince as the object lands on the ground just in front of him. If the barrel is broken, the bomb is grazed, landing only a short distance away. Mistiming the first pot or the barrel in a combo has the same effect, and he reacts with a sad face.
|through=[[Father]] gasps as the object flies past him. If the barrel is broken, the bomb falls to the ground. During a combo, if he misses the pot, he looks sad. If he misses the barrel by not uppercutting, he stands up, looking sad. If the player lets go of the button too soon or tries to do a combo at the wrong time, he spins out after doing the low kick. If the player attempts to do a combo on a kick barrel, [[Father]] knocks it away without breaking it.}}
==Results==
==Results==
{{Results|Console = 3DS|caption = Junior's Feedback|cp_DEF_Ng = Your punching technique was...different.<br>I didn't think anybody kicked like that...<br>Your combos aren't so keen...|cp_DEF_Hi = Wow, those punches!<br>Nobody kicks like you!<br>You're the king of combos!}}
{{Results
|Console=3DS
|caption=Junior's Feedback
|cp_DEF_Ng=Your punching technique was...different.<br>I didn't think anybody kicked like that...<br>Your combos aren't so keen...
|cp_DEF_Hi=Wow, those punches!<br>Nobody kicks like you!<br>You're the king of combos!}}
==Epilogue==
==Epilogue==
 
{{Epilogue
<gallery>
|Console=3DS
Karate Man's Father Try Again.PNG|"You are...not as young as you once were, Father."
|NG=You are...not as young as you<br>once were, Father.
Karate Man's Father OK.PNG|"Hungry, Father?"
|OK=Hungry, Father?
Karate Man's Father Superb.PNG|"You're still the master, Father!"
|HI=You're still the master, Father!}}
</gallery>
==[[Rhythm Item]]==
 
{{item
==Rhythm Item==
|name=LED Light Bulbs
{{Item
|title=Karate Memory #3
|header = Karate Memory #3
|explain=My father's most amazing<br>trait is probably his vision.<br>He can tell the color of a<br>training light bulb in an<br>instant and counter it.<br>Will I ever be so quick?}}
|desc = My father's most amazing trait is probably his vision. He can tell the color of a training light bulb in an instant and counter it. Will I ever be so quick?
==[[Skill Star]]==
|item = LED Light Bulbs.png|name = LED Light Bulbs|title = Karate Memory #3|explain = My father's most amazing trait is probably his vision. He can tell the color of a training light bulb in an instant and counter it. Will I ever be so quick?}}
==Skill Star==
Kick the 8th bomb perfectly to collect the star.
The Skill Star appears on the 8th barrel in the latter half of the game.
The Skill Star appears on the 8th barrel in the latter half of the game.
==Challenge Land==
==[[Challenge Land]]==
{{PAGENAME}} appears in the following [[Challenge Train]] courses:
{{PAGENAME}} appears in the following [[Challenge Train]] courses:
*[[Challenge Land#Karate Joe vs. the Monster|Karate Joe vs. the Monster]]
*[[Karate Joe vs. the Monster]]
*[[Challenge Land#Game Gamble: Advanced|Game Gamble: Advanced]]
*[[Game Gamble: Advanced]]
==Appearances==
==Appearances==
<gallery>
<gallery>
Karate Man's Father gameplay.PNG|[[Karate Man Senior]]
Screenshot 3DS Karate Man Senior.png|[[Karate Man Senior]]
Karate Man Senior Final.png|[[Final Remix]]
Screenshot 3DS Karate Man Senior Final Remix.png|[[Final Remix]]
</gallery>
</gallery>
==Video==
[[File:Rhythm Heaven Megamix - Karate Man Senior (Perfect) (English)|thumb|center]]
==Trivia==
==Trivia==
*[[Karate Joe]] rates his father's performance, while usually it's "the Master" who rates Joe's performance. Karate Joe also comments on his father's performance in the epilogues, being visible in the "Try Again" one.
*This game is notable for being grouped with other arrange games, despite not being an arrange version of any game. It can be seen as an arrange version of ''all'' previous [[Karate Man]] games rather than any one in particular.
*[[Father|Karate Joe's father]]'s clothes are all black with a grey highlight during the game, but appear more like dark grey in other art.
*[[Father]] jumps while doing the uppercut for a combo. Functionally, aside from the combo being thrown one beat earlier compared to the Light Bulb than in [[Karate Man Combos!]], it is still the same, however.
**Additionally, some sprites contail coloring errors, such as his belt being black instead of red in one of the "strong punch" animation frames, and the black part of his pants appears grey in one spot on one of the frames of the animation for missing a combo. These appear to be the artist not paying enough attention to the details while recoloring Joe's sprites for this minigame.
*[[Karate Joe]] rates his [[Father]]'s performance, while usually it's "the Master" who rates Karate Joe's performance.
*While doing "Punch, kick!", the player can knock away the barrel by press B for a combo, which interestingly doesn't break the barrel.
*The epilogue to this game references the ones to [[Karate Man]] games: The [[Try Again]] epilogue looks similar to the one to [[Karate Man Combos!]], the [[OK]] epilogue is similar to the one to [[Karate Man Kicks!]], and the [[Superb]] epilogue looks similar to the one to [[Karate Man Returns!]].
*The epilogues for the game reference those of other Karate Man games in ''[[Rhythm Heaven Megamix]]'': The [[Try Again]] epilogue looks similar to the one from [[Karate Man Combos!]] with both feeling weak while being in a featureless colored background, the [[OK]] epilogue in similar to the one from [[Karate Man Kicks!]] with both characters sitting down and eating, and the [[Superb]] epilogue looks similar to the one from [[Karate Man Returns!]] with both characters dashing in the air while striking the same pose.
*This game is notable for being grouped with other arrange version games, despite not being an arrange version of any game. It could be seen as an arrangement of ''all'' previous [[Karate Man]] games rather than any one in particular.
==Video==
[[File:Rhythm Heaven Megamix - Karate Man Senior (Perfect) (English)|thumb|center|300 px]]
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
Line 56: Line 68:
|rojp=Karateka no Chichi
|rojp=Karateka no Chichi
|mnjp=Karateka's father
|mnjp=Karateka's father
|us=Karate Man Senior
|fr=Papa karatéka
|fr=Papa karatéka
|mnfr=Papa karateka
|mnfr=Papa karateka
|du=Karatekas Papa!
|du=Karatekas Papa!
|mndu=Karateka's Papa!
|mndu=Karateka's Papa!
|it=Karate Ka senior
|es=Maestro Kárate Killo
|es=Maestro Kárate Killo
|mnes=Master Karate Killo
|mnes=Master Karate Killo
|it=Karate Ka senior
|mnit=Karate Ka senior
|kr=격투가의 아빠
|kr=격투가의 아빠
|rokr=Gyeogtugaui Appa
|rokr=Gyeogtugaui Appa
|mnkr=The Fighter's Dad}}
|mnkr=The Fighter's Dad}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Tibby's Mom]]
[[Category:Rhythm Heaven Megamix]]
[[Category:Pages with verified BPM]]
[[Category:Karate Man Games]]
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,127

edits