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The gameplay lasts longer and is more fast paced in comparison with ''Rhythm Heaven''<nowiki/>'s Rhythm Rally or ''Rhythm Heaven Megamix''<nowiki/>'s Rhythm Rally 2. | The gameplay lasts longer and is more fast paced in comparison with ''Rhythm Heaven''<nowiki/>'s Rhythm Rally or ''Rhythm Heaven Megamix''<nowiki/>'s Rhythm Rally 2. | ||
The camera is not always facing the opponent, unlike in the first two Rhythm Rally games; it moves constantly and blocks their view, with the objective of causing them to rely more on the rhythm of the ball's bounces. | The camera is not always facing the opponent, unlike in the first two Rhythm Rally games; it moves constantly and blocks their view, with the objective of causing them to rely more on the rhythm of the ball's bounces. | ||
There is also a new move called the high-speed rally, which is cued by eight cowbell sounds, each of them half a beat apart. It is a faster variant of the regular rally and lasts for two measures. | There is also a new move called the high-speed rally, which is cued by eight cowbell sounds, each of them half a beat apart. It is a faster variant of the regular rally and lasts for two measures. There is also a planet that sometimes blocks the view. | ||
==Controls== | ==Controls== | ||
===Rhythm Heaven=== | ===Rhythm Heaven=== | ||
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==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing|Ace! = The player will successfully continue the rally. | {{Timing|Ace! = The player will successfully continue the rally. | ||
|Early!/Late! = The player hits the ball off the table.|Miss... = The ball falls into the | |Early!/Late! = The player hits the ball off the table. | ||
|Miss... = The ball falls into the player's side. The coach will bring out another ball. | |||
}} | |||
==Results== | ==Results== | ||
{{Results|Console=DS|caption=The ref says...|cp_DEF_Ng=You don't seem to grasp the basics.<br>You're not a good judge of distance.<br>You need to work on the fast bits.|cp_DEF_Hi=You've got great reflexes!<br>You have a good eye for distance.<br>You've got the basics down!<br>That was a fantastic rally!}} | {{Results|Console=DS|caption=The ref says...|cp_DEF_Ng=You don't seem to grasp the basics.<br>You're not a good judge of distance.<br>You need to work on the fast bits.|cp_DEF_Hi=You've got great reflexes!<br>You have a good eye for distance.<br>You've got the basics down!<br>That was a fantastic rally!}} | ||
{{Results|Console=3DS|caption=Table Talk|cp_DEF_Ng=You don't seem to grasp the basics.<br>You need to work on the fast bits.<br>The slow balls tripped you up.|cp_DEF_Hi=You've nailed the fundamentals!<br>You've got great reflexes.<br>Slow balls were no problem for you. | {{Results|Console = 3DS|caption = Table Talk|cp_DEF_Ng = You don't seem to grasp the basics.<br>You need to work on the fast bits.<br>The slow balls tripped you up.|cp_DEF_Hi = You've nailed the fundamentals!<br>You've got great reflexes.<br>Slow balls were no problem for you.}} | ||
==Epilogue== | ==Epilogue== |
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