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[[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, the player is in the place of [[Father|Karate Joe's Father]]. This game includes every single function from previous [[Karate Man]] games. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing the A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks. | [[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, the player is in the place of [[Father|Karate Joe's Father]]. This game includes every single function from previous [[Karate Man]] games. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing the A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks. | ||
This game is shown to be more ambitious than any of the other previous Karate Man games, with many more pots to punch and | This game is shown to be more ambitious than any of the other previous Karate Man games, with many more pots to punch and kicks and combos to do. | ||
==Controls== | ==Controls== | ||
{{Controls|At=Tap|Aht=Crouch|Art=Kick|Bht=Begin combo (punching flurry)|Brt=End combo (uppercut}} | {{Controls|At=Tap|Aht=Crouch|Art=Kick|Bht=Begin combo (punching flurry)|Brt=End combo (uppercut}} |
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