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{{GameExplainDS|title=Rhythm Rally 2|explain=This is high-power table<br>tennis, not for the faint<br>of heart. If you want to<br>win, you'll have to master<br>the high-speed rally!}} | {{GameExplainDS | ||
{{GameExplain3DS|title=Cosmic Rhythm <br>Rally|explain=This is high-power table tennis, not<br>for the faint of heart. If you want to<br>win, you'll have to master the high-<br>speed rally!}} | |title=Rhythm Rally 2 | ||
|explain=This is high-power table<br>tennis, not for the faint<br>of heart. If you want to<br>win, you'll have to master<br>the high-speed rally!}} | |||
{{GameExplain3DS | |||
|title=Cosmic Rhythm <br>Rally | |||
|explain=This is high-power table tennis, not<br>for the faint of heart. If you want to<br>win, you'll have to master the high-<br>speed rally!}} | |||
{{RhythmGame | {{RhythmGame | ||
|image=<tabber>DS=[[File:Rr2.png]]|-|3DS=[[File:Cosmo_Rally_title.PNG]]</tabber> | |image=<tabber>DS=[[File:Rr2.png]]|-|3DS=[[File:Cosmo_Rally_title.PNG]]</tabber> | ||
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{{Controls|At=Swing paddle}} | {{Controls|At=Swing paddle}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing|Ace!=The player hits the ball, and the rally continues.|Early!/Late!=The player hits the ball in such a way that it bounces off the table to the side (right if early, left if late), making a "doink" sound. The rival serves a new ball afterwards.|Miss...=The player never hits the ball. The rival serves a new ball.}} | {{Timing | ||
|Ace!=The player hits the ball, and the rally continues. | |||
|Early!/Late!=The player hits the ball in such a way that it bounces off the table to the side (right if early, left if late), making a "doink" sound. The rival serves a new ball afterwards. | |||
|Miss...=The player never hits the ball. The rival serves a new ball.}} | |||
==Results== | ==Results== | ||
{{Results | {{Results | ||
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{{Epilogue | {{Epilogue | ||
|Console=3DS | |Console=3DS | ||
|NG=The agony of defeat! | |NG=The agony of defeat! | ||
|OK=Finally, a worthy challenger! | |OK=Finally, a worthy challenger! |
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